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Goodale, Timothy A.; Hughes, Claire E. – School Science Review, 2018
For over 50 years, science educators have been calling for increased opportunities for students to engage with science in creative manners, but teachers are still reliant on packaged materials that promote single and 'correct' responses with cookbook approaches. This article suggests five strategies that teachers can use to enhance constructed…
Descriptors: Science Materials, Creativity, Educational Strategies, Educational Improvement
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Carter, Katrina – Teaching Artist Journal, 2018
Dr. Katrina Carter shares some of the challenges and successes she encountered when incorporating Audio Description (AD) into an undergraduate circus module in the UK, for the first time. She demonstrates how, by considering diverse audiences, access tools can enhance the creative process for the artists themselves. Forcing them to question what,…
Descriptors: Undergraduate Students, Teaching Methods, Audio Equipment, Story Telling
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Heinemeyer, Catherine – Teaching Artist Journal, 2018
The need for dialogue between diverse groups within society is pressing, but the shrinking of shared public space makes it difficult for storytelling to cross social divides. Through an evolving practice of multi-artform "storyhacking," I and various collaborators have attempted to facilitate creative intercommunity dialogue by indirect…
Descriptors: Dialogs (Language), Story Telling, Creativity, Social Differences
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Bartholomew, Scott R.; Ruesch, Emily Yoshikawa – Technology and Engineering Teacher, 2018
Research has shown that once a potential solution to a problem has settled into one's mind, it can be difficult to break from the original idea and move in a different direction (Cardoso & BadkeSchaub, 2009; Jansson & Smith, 1991). When designers are given examples (whether as models, photographs, sketches, or drawings), they often fixate…
Descriptors: Design, Creative Thinking, Creativity, Problem Solving
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Lewin, Cathy; Lai, Kwok-Wing; van Bergen, Hans; Charania, Amina; Ntebutse, Jean Gabin; Quinn, Barry; Sherman, Roger; Smith, David – Technology, Knowledge and Learning, 2018
This paper builds on work undertaken over a number of years by a group of international researchers with an interest in the potential of connecting academic and everyday practices and knowledge. Drawing extensively on literature and our own work, we first discuss the challenges around defining informal learning, concluding that learning is…
Descriptors: Technology Integration, Teaching Methods, Informal Education, Educational Policy
Wright, Zachary F. – Educational Leadership, 2018
English language arts teacher Zachary Wright describes how he uses "Mad-Lib"-like templates to help his unconfident writers (which is most of his students) see precisely how to do things like write a thesis statement, extract examples from the text, and structure a coherent essay.
Descriptors: Creativity, Writing Instruction, English, Language Arts
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James, Kedrick; Horst, Rachel; Takeda, Yuya Peco; Morales, Esteban – McGill Journal of Education, 2020
The Patch workshop explores creative/critical analyses that can map the collectively relevant topoi of semiosis in linguistic texts according to the three ecologies as articulated by Félix Guattari. As creative pedagogues both in service and critical of creative economics, we valourize a generative practice, one that results in successive creative…
Descriptors: Semiotics, Computer Software, Computational Linguistics, Collaborative Writing
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Bushmeleva, Natalia A.; Isupova, Natalya I.; Mamaeva, Ekaterina A.; Kharunzheva, Elena V. – European Journal of Contemporary Education, 2020
The problem of the research is due to the need to create a special engineering style of thinking within the digital educational space, which implies readiness for research, creativity, responsibility, and supported by modern high-tech tools in order to provide resources for solving the problems of Industry 4.0. The purpose of the study is to…
Descriptors: Engineering Education, Thinking Skills, Creativity, Information Technology
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Leung, Suzannie K. Y. – Journal of Curriculum Studies, 2020
Hong Kong, as a capitalist society, has an achievement-driven education system. Visual arts have become a marginalized learning area, especially in early childhood education. Although 'art and creativity' is one of the six learning domains for early childhood education in the kindergarten curriculum guide in Hong Kong, product-oriented and…
Descriptors: Foreign Countries, Preschool Teachers, Preschool Education, Teacher Attitudes
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Erim, Gonca; Çetin, Alper – International Education Studies, 2020
Setting as the targeting the education of individuals in terms of intellectual, perceptual and emotional aspects as a whole places the visual arts education, which is one of the fields of education, at an important position. That is due to the fact that the individual who has aesthetical perception development through fine arts education learns…
Descriptors: Preservice Teachers, Student Attitudes, Visual Arts, Aesthetics
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Bartolomé, E.; Ruete, R. – European Journal of Engineering Education, 2020
A "Study and Research Path" (SRP) is a model, based on the Anthropological Theory of the Didactic (ATD), which describes the inquiry processes that take place when a new, generating question (Q[subscript 0]) is considered. The investigation of the question through different study and inquiry approaches leads to a rooted tree sequence of…
Descriptors: Engineering Education, Inquiry, Teaching Methods, Theories
Seyedahmad Rahimi – ProQuest LLC, 2020
In this study, I investigated the effectiveness of a creativity-support system that I developed in the level editor of a learning game called "Physics Playground" on improving college students' creativity. Moreover, I investigated the validity and reliability of an in-game assessment of creativity to measure students' creativity.…
Descriptors: Educational Games, Creativity, Test Validity, Test Reliability
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Alexander Frank García Vaquero; Maria Alcantud Diaz – Digital Education Review, 2023
This article examines how technology-enhanced inquiry-based learning (IBL) affected students' language acquisition and the evolution of motivation in the subject of English as a Foreign Language (EFL). Furthermore, this study presents a proposal for the collaboration of the subjects of Spanish and English, using translanguaging to establish…
Descriptors: Robotics, English (Second Language), Second Language Learning, Second Language Instruction
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Pirae Kim – English Teaching, 2023
The present study explores the educational potential of multiliteracies-based pedagogy to enhancing pre-service teachers' creativity-convergence competency in an EFL literature classroom. To examine the pedagogical effect, both quantitative and qualitative data were analyzed, including the pre- and post- creativity-convergence competency tests,…
Descriptors: Multiple Literacies, Teaching Methods, Creativity, Second Language Learning
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Puccio, Gerard J. – Journal of Creative Behavior, 2017
While the scientific investigation into creativity is a recent phenomenon, creative thinking has always been a crucial feature of humanity. The ability to creatively solve problems enabled early humans to survive and laid the foundation for the creative imagination that has resulted in our modern society. While most humans no longer face physical…
Descriptors: Creativity, Imagination, Creative Thinking, Scientific Research
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