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Buzzi, Marina, Ed. – InTech, 2010
E-Learning is a vast and complex research topic that poses many challenges in every aspect: educational and pedagogical strategies and techniques and the tools for achieving them; usability, accessibility and user interface design; knowledge sharing and collaborative environments; technologies, architectures, and protocols; user activity…
Descriptors: Cartoons, Foreign Countries, Electronic Learning, Distance Education
Virvou, Maria; Katsionis, George – Computers & Education, 2008
Educational software games aim at increasing the students' motivation and engagement while they learn. However, if software games are targeted to school classrooms they have to be usable and likeable by all students. Usability of virtual reality games may be a problem because these games tend to have complex user interfaces so that they are more…
Descriptors: Educational Games, Computers, Computer Software, Computer Simulation
Peschke, Julie – Journal of Computers in Mathematics and Science Teaching, 2009
The culture of the young may, in fact, be a harbinger enticing us to follow a pathway from which will emerge the re-conceptualized educational practices of this new century. The culture of those older will, no doubt, strive to maintain the more golden aspects of their now historical learning experiences. One of the tasks of all educators, but…
Descriptors: Mathematics Education, Student Attitudes, Student Role, Educational Practices
Peer reviewedGreenslade, Thomas B., Jr. – Physics Teacher, 1995
Describes an experiment that uses the ultrasonic transducer for demonstrating the Fourier components of waveshapes such as the square and triangular waves produced by laboratory function generators. (JRH)
Descriptors: Acoustics, Computer Interfaces, Higher Education, Physics
Branzburg, Jeffrey – Technology & Learning, 2007
Interactive whiteboards have made quite a splash in classrooms in recent years. When a computer image is projected on the whiteboard using an LCD projector, users can directly control the computer from the whiteboard. In some systems such as Smart and Mimio, the finger is used in place of a mouse to open and run programs or move windows around. In…
Descriptors: Educational Technology, Visual Aids, Computer Assisted Instruction, Computer Software
Mzoughi, Taha; Herring, S. Davis; Foley, John T.; Morris, Matthew J.; Gilbert, Peter J. – Computers and Education, 2007
WebTOP is a three-dimensional, Web-based, interactive computer graphics system that helps instructors teach and students learn about waves and optics. Current subject areas include waves, geometrical optics, reflection and refraction, polarization, interference, diffraction, lasers, and scattering. Some of the topics covered are suited for…
Descriptors: Computer Graphics, Optics, Physics, Computer Uses in Education
Green, Malinda Hendricks, Ed. – Online Submission, 2009
The Oklahoma Association of Teacher Educators 2009 Journal includes the following four peer reviewed articles: (1) The Changing Role of Grandparents (Fred D. Hammond, III, Terry E. Spigner, Charolette Myles-Nixon, and Pauline Holloway); (2) Pedagogical Agent Instructional Design Challenges (Jon Martens); (3) Differences in Relatedness across…
Descriptors: Instructional Design, Computer Assisted Instruction, Educational Technology, Teacher Educators
Birchfield, David; Megowan-Romanowicz, Colleen – International Journal of Computer-Supported Collaborative Learning, 2009
Conversational technologies such as email, chat rooms, and blogs have made the transition from novel communication technologies to powerful tools for learning. Currently virtual worlds are undergoing the same transition. We argue that the next wave of innovation is at the level of the computer interface, and that mixed-reality environments offer…
Descriptors: Elementary Secondary Education, Achievement Gains, Student Participation, Earth Science
Peer reviewedBrueningsen, Chris; Bower, William – Physics Teacher, 1995
Presents a series of simple activities involving generalized two-dimensional motion topics to prepare students to study projectile motion. Uses a pair of motion detectors, each connected to a calculator-based-laboratory (CBL) unit interfaced with a standard graphics calculator, to explore two-dimensional motion. (JRH)
Descriptors: Computer Interfaces, Computers, Graphing Calculators, Instructional Materials
Peer reviewedLinn, Marcia C.; Clark, Douglas; Slotta, James D. – Science Education, 2003
Examines the implementation of Web-based Inquiry Science Environment (WISE), which can incorporate modeling tools and hand-held devices. Describes WISE design team practices, features of the WISE learning environment, and patterns of feature use in WISE library projects. (SOE)
Descriptors: Computer Interfaces, Computer Uses in Education, Curriculum Design, Elementary Secondary Education
Peer reviewedSalumbides, Edcel John; Maristela, Joyce; Uy, Alfredson; Karremans, Kees – American Journal of Physics, 2002
Introduces an alternative method to determine the mechanics of a moving object that uses computer vision algorithms with a charge-coupled device (CCD) camera as a recording device. Presents two experiments, pendulum motion and terminal velocity, to compare results of the alternative and conventional methods. (YDS)
Descriptors: Computer Interfaces, Computer Uses in Education, Higher Education, Laboratory Experiments
Cacheiro, Mariluz; Rodrigo, Covadonga; Laherran, Gorka; Olmo, Alicia – Online Submission, 2006
The Spanish National Distance Education University (UNED) Model is presented in which traditional distance courses are complemented by CiberUNED services. The methodology used from the teacher's point of view is analysed and an overview of the strategies that has been emphasized using virtual courses are presented. Distance teaching guidelines has…
Descriptors: Teaching Methods, Learning Modules, Internet, Online Courses
Barker, Philip – Aspects of Educational and Training Technology Series, 1992
Discusses the application of computer based training (CBT) to human-computer interface design. Describes course considerations; courseware; and software environment for practice, and presents a case study outlining small group production of interactive guidebooks. Concludes that CBT can reduce instructional time and is an effective method for…
Descriptors: Case Studies, Competence, Computer Assisted Instruction, Computer Interfaces
Peer reviewedJolly, Pratibha; And Others – Physics Education, 1993
Describes a simple computer-interfaced experiment for recording the response of an RC network to direct current and square input signals. Undertakes a systematic qualitative and quantitative analysis for the high- and low-pass configurations. Suggests some examples of open-ended problems to develop a feel for circuit behavior. (AIM)
Descriptors: Computer Interfaces, Computer Uses in Education, Electric Circuits, Electronics
Peer reviewedKersten, Fred – Music Educators Journal, 2004
This article discusses how MIDI and other computer technologies can help students build their musical skills in the classroom and at home. MIDI (Musical Instrument Digital Interface) has provided music teachers with increasing opportunity to use quality computer-developed musical accompaniments in teaching music to children. Standard MIDI files…
Descriptors: Musical Instruments, Computer Uses in Education, Music Teachers, Music Education

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