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Karaahmetoglu, Kübra; Korkmaz, Özgen – Online Submission, 2019
The aim of this study is to investigate the effects of project-based Arduino educational robot applications on students' computational thinking skills and their perception of STEM skill levels. The study group consists of 6th grade students from 2 different secondary schools from Turkey. Within the scope of the research, classes were assigned to…
Descriptors: Robotics, Thinking Skills, Programming, Student Projects
Costa, Sidonie F.; Costa e Silva, Eliana; Correia, Aldina – International Journal for Technology in Mathematics Education, 2021
b-Mat@plicada is a b-learning Mathematics course for Higher Education students, mainly composed of educational videos available in the institutional Moodie platform. These contents were created by following a set of guidelines, where three components are considered: the quality of students' learning, the teacher's time and computer skills, as well…
Descriptors: Mathematics Instruction, Teaching Methods, Audio Equipment, Video Technology
Efecan, Can Fatih; Sendag, Serkan; Gedik, Nuray – Journal of Educational Computing Research, 2021
Learning programming is a painful process for most students, especially those learning text- based programming languages. In this study, based on the principle of Bandura's social learning theory, the vicarious real-life experiences of several pioneers in the field of IT and programming were presented as 15-minutes stories to a group of 9th…
Descriptors: Programming, Computer Science Education, Academic Achievement, Comparative Analysis
Avcu, Yunus Emre; Er, Kemal Oguz – Journal of Educational Technology and Online Learning, 2020
The study aimed to present suggestions for how a design thinking (DT) approach can be applied in the processes of teaching programming to gifted students and to reveal its effects on the teaching process. The case study method was used. 5 different DT tasks were defined to create solutions for an unstructured problem by using programming tools and…
Descriptors: Case Studies, Design, Thinking Skills, Programming
Wei, Wei; Yue, Kwok-Bun – Information Systems Education Journal, 2017
Concept map (CM) is a theoretically sound yet easy to learn tool and can be effectively used to represent knowledge. Even though many disciplines have adopted CM as a teaching and learning tool to improve learning effectiveness, its application in IS curriculum is sparse. Meaningful learning happens when one iteratively integrates new concepts and…
Descriptors: Concept Mapping, Information Systems, Computer Science Education, Assignments
Parlakkiliç, Alaattin – International Journal of Modern Education Studies, 2019
Today, digital transformation is changing the educational and social life rapidly. In contrast, organizations and educational institutions, developers, and end users do not benefit from cloud-based mobile technologies to the desired level. Mobile systems are used extensively for educational purposes in the Internet of Things (IoT) environment, and…
Descriptors: Computer Software, Computer Science Education, Internet, Information Technology
Broatch, Jennifer E.; Dietrich, Suzanne; Goelman, Don – Journal of Statistics Education, 2019
Early exposure to data science skills, such as relational databases, is essential for students in statistics as well as many other disciplines in an increasingly data driven society. The goal of the presented pedagogy is to introduce undergraduate students to fundamental database concepts and to illuminate the connection between these database…
Descriptors: Statistics, Teaching Methods, Computer Software, Mathematics Instruction
Biddy, Quentin; Chakarov, Alexandra Gendreau; Bush, Jeffrey; Elliott, Colin Hennessy; Jacobs, Jennifer; Recker, Mimi; Sumner, Tamara; Penuel, William – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2021
This article describes a professional development (PD) model, the CT-Integration Cycle, that supports teachers in learning to integrate computational thinking (CT) and computer science principles into their middle school science and STEM instruction. The PD model outlined here includes collaborative design (codesign; Voogt et al., 2015) of…
Descriptors: Professional Development, Teacher Workshops, Summer Programs, Teacher Collaboration
Munn, Carol – Journal of Computers in Mathematics and Science Teaching, 2021
This paper explores Computational Thinking (CT) through the experiences and interactions of sixth-grade students as they were engaging in a science lesson utilizing robotics. This robotics unit institutes the shifting from traditional to engaging hands-on activities coupled with CT skills that are exciting, intriguing, and inviting to students.…
Descriptors: Robotics, Grade 6, Units of Study, Science Instruction
Yildirim, Osman; Ozdener, Nesrin – International Journal of Technology in Education and Science, 2021
Computer games are effective instructional tools used in programming courses to increase students' motivation and engagement. This participatory action research aims to redesign the Object-Oriented Programming course in which the first author is both the instructor and researcher to make it more effective and efficient. In the first step of the…
Descriptors: Action Research, Programming, Computer Science Education, Computer Software
Domenach, Florent; Araki, Naoko; Agnello, Mary Frances – Critical Inquiry in Language Studies, 2021
This discussion examines the ever-increasing impact of top-down nation-wide educational reforms on teachers in Japan, exemplified in the 2020 reform. Its unique contribution is a suggestion of an interdisciplinary framework: programming education and English as a foreign language education in elementary schools. Many elementary school teachers are…
Descriptors: Educational Change, Second Language Learning, Second Language Instruction, English (Second Language)
Basu, Satabdi; Rutstein, Daisy W.; Tate, Carol – National Comprehensive Center, 2021
The rapid expansion of computer science (CS) instruction in primary and secondary education has highlighted the shortage of teachers qualified to teach the subject. A key strategy for building CS teaching capacity has been preparing teachers of other subjects (e.g., math, technology applications, business) to teach introductory CS through…
Descriptors: Capacity Building, Faculty Development, Computer Science Education, Teaching Methods
Reis, Rosa; Marques, Bertil P. – International Association for Development of the Information Society, 2021
In this paper we present a model for designing professional courses in a blended learning context as a tool to help the interaction between students, teachers and learning resources. This model aims to promote new concepts, new approaches and new strategies that have been changing the paradigm of teaching and learning. To develop a course based on…
Descriptors: Programming, Instructional Design, Computer Science Education, Case Studies
Olaegbe, Mudasiru K. – ProQuest LLC, 2021
The immense benefits of e-learning cannot be overemphasized. In addition to solving the time and space constraints posed by the traditional/conventional learning methods, it can be more adaptive and interactive to achieve optimum learning output/results. As a consequence of students' varying backgrounds and different learning abilities, the…
Descriptors: Engineering Education, Productivity, Computer Simulation, Self Efficacy
Alexandra Ann Milliken – ProQuest LLC, 2021
This work applies to Computer Science (CS) K12 Education through a user experience and human-centered design and research approach. Due to the increase in use of technology, CS courses are important opportunities for K12 students to explore. In order to support the courses added to K12, in-service teachers lacking CS background are stepping up and…
Descriptors: Computer Science Education, Teaching Methods, Technology Uses in Education, Advanced Placement Programs

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