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Mack, Jay; DeKock, Paul; Yount, Dave – 1993
This simulation allows students to experience how their ancestors felt when they decided to emigrate to this country. The basic activity is a core simulation in which students role-play either an immigrant or an immigration processor at Ellis Island in 1900. The amount of time available determines additional enhancement options offered in the…
Descriptors: Cooperative Learning, Foreign Policy, Immigrants, Immigration
Hood, Paul – 1997
This document introduces simulation as a field of endeavor that has great potential for education research, development, and training. Simulation allows education developers to explore, develop, and test new educational programs and practices before communities, educators, and students are asked to participate in them. Simulation technologies…
Descriptors: Computer Software, Educational Practices, Educational Research, Elementary Secondary Education
Chapman, Dane M.; And Others – 1993
Three critical procedural skills in emergency medicine were evaluated using three assessment modalities--written, computer, and animal model. The effects of computer practice and previous procedure experience on skill competence were also examined in an experimental sequential assessment design. Subjects were six medical students, six residents,…
Descriptors: Animals, Comparative Analysis, Competence, Computer Assisted Testing
Caton, Brian – SASTA Journal, 1981
Outlines some general considerations relating to gaming and simulation for educational purposes. Provides an example of a simulation and some examples of commercially available materials. Includes a short bibliography related to this topic. (DS)
Descriptors: Educational Games, Elementary Schools, Elementary Secondary Education, Environmental Education
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Kourilsky, Marilyn – Journal of Experimental Education, 1979
An empirical investigation of the optimum amount of teacher intervention in experience-based education was conducted. Teachers trained in the Mini-Society Instructional System kept journals of their roles and students' roles. It was concluded that nonintervention was the most effective teaching strategy. (Author/MH)
Descriptors: Concept Formation, Economics Education, Experiential Learning, Intermediate Grades
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Gremmen, Hans; Potters, Jan – Journal of Economic Education, 1997
Presents the results of a study that measured the efficacy of an international economics simulation among undergraduates. The simulation consisted of a macroeconomics game where students develop economic policies for four hypothetical countries. A multiple choice test and posttest questionnaire suggests that classroom games are more effective than…
Descriptors: Comprehension, Economics Education, Educational Games, Fundamental Concepts
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Cameron, Brian H. – Quarterly Review of Distance Education, 2003
Reports on a study that compares the performance of students enrolled in two sections of a Web-based computer networking course: one utilizing a simulation package and the second utilizing a static, graphical software package. Analysis shows statistically significant improvements in performance in the simulation group compared to the…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Networks, Computer Science Education
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Kirksey, H. Graden; Jones, Richard F. – Journal of Chemical Education, 1988
Shows how video recordings of the Brownian motion of tiny particles may be made. Describes a classroom demonstration and cites a reported experiment designed to show the random nature of Brownian motion. Suggests a student experiment to discover the distance a tiny particle travels as a function of time. (MVL)
Descriptors: Chemical Nomenclature, Chemistry, College Science, Inorganic Chemistry
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Swaggart, Brenda L.; And Others – Focus on Autistic Behavior, 1995
This article describes the use of social-story intervention programs to teach appropriate social behavior to 3 children with autism (ages 7 and 11). The intervention combined social-story methodology with a behavioral social skills training strategy. Suggestions for developing, implementing, and evaluating social-story programs are provided.…
Descriptors: Autism, Behavior Change, Behavior Development, Behavior Problems
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Beichner, Robert J.; And Others – Physics Teacher, 1995
Evaluates a pair of workshops conducted by the Physics Courseware Evaluation Project. Presents data collected on computer tool needs of the teachers, microcomputer-based laboratory probes usage, spreadsheet usage, software usage, effectiveness of technology in the classroom, and teacher involvement with computers. Reports that high school teachers…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer Software, Computer Uses in Education
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Robinson, Thomas A. – Journal of Legal Education, 1992
An estate planning course offered in one law school uses simulation to develop legal practice skills. Students take the class without background in taxes, trusts, or estates and must learn the subject area to solve a specific problem, simulating actual practice. Students prepare their own problems and critique each other's work. (MSE)
Descriptors: Classroom Techniques, Course Organization, Curriculum Design, Estate Planning
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Lanza, Marilyn Lewis; Carifio, James – Journal of Research in Education, 1992
Attempts to improve a set of patient assault vignettes for a simulation by developing and testing a control version of the vignettes and exploring additional question and alternative scoring procedures. Influences of victim gender and assault severity are examined for 58 neuropsychiatric hospital nurses and 12 mental health experts. (SLD)
Descriptors: Allied Health Occupations Education, Attribution Theory, Construct Validity, Medical Education
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Racine, Anita – Journal of Computing in Higher Education, 1992
In college apparel design courses, computer simulation of design and manufacturing, aimed at effective transfer of knowledge and skills from classroom to workplace, augment traditional teaching techniques. Students are encouraged to undertake independent research and studio projects and participate in competitions. Successful integration of…
Descriptors: Classroom Techniques, Clothing Design, Clothing Instruction, Computer Assisted Design
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Price, Charles L. – Journal of Science Teacher Education, 1989
Ways in which computers can contribute to science instruction are described. Science software is classified according to the primary assistance provided the teacher-instruction, information, or measurement and analysis. Drill and practice, simulations, tutorials, interactive videodisc, word processors, spreadsheets, databases, microcomputer-based…
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Databases
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Strauss, Richard T.; Kinzie, Mable B. – American Biology Teacher, 1991
The debate on the educational value of dissection versus the value of animal life is examined. Interactive videodisc (IVD) technology is described in light of its potential for laboratory simulations. The design of the IVD-based dissection simulation, The Interactive Frog Dissection, is presented. (KR)
Descriptors: Biology, Computer Assisted Instruction, Computer Simulation, Dissection
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