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Troup County Area Vocational-Technical School, LaGrange, GA. – 1985
This manual has been prepared for those instructors who wish to use the Georgia Jobs, Inc. (task simulation) materials in a work-flow setting. It includes information on planning that must be done prior to beginning the simulation as well as information on organizing and implementing it. The manual is organized in eight sections. The first section…
Descriptors: Business Skills, Experiential Learning, Job Skills, Occupational Information
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Thorson, Esther – 1977
The faculty of Denison University have been making heuristic use of gaming and simulation for several years. In the fall of 1974, the college was awarded nearly $300,000 from the Lilly Endowment to continue and expand that heuristic use. Three years later, forms of simulation are being used by fifty per cent of the Denison faculty, and the college…
Descriptors: Change Strategies, College Curriculum, College Instruction, Curriculum Development
Davenport, Joseph, III; Davenport, Judith Ann – 1981
The world energy crisis, contrived or real, has resulted in a dizzying pace of energy resource development, and while no area is completely spared, the brunt of exploitation takes place in rural locales, especially the sparsely-populated, resource-rich American and Canadian West. The most striking manifestation of this exploitation is the boom…
Descriptors: Bibliographies, Educational Games, Higher Education, Human Services
Regan, Madelyn K.; And Others – 1978
The instructor's manual for an inservice training program for teachers concerned with handicapped children is in two volumes comprising 42 modules in five sections: awareness of exceptionality, diagnosis and assessment, methods and materials, classroom management and organization, and use of resources. Each module is introduced by a color coded…
Descriptors: Classroom Techniques, Disabilities, Educational Diagnosis, Educational Resources
Vella, Jane Kathryn – 1979
Intended to aid field workers in nonformal adult education programs, this guide indicates ways of listening to a group or a community, approaches to sharing rather than transmitting, and methods of problem-posing education. The first chapter examines the importance of respect as a learning principle in adult nonformal education and explores some…
Descriptors: Adult Education, Adult Learning, Community Education, Educational Games
BROADBENT, FRANK W.; CRUICKSHANK, DONALD R. – 1965
TO DETERMINE BEGINNING TEACHERS' PERCEPTIONS OF THEIR TEACHING PROBLEMS, A QUESTIONNAIRE WAS SENT TO 282 JUNE 1964 ELEMENTARY AND SECONDARY GRADUATES OF SUC BROCKPORT. REPLIES FROM 163 SHOWED A SIGNIFICANTLY FREQUENT RECURRENCE OF CERTAIN TEACHING PROBLEMS. THESE PROBLEMS FELL IN SIX MAJOR CATEGORIES AND WERE RANKED FOR FREQUENCY AS FOLLOWS--(1)…
Descriptors: Beginning Teachers, Curriculum Development, Curriculum Evaluation, Discipline Problems
Holmes, Cary W.; Tedesco, Paul H. – 1975
The document consists of a role-playing game and related teacher's guide designed to illustrate decision-making processes leading to the building of the Middlesex Canal in Massachusetts in 1793. The primary educational objective is to involve students in the decision-making process through role play. The game is designed to facilitate…
Descriptors: Class Activities, Decision Making, Economic Factors, Educational Games
Taft, Martin I. – 1967
This paper presents a summary of some recent engineering research in education and identifies some research areas with high payoff potential. The underlying assumption is that a school is a system with a set of subsystems which is potentially susceptible to analysis, design, and eventually some sort of optimization. This assumption leads to the…
Descriptors: Computer Oriented Programs, Curriculum Design, Data Processing, Decision Making
Hunter, Paul Loch – 1977
This document provides case studies of innovative Composition I programs at six community colleges throughout the country. Information on the various programs was obtained by means of field research at the colleges. Chapter One describes a grammar-oriented approach at Houston Community College and analyzes the reasons and techniques of teaching…
Descriptors: Case Studies, Communication Skills, Community Colleges, Discourse Analysis
Nagelberg, Mark – 1970
Published materials that have proven useful in the design of the Institute For The Future's first urban simulation model are listed. References include publications dealing with (1) simulations and games, (2) urban and regional models, (3) educational gaming, (4) research and planning applications, (5) methodological perspectives, and (6)…
Descriptors: Bibliographies, Computer Programs, Educational Games, Game Theory
Butler, Richard T.; Smith, William J. – 1971
The guidelines for an aviation education program give directions and provide coordination and correlation for the program in Pennsylvania's schools. Chapter 1 discusses the approach to aviation education--the problem, procedure, and definition of terms. Chapter 2 briefly outlines teacher responsibilities and student advantages. Focusing on…
Descriptors: Aerospace Education, Aviation Technology, Behavioral Objectives, Career Education
Hansen, Barbara – 1975
The field tested fifth grade unit was designed to develop the learner's awareness of the components of the world of work, both individually and collectively through classroom simulations. The six lessons cover physical demands, physical demands and the world of work, environmental working conditions, working conditions and the world of work,…
Descriptors: Career Awareness, Career Education, Elementary Education, Grade 5
Adair, Charles H.; And Others – 1970
An Information Retrieval (IR) system for 5312 social science generalizations and a social simulation game, called "Explanation", are discussed. The game, using specially prepared case studies, is designed to permit players to develop ability in asking questions, generalizing, and stating tentative explanations. The research revealed the…
Descriptors: Affective Behavior, Attitude Measures, Computer Assisted Instruction, Education Majors
Monroe, Margaret Warne – 1968
An experimental study sought to determine if simulation-type games could teach a given body of material as effectively as the traditional lecture method. Graduate students in a Human Ecology course were divided into experimental and control groups; the former played the Community Land Use Game (CLUG), the latter attended lectures. Posttests…
Descriptors: Conventional Instruction, Decision Making, Ecology, Educational Games
Daniels, David N. – 1971
This developmental paper generally describes a task oriented model for teaching about conflict and conflict resolution, using student groups for problem solving, which can be developed in the classroom. The model involves: 1) identification of the issue, topic, or problem by the entire class; 2) identification of ideas, concepts, or facets of…
Descriptors: Class Activities, Concept Teaching, Conflict, Conflict Resolution
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