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Cromley, Jennifer G.; Du, Yang; Dane, Aygul Parpucu – Journal of Science Education and Technology, 2020
Drawing-to-learn is a specific learning/reading strategy studied across many domains. In response to gaps in our knowledge about drawing-to-learn, we conducted a systematic meta-analysis of the literature published since the influential 2005 Van Meter and Garner literature review. We analyzed the benefits of directed learner-generated visual…
Descriptors: Reading Strategies, Meta Analysis, Visual Aids, Freehand Drawing
Fishovitz, Jennifer; Crawford, Garland L.; Kloepper, Kathryn D. – Journal of Chemical Education, 2020
Games are a way to engage students with course material in a low-stakes environment. In the popular game app "Heads Up!", participants give clues to a guesser who is holding a word on their forehead. Here, we present a modified version of this game where students are required to give clues in a specific order that emphasizes higher-order…
Descriptors: Metacognition, Computer Software, Computer Games, Cues
Cheng, Li; Pastore, Raymond; Ritzhaupt, Albert D. – Journal of Educational Computing Research, 2022
With the explosion of multimedia learning environments and the use of digital time-compression algorithms in common software and hardware, we need guidance on how to use this technology without sacrificing quality and learning outcomes. The purpose of the meta-analysis is to examine the existing empirical research literature to derive an overall…
Descriptors: Meta Analysis, Multimedia Instruction, Teaching Methods, Feedback (Response)
Morales-Garcia, Lizzet; Sandoval, Catalina Navarro; González, María del Socorro García – EURASIA Journal of Mathematics, Science and Technology Education, 2022
The aim of this research is to propose indicators of epistemic and mediational suitability to assess tasks designed in a mobile learning context, using theoretical and methodological elements of the onto-semiotic approach (OSA) and the SAMR model (substitution, augmentation, modification, and redefinition). With these indicators, 110 tasks…
Descriptors: Task Analysis, Mathematics Instruction, Number Concepts, Telecommunications
Langenhagen, Julian – International Educational Data Mining Society, 2022
Although badges are among the most-used game elements in gamified education, studies about their optimal features to motivate learning are scarce. How should a badge be designed to represent an incentive for a specific goal like optimal exam preparation? This study examines usage data of a higher education learning app to determine whether the…
Descriptors: Data Analysis, Goal Orientation, Computer Software, Game Based Learning
Vanichvasin, Patchara – International Education Studies, 2022
There are many ways to learn how to be entrepreneurs and one of the powerful ways is to learn from successful entrepreneurs. However, it is difficult to reach and interview those entrepreneurs about their best practices in doing business in real lives. Chatbot technology can come into play in mimicking conversation of successful entrepreneurs and…
Descriptors: Entrepreneurship, Teaching Methods, Graduate Students, Best Practices
Tian, Jing; Wang, Yiheng; Ren, Chang; Lei, Yingzhe – Scholarship and Practice of Undergraduate Research, 2022
Undergraduate research experience is the process where undergraduates contribute to the development of a subject field through their inquiry-based learning (IBL). IBL is a student-centered learning strategy. Students work as professional scientists do, through inquiry. This article presents approaches to IBL and practices of an instructor from…
Descriptors: Foreign Countries, Undergraduate Students, Student Research, Inquiry
Goldfarb Cohen, Shai – Journal of Jewish Education, 2022
We know little currently about how new digital tools have effected changes in Jewish studies learning environments and processes -- although technologies play a central role in contemporary discussions of learning. This study aims to understand how learners collaboratively interpret Jewish sacred texts using informal online collaborative learning…
Descriptors: Judaism, Religious Education, Educational Change, Teaching Methods
Lockwood, Elise – Cognition and Instruction, 2022
In this paper, I discuss undergraduate students' engagement in basic Python programming while solving combinatorial problems. Students solved tasks that were designed to involve programming, and they were encouraged to engage in activities of prediction and reflection. I provide data from two paired teaching experiments, and I outline how the task…
Descriptors: Undergraduate Students, Thinking Skills, Prediction, Teaching Methods
Seebut, Supot; Wongsason, Patcharee; Kim, Dojin; Putjuso, Thanin; Boonpok, Chawalit – EURASIA Journal of Mathematics, Science and Technology Education, 2022
Simulation modeling is an effective tool for solving problems that cannot be explained analytically or when data cannot be collected. This is done by simulating the observed behavior of a problem under study using a computer program. In math education, this can develop knowledge and fundamental competencies of simulation modeling at a higher level…
Descriptors: Programming Languages, Mathematics Instruction, Grade 12, Secondary School Students
Mahuda, Isnaini; Nasrullah, Anton; Mubarika, Melinda Putri; Meilisa, Ranny; Fajari, Laksmi Evasufi Widi – Online Submission, 2022
This study aimed; (1) to investigate student responses toward the use of android-based media assisted by Smart Apps Creator for mathematics learning; (2) to investigate student self-regulated learning level; (3) to find out whether there was an effect using Android-based mathematics learning media assisted by Smart Apps Creator on student…
Descriptors: Mathematics Instruction, Teaching Methods, Computer Assisted Instruction, Telecommunications
Karen Charlton Barbee – ProQuest LLC, 2022
Many faculty were forced to teach online with inadequate training or resources, affecting student academic performance because of COVID-19. The purpose of this qualitative, descriptive, embedded, single-site case study is to describe teaching online and the use of Microsoft Teams as a student engagement tool as perceived by the faculty in a rural…
Descriptors: Learner Engagement, COVID-19, Middle School Teachers, Technology Uses in Education
Kraftmakher, Yaakov – Physics Teacher, 2018
An improvement of the experiment with a driven pendulum is proposed: during a run, the phase shift between the driving force and displacement is continuously displayed vs. frequency. The method of phase measurements is taken from the lock-in detection technique. Using the new PASCO data acquisition system, the measurements in a frequency range…
Descriptors: Physics, Science Instruction, Measurement, Science Experiments
Stupel, Moshe; Sigler, Avi; Tal, Idan – International Journal for Technology in Mathematics Education, 2019
An interesting Sangaku problem was chosen and a multidirectional study was performed, which included finding the locus of a circle's center moving while being tangent to two circles. It also included finding the radius of that circle given the datum that it is also tangent to the side of an isosceles triangle. Two different proofs are presented of…
Descriptors: Mathematics Instruction, Validity, Mathematical Logic, Geometry
Santos, Vanda; Baeta, Nuno; Quaresma, Pedro – International Journal for Technology in Mathematics Education, 2019
Geometrography, "alias the art of geometric constructions" was proposed by Emile Lemoine between the late 1800s and the early 1900s. It consisted originally of a system to measure the complexity of ruler-and-compass geometric constructions, capable of: designate every geometric construction by a pair of values that manifests its…
Descriptors: Geometry, Mathematics Instruction, Problem Solving, Comparative Analysis

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