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Hoffman, Heather J.; Elmi, Angelo F. – Journal of Statistics and Data Science Education, 2021
Teaching students statistical programming languages while simultaneously teaching them how to debug erroneous code is challenging. The traditional programming course focuses on error-free learning in class while students' experiences outside of class typically involve error-full learning. While error-free teaching consists of focused lectures…
Descriptors: Statistics Education, Programming Languages, Troubleshooting, Coding
Stephen Russell Mallory – ProQuest LLC, 2021
This dissertation examines how analog and digital history games complicate and challenge the dominant discourse of teaching American History through Texas state high school-focused texts and these texts complicity in suppressing non-normative histories. These histories are formed at the intersection of political, social, and cultural power…
Descriptors: History Instruction, Teaching Methods, Thinking Skills, Educational Games
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Sasha Brown; Zerrin Dogança Küçük; Angela Rickard; James Lonergan; Rachel Abernethy; Lorraine McNerney; Eimear McNerney; Ronan Foley; Avril Behan; Aengus Byrne; Bernard Essel; Jack Ffrench; Jonathan Faull; Conor Cahalane – International Research in Geographical and Environmental Education, 2024
This paper investigates the role of teacher agency for those who were trained in using an innovative Geographic Information Systems (GIS) approach and incorporated GIS into their teaching. While national curricula increasingly emphasise STEM and sustainability approaches, there has been limited analysis of how teachers can bring new software,…
Descriptors: Geographic Information Systems, Professional Autonomy, Educational Innovation, Teaching Methods
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Mark Frydenberg; William VanderClock – Information Systems Education Journal, 2024
This paper reflects on the process of designing and implementing an update to the "Introduction to Information Technology" course at Bentley University, a business university in New England. Driven by a university-wide curriculum reform initiative and following best practices from digital literacy frameworks and IS model curricula, the…
Descriptors: Computer Science Education, Educational Change, Curriculum Development, Pilot Projects
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Damar Isti Pratiwi; Sri Wuli Fitriati; Issy Yuliasri; Budi Waluyo – Asian-Pacific Journal of Second and Foreign Language Education, 2024
While gamified technology integration in vocabulary instruction within a flipped classroom has yielded beneficial teaching outcomes, specific studies have raised concerns about potential adverse effects linked to this approach. As a result, conducting a comparative analysis between gamified technology and conventional paper-based methods within…
Descriptors: Teaching Methods, Vocabulary Development, Game Based Learning, Comparative Analysis
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Alfarabi Imashev; Aigerim Kydyrbekova; Nurziya Oralbayeva; Azamat Kenzhekhan; Anara Sandygulova – Education and Information Technologies, 2024
The current body of scholarly literature highlights the increasing importance of Mixed Reality (MR) in the field of education since it provides an alternative way through visual stimuli inside an immersive environment. In recent years, the possibility for educators to use Mixed Reality as an additional pedagogical instrument has witnessed notable…
Descriptors: Deafness, Case Studies, Sign Language, Learning Processes
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Gawie Schlebusch; Sithulisiwe Bhebhe; Luzaan Schlebusch – Open Education Studies, 2024
The integration of digital technology into the practices of teacher education is expected to become the norm in the Fourth Industrial Revolution era. This study sought to determine how lecturers integrate technology into teacher education in two Southern African universities (one in South Africa and one in the Kingdom of Eswatini). In this study,…
Descriptors: Technology Integration, Educational Practices, College Faculty, Teacher Attitudes
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John Corry Werth; Peter Charles Sinclair Taylor; Elisabeth Taylor – Australian Mathematics Education Journal, 2024
Over the past 20 years, the authors have designed an interdisciplinary approach that integrates Arts-based methods into STEM education. This integrated STEAM education perspective is particularly useful for enabling students to develop (i) not only their traditional scientific (and mathematical) understanding of the outer world but also (ii) their…
Descriptors: Mathematics Instruction, Artificial Intelligence, Computer Software, STEM Education
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Tore Andre Ringvold; Ingri Strand; Peter Haakonsen; Kari Saasen Strand – Design and Technology Education, 2024
In today's constantly changing world technological developments in artificial intelligence (AI) can induce educational visions of both utopia and dystopia. New technologies and communication platforms can provide new forms and possibilities of learning. Creating an image has historically mostly been a human process of using knowledge and…
Descriptors: Artificial Intelligence, Computer Software, Design, Teaching Methods
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Jiri Panek; Benjamin Hennig; Jonathan Huck; Karl Benediktsson – Journal of Geography in Higher Education, 2024
Geospatial technologies have revolutionised the field of hazard research as well as geography field-courses, providing powerful tools to analyse and visualise geospatial data for decision-making purposes. This paper presents a case study of Paper2GIS, an application for field data collection tested during an international field course in…
Descriptors: Geography Instruction, Geographic Information Systems, Interdisciplinary Approach, Research Methodology
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Tingting Feng – Education and Information Technologies, 2024
The globalization of educational processes has intensified the introduction of interactive learning forms. Education systems around the world have undergone transformation, modernization, and innovation. These processes also implied the implementation of advanced technological tools to improve the quality of teaching various subjects, including…
Descriptors: Computer Storage Devices, Computer Software, Computer Oriented Programs, Influence of Technology
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Glenn M. Kleiman; H. Alix Gallagher – State Education Standard, 2024
There are abundant optimistic and pessimistic views about the potential educational impacts of artificial intelligence (AI) tools. The optimists envision that AI will enable teachers to do more of what only teachers can do for their students: build caring and trusting relationships; understand students' needs, backgrounds, and cultures; guide and…
Descriptors: Educational Policy, Artificial Intelligence, State Policy, Computer Software
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Azzeddine Boudouaia; Samia Mouas; Bochra Kouider – Journal of Educational Computing Research, 2024
The field of computer-assisted language learning has recently brought about a notable change in English as a Foreign Language (EFL) writing. Starting from October 2022, students across different academic fields have increasingly depended on ChatGPT-4 as a helpful resource for addressing particular challenges in EFL writing. This study aimed to…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Teaching Methods
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Watcharapol Wiboolyasarin; Kanokpan Wiboolyasarin; Phornrat Tiranant; Poomipat Boonyakitanont; Nattawut Jinowat – Smart Learning Environments, 2024
Amidst the technological evolution shaping the landscape of education, this research critically examines the imperative factors influencing the design of language-teaching chatbots in Thai language classrooms. Employing a comprehensive two-pronged methodology, our study delves into the intricacies of chatbot design by engaging with a diverse…
Descriptors: Artificial Intelligence, Teaching Methods, Computer Software, Independent Study
Steven R. Mason – ProQuest LLC, 2024
Artificial intelligence (AI) has become more prevalent in education in recent years. Specifically, the perception of generative AI chatbots that generate essays based on the input of student prompts has invoked mixed reviews among educators. The negative learning implications of generative AI chatbots include plagiarism, academic dishonesty, and…
Descriptors: Artificial Intelligence, Computer Software, Secondary School Teachers, Teacher Attitudes
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