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Wang, Xue; Zhang, Wei – SAGE Open, 2022
Given the significance of cultivating students' autonomous learning ability, there is a need to develop an instructional model that can improve students' awareness and behavior of autonomous learning, as well as to explore the effectiveness and optimization of this model effectively. Taking college English course as a case study, this paper…
Descriptors: Second Language Learning, Second Language Instruction, Personal Autonomy, Case Studies
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Wang, Qiyun – Elementary School Forum (Mimbar Sekolah Dasar), 2019
Technology has been increasingly used to promote students' engagement in online learning environments. Engagement refers to the students' commitment or effort involved in learning. Engagement often has various categories such as behavioral, emotional, and cognitive engagement. In this paper, a technology-supported learning model is proposed for…
Descriptors: Educational Technology, Technology Uses in Education, Learner Engagement, Online Courses
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Thorshag, Kristina; Holmqvist, Mona – International Journal of Technology and Design Education, 2019
Technology volition is the will to develop knowledge of, and use, the physical world to design products, processes and systems. The aim of this study was to contribute new knowledge of children's technology volition when they identify, build and improve technical constructions, and how teachers support this learning. Analysis focused on moments…
Descriptors: Play, Preschool Children, Video Technology, Design
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Haug, Anders – International Journal of Technology and Design Education, 2019
Product material choices affect how a product will be manufactured, how it will function, and how it will be experienced. Thus, understanding materials is essential for designers in many regards. However, materials used in designs are subject to ongoing changes in availability, processing methods, price and attributed meanings. Furthermore, new…
Descriptors: Manufacturing, Design, Knowledge Level, Learning
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Abimbola Asojo; Hoa Vo – International Journal of Designs for Learning, 2021
Interior design education aims to provide students with real learning experiences. The authors, hence, combined problem-based learning (PBL) and design thinking to design a seven-week studio project in the Interior design program at a land-grant Midwest university. Thirty-two sophomores were engaged in different stages of the design process for…
Descriptors: Teaching Methods, Interior Design, Problem Based Learning, Design
Flynn, Mike – Educational Leadership, 2021
"A common and fair critique of online professional learning is that a lot of it is not very engaging," says professional development leader and expert Mike Flynn, who gives readers tips on how to wow their audiences with amazing online PD sessions.
Descriptors: Faculty Development, Learner Engagement, Electronic Learning, Online Courses
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Price, Christine; Archer, Arlene – Perspectives in Education, 2021
This paper explores the notion of "productive risk" as a way of understanding how diverse students can become re-makers of landscape architectural design practices and education. We trace the design trajectories of two first-year students at a South African tertiary institution and examine how the students negotiate the risk of drawing…
Descriptors: Architectural Education, Horticulture, Risk, Design
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Braad, Eelco; Degens, Nick; Barendregt, Wolmet; IJsselsteijn, Wijnand – Journal of Interactive Learning Research, 2021
Learner metacognition can positively impact learning. However, little is known about how to effectively design gamebased learning environments such that metacognition is promoted in learners. Previous research does not provide sufficiently structured and empirically verified insights for designers and researchers to make informed design decisions.…
Descriptors: Game Based Learning, Metacognition, Decision Making, Teaching Methods
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Prasad, Prajish; Iyer, Sridhar – Research and Practice in Technology Enhanced Learning, 2022
Evaluating a software design is an important practice of expert software designers. They spend significant time evaluating their solution, by developing an integrated mental model of the software design and the requirements. However, sufficient emphasis has not been given on teaching and learning of evaluation practices in software design courses,…
Descriptors: Computer Software, Design, Computer Science Education, Models
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Práxedes, Alba; Pizarro, David; Travassos, Bruno; Domínguez, Miguel; Moreno, Alberto – Physical Education and Sport Pedagogy, 2022
Background: In the last few decades, Nonlinear Pedagogy (NLP) has emerged with the goal to promote a holistic approach through the use of Small-Sided Games (SSG), to optimize specific tactical defensive and offensive behaviours of players. These SSG are designed through the manipulation of relevant task constraints. Specifically, the balance on…
Descriptors: Game Based Learning, Holistic Approach, Teaching Methods, Team Sports
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Chankuna, Dittachai; Thanaiudompat, Thanarit; Sujintawong, Panitnan – Education Quarterly Reviews, 2022
The objectives of this study were to: (1) investigate the problems surrounding the use of information technology in education at Thailand National Sports University Chon Buri Campus; and (2) determine the university's information technology needs. The quantitative method was used to investigate the problems and needs associated with the use of…
Descriptors: Foreign Countries, Information Technology, Educational Technology, Technology Uses in Education
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Ralph, Michael; Schneider, Blair; Benson, David R.; Ward, Douglas; Vartia, Anthony – Learning Environments Research, 2022
Instruction based on active learning is being promoted in higher education by the creation of new collaborative teaching and learning spaces, but capacity does not yet exist for all courses to be held in these new spaces. In this study, we examined how students choose between sections of the same course, with the same materials and techniques used…
Descriptors: Classroom Design, Space Utilization, Enrollment, Academic Achievement
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Yu, Dejian; Yan, Zhaoping; He, Xiaorong – Education and Information Technologies, 2022
With the development of mobile communication technology and the widespread popularization of mobile devices, mobile learning (m-learning) as a new learning model has achieved rapid development in many fields. Therefore, it is essential to clearly describe the knowledge development trajectory and research topics in the field of m-learning. This…
Descriptors: Handheld Devices, Instructional Design, Higher Education, Educational Technology
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Capobianco, Brenda M.; Radloff, Jeffrey; Clingerman, Jenna – International Journal of Science and Mathematics Education, 2022
The role of engineering in science and mathematics education continues to emerge as a contributing factor to improving STEM education. Efforts across different countries include the integration of engineering in K-12 curriculum, after school programs, and inservice teacher professional development. Only recently have science teacher educators…
Descriptors: Preservice Teachers, Science Teachers, Elementary School Teachers, Engineering
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Fleer, Marilyn – Research in Science Education, 2022
Preschool environments offer an abundance of opportunities for exploring the physical world where children can learn "engineering concepts" and "principles" (theories or laws). Yet how teachers design motivating conditions for engineering thinking has not been fully investigated. The study reported in this paper examined how…
Descriptors: Preschool Education, Engineering, Preschool Teachers, Preschool Children
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