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Yuen, Allan H. K. – Educational Media International, 2006
Extensive studies have been conducted on programming knowledge, instructional environments and effective pedagogies in order to improve the teaching and learning of computer programming. However, there have been few studies on the usefulness and effectiveness of using simulation. The aim of this paper is two-fold: to describe the design and…
Descriptors: Programming, Computer Simulation, Teaching Methods, Learning Experience
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Ungar, Eugene David; Seligman, Noam G.; Noy-Meir, Imanuel – Journal of Biological Education, 2004
We describe a simple, yet intellectually challenging model of grazing systems that introduces basic concepts in ecology and systems analysis. The practical is suitable for high-school and university curricula with a quantitative orientation, and requires only basic skills in mathematics and spreadsheet use. The model is based on Noy-Meir's (1975)…
Descriptors: Animals, Systems Analysis, Ecology, Mathematics Skills
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Sumukadas, Narendar; Fairfield-Sonn, James W.; Morgan, Sandra – Simulation & Gaming, 2005
Business students are typically introduced to the concept of process management in their introductory course on operations management. A very important learning outcome here is an appreciation that the management of processes is a key to the management of quality. Some of the related concepts are qualitative, such as strategic and behavioral…
Descriptors: Simulation, Games, College Instruction, Business Administration Education
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Leander, Kevin; Duncan, Barbara – E-Learning, 2004
Analyzing the activity of a group of students involved in an online university course with a simulation environment, this article considers and problematizes the idea of online community and its relations to learning. The analysis builds upon Dewey's conception of organic community and related perspectives. In valuing "joint action," such…
Descriptors: Computer Simulation, Online Courses, Network Analysis, Social Networks
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Farrell, Carlyle – Journal of Teaching in International Business, 2005
This paper examines the perceived effectiveness of simulations in teaching international business. A survey of third and fourth year Canadian students who participated in a web-based international business simulation was conducted using a structured questionnaire. Factor analysis was used to understand the underlying relationships in the resulting…
Descriptors: Textbooks, International Trade, Computer Simulation, Factor Analysis
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Koh, Anthony C. – Journal of Teaching in International Business, 2003
The purpose of this paper is to offer a successful pedagogy in the teaching of "Understanding Culture Differences for Business" using Internet sources. The use of the pedagogy has helped the author and several faculty (in the author's University located in the U.S.) to popularize the learning of the origins of national culture and how culture…
Descriptors: Intercultural Communication, Cultural Differences, Internet, Cultural Awareness
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Levine, Glenn S.; Eppelsheimer, Natalie; Kuzay, Franz; Moti, Simona; Wilby, Jason – Unterrichtspraxis/Teaching German, 2004
The article presents a format for intermediate, university-level German instruction called "global simulation" (GS) as the curricular manifestation of several recent trends in the literature on instructed second-language acquisition, in particular interactionist and task-based approaches, sociocultural theory, and the acquisition of intercultural…
Descriptors: Second Language Learning, Communicative Competence (Languages), German, Second Language Instruction
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Triona, Lara M.; Klahr, David – Science Education Review, 2007
Hands-on science typically uses physical materials to give students first-hand experience in scientific methodologies, but the recent availability of virtual laboratories raises an important question about whether what students' hands are on matters to their learning. The overall findings of two articles that employed simple comparisons of…
Descriptors: Hands on Science, Scientific Methodology, Virtual Classrooms, Laboratory Experiments
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Krueger, Thomas J.; Barr, Ronald E. – Engineering Design Graphics Journal, 2007
Engineering design graphics education has come a long way in the past two decades. The emergence of solid geometric modeling technology has become the focal point for the graphical development of engineering design ideas. The main attraction of this 3-D modeling approach is the downstream application of the data base to analysis and…
Descriptors: Models, Engineering, Barriers, Costs
Ali, Patricia Carey – 1996
This brief paper is an anecdotal commentary on a class exercise developed for an advanced European History course covering the period 1815 to the present. It describes a role-play, case-study exercise designed to reinforce previously covered material. Students are directed to attend a mock peace conference to consider if any one country was…
Descriptors: Case Studies, Classroom Techniques, Dramatic Play, Educational Strategies
Eisenlauer, Richard – 1991
This report describes and evaluates the K-12 driver and traffic safety education program at the Des Moines (Iowa) public schools. Four perspectives are evaluated: context, input, process, and product. The school district's mission, the program's philosophy, and the supervisor's viewpoint are outlined. The current program and its course content is…
Descriptors: Curriculum Development, Driver Education, Educational Philosophy, Elementary Secondary Education
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Olson, John – 1992
A systematic study was conducted with a group of 10- to 12-year-olds using computer assisted instruction in a unit on fire which included a computer simulation of combustion. Three research questions were addressed to learn more about how the computer experience challenged the students' preconceptions: what the students thought the computer knew,…
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Educational Environment
Bialosiewicz, Frank; Burns, Julie – 1983
Designed to create an awareness of health problems among children in Third World settings, the board game uses simulation and role playing to help participants identify the symptoms and consequences of six childhood diseases preventable by vaccination: measles, whooping cough, tetanus, diphtheria, polio, and tuberculosis. The game also helps…
Descriptors: Adult Education, Children, Communicable Diseases, Developing Nations
Chen, Milton; And Others – 1988
Instructional television (ITV) is an effective medium for improving teaching and learning at all levels of education. Thirteen brief case studies provide teacher's insights into how ITV can be integrated with newer computer and satellite technologies to provide instructional opportunities in numerous academic subjects for all students. The voices…
Descriptors: Case Studies, Communications Satellites, Computer Assisted Instruction, Computer Simulation
Hewett, Thomas T. – 1985
This paper describes how electronic spreadsheet simulators, originally designed to simulate and replace large paper worksheets used in accounting and financial planning, can be used to study and explore functional relationships among a number of parameters. As a way of providing a context for understanding this application of a spreadsheet…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Discovery Learning
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