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Qin, Chao; Liu, Yanjia; Zhang, Hemei – Journal of Computer Assisted Learning, 2023
Background: Being easy to learn and fun, block-based programming tools are widely used to teach students introductory programming. Scratch and LEGO robots are two popular block-based programming tools. However, the objects they manipulate are completely different. Scratch manipulates graphical virtual sprites, whereas LEGO robots manipulate…
Descriptors: Foreign Countries, Undergraduate Students, Learner Engagement, Robotics
Saglam, Rahime Belen; Miller, Vincent; Franqueira, Virginia N. L. – IEEE Transactions on Education, 2023
Contribution: This article presents a systematic literature review of research concerning cyber security education for children (under 18s) on a global scale. Background: While the Internet brings great convenience to children, it can potentially cause harms due to lack of knowledge about online risks. Research Questions: 1. What cyber security…
Descriptors: Computer Science Education, Computer Security, Children, Internet
Pohl, Margit; Potzmann, Benjamin; Stoiber, Christina; Aigner, Wolfgang – International Association for Development of the Information Society, 2023
Visualizations have become more complex in recent years so that users need to learn how to use these systems. Onboarding systems can help users to learn how to interact with a visualization efficiently. Simple tutorials are often not sufficient. There are still open questions on how to design such onboarding systems. So far, a few usability…
Descriptors: Visualization, Visual Aids, Teaching Methods, Active Learning
Scott H. Moss – ProQuest LLC, 2023
This case study focuses on the implementation and analysis of critical algorithmic literacy (CAL) lessons in two grade 3/4 combination classes. The study involves one elementary school teacher and 36 students from a K-6 school in Southern California. By analyzing various data sources, I identified trends that could be helpful for future…
Descriptors: Algorithms, Elementary School Students, Computer Science Education, Critical Literacy
Tarling, Georgie; Melro, Ana; Kleine Staarman, Judith; Fujita, Taro – Pedagogies: An International Journal, 2023
Coding bootcamps targeting diverse learners are increasingly popular. However, little research has focused on the student experience of these courses: what pedagogic practices make learning coding meaningful for them and why. In a previous paper, we proposed a conceptual framework outlining three dimensions of learning opportunities in relation to…
Descriptors: Student Attitudes, Coding, Programming, Computer Science Education
Shadi Alawneh – Discover Education, 2024
The HCS12 microcontroller and DRAGON12-Light Trainer boards are extensively utilized in microprocessor system design education. This paper details the rationale, approach, and outcomes from implementing the DRAGON12-Light Trainer board in teaching an upper-level undergraduate microprocessors course at Oakland University. The course's primary goal…
Descriptors: Computer Science Education, Programming Languages, Computer Software, Teaching Methods
Anna Fergusson; Maxine Pfannkuch – Journal of Statistics and Data Science Education, 2024
Statistics teaching at the high school level needs modernizing to include digital sources of data that students interact with every day. Algorithmic modeling approaches are recommended, as they can support the teaching of data science and computational thinking. Research is needed about the design of tasks that support high school statistics…
Descriptors: High School Students, Statistics Education, Thinking Skills, Computer Science Education
Ramon Mayor Martins; Christiane G. Von Wangenheim; Marcelo F. Rauber; Adriano F. Borgatto; Jean C. R. Hauck – ACM Transactions on Computing Education, 2024
As Machine Learning (ML) becomes increasingly integrated into our daily lives, it is essential to teach ML to young people from an early age including also students from a low socioeconomic status (SES) background. Yet, despite emerging initiatives for ML instruction in K-12, there is limited information available on the learning of students from…
Descriptors: Artificial Intelligence, Computer Science Education, Socioeconomic Status, Correlation
Ruth Z. Hauzel; Tanuja Pattnaik; Ranjani Vara; Surya Prabha Mandela – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: Despite playing a critical role in shaping the future, 70% of undergraduate engineers report low levels of motivation. Student disengagement and a lack of ownership of their learning are significant challenges in higher education, specifically engineering students in the computer science department. This study investigates the various…
Descriptors: Undergraduate Students, Engineering Education, Learner Engagement, Student Attitudes
Nursel Ugur; Ünal Çakiroglu – International Journal of Technology in Education and Science, 2024
Facilitating Computer Science Unplugged (CS-unplugged) activities with reflective thinking activities lead students to in-depth reviews of their decisions and think of ways to solve the CS-unplugged problems. This study aims to evaluate the instruction enriched with reflective thinking activities to develop computational thinking skills. The study…
Descriptors: Reflection, Thinking Skills, Computer Science Education, Computation
Wendy Rowan; Stephen McCarthy; Selam Mebrahtu; Christophe Gauche; Katie O’Reilly; Damilola Odili – Journal of Information Systems Education, 2024
Sustainability refers to the achievement of present needs without compromising the ability of future generations to meet their own needs. While prior research has highlighted the potential of Information Systems (IS) to support sustainability objectives -- for instance, through supporting eco-efficient work practices and democratising healthcare…
Descriptors: Information Systems, Computer System Design, Computer Science Education, Sustainability
Almabrok Musa Almdahem – International Journal of Computer Science Education in Schools, 2024
A national curriculum for the study of computing became compulsory in English secondary schools in September 2014, replacing the study of information and communications technology with computer science (CS). This posed difficulties for teachers and students who did not have knowledge or experience of programming. This study was designed to…
Descriptors: Secondary School Students, Computer Science Education, Programming, Student Attitudes
Larry Musolino – International Society for Technology, Education, and Science, 2024
A new course development is intended for students to investigate the intersection of mathematics with seemingly disparate areas of art, music, architecture, and nature. The course is designed to allow students to explore the hidden connections between the aesthetic pleasures of art, music and nature and that of mathematical foundations and how the…
Descriptors: Interdisciplinary Approach, Art Education, Mathematics Education, Music
Gerard Dummer; Elwin Savelsbergh; Paul Drijvers – Informatics in Education, 2025
Programmed control systems are ubiquitous in the present-day world. In current educational practice, however, these systems are hardly being addressed, and little is known about children's spontaneous understandings about such systems. Therefore, we explored pupils' understandings prior to instruction in three concrete settings: a car park, an…
Descriptors: Elementary School Students, Grade 3, Grade 6, Computer Science Education
Kaiyue Jia; Teresa H. M. Leung; Ngai Yan Irene Cheung; Yixun Li; Junnan Yu – ACM Transactions on Computing Education, 2025
The increasing prevalence of AI in everyday life has intensified the emphasis on teaching AI literacy to children. However, there is no consensus on the specific knowledge and skills that constitute children's AI literacy, resulting in varied AI learning materials for young people. We systematically searched for educational practices for…
Descriptors: Computer Science Education, Digital Literacy, Artificial Intelligence, Children

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