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Watson, Sandy White; Dubrovskiy, Anton V.; Peters, Michelle L. – Chemistry Education Research and Practice, 2020
The purpose of this quasi-experimental non-equivalent pretest posttest control group research was to determine whether or not the use of a collaborative pH computer simulation has an impact on the knowledge, confidence, and conceptual understanding of fundamental pH concepts for undergraduate Chemistry II students. A purposeful sample of 59…
Descriptors: Chemistry, Science Instruction, Comparative Analysis, Undergraduate Students
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van Esch, Patrick; von der Heidt, Tania; Frethey-Bentham, Catherine; Northey, Gavin – Marketing Education Review, 2020
We report on an experiment to investigate the effect of an online asynchronous marketing simulation on student engagement and GPA. Engagement was measured in terms of conscious attention, enthused participation and social connection. The participants were 45 students undertaking marketing management at an American university over one semester.…
Descriptors: Marketing, Simulation, Teaching Methods, Learner Engagement
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Paiva, Victor T. C.; Parma, Eduardo; Buffon, Regina – Journal of Chemical Education, 2020
For the past 10 years, the Virtual Tournament of Chemistry, TVQ, has been held in Brazil, engaging high school students with challenging questions that require cooperation, effort, and a literature search, while exploring the advantages of the Internet as a tool for self-instruction. The tournament has worked both as a way of narrowing the gap…
Descriptors: High School Students, Grade 10, Independent Study, Internet
James P. Miller – ProQuest LLC, 2020
Simulation-based medical education (SBME) is a proven instructional method for increasing knowledge gains in medical learners. However, it is difficulty to implement because of cost, technical considerations, and issues of accessibility. This experimental, mixed-methods study of senior-level nursing students sought to understand what impact an…
Descriptors: Computer Simulation, Medical Education, Technology Uses in Education, Nursing Students
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Ali A. Alzubi; Mohd Nazim; Jalal Ahamad – Journal of Pedagogical Research, 2024
Educators, including English Language Teaching practitioners, acknowledge the influence of collaborative learning on students' learning experiences, as demonstrated by numerous studies conducted in diverse contexts. This research, however, keeping instructional innovation, students' collaborative engagement, language learning and classroom…
Descriptors: Cooperative Learning, English (Second Language), Second Language Learning, Second Language Instruction
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Yildirim, Ismet; Seckin Kapucu, Munise – Journal of Education in Science, Environment and Health, 2021
The role of technology literacy in education, which is one of the 21st century skills that students should have, is very important. This study examines the effect of augmented reality (AR) applications, which is a new technology, on students' academic achievement and the level of recalling the learned knowledge. In this study, quasi-experimental…
Descriptors: Computer Simulation, Grade 6, Science Education, Science Achievement
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Ulrich, Frank; Helms, Niels Henrik; Frandsen, Uffe Poulsgaard; Rafn, Anne Vollen – Interactive Learning Environments, 2021
Recent advances in virtual reality (VR) technologies provide new opportunities for e-learning by giving the students an increased sense of presence. One of the VR technologies recently introduced to the public is (360-degree) 360° video. Despite its limited empirical backing as an effective educational tool, this emerging technology could prove…
Descriptors: Instructional Effectiveness, Video Technology, Technology Uses in Education, Electronic Learning
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Lemken, Russell; Siguaw, Judy A. – Journal of Marketing Education, 2021
Business schools face the dual challenge of keeping students highly engaged in courses with exceptionally broad scope, like the introduction to marketing principles, while simultaneously instructing them in the increasingly specific and technical skills that are demanded by employers. In this article, the authors describe the use of an…
Descriptors: Interest Inventories, Vocational Interests, Career Readiness, Learner Engagement
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Thorne, Steven L.; Hellermann, John; Jakonen, Teppo – Modern Language Journal, 2021
Integrating concepts and techniques from ethnomethodology and sociomaterialism, this article investigates the observable material processes involving human action and place-based contexts of language use enabled by locative media. The focal pedagogical intervention utilized mobile augmented reality (AR) activities, the development of which was…
Descriptors: Second Language Learning, Second Language Instruction, Video Technology, Place Based Education
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Mohebi, Laila; Meda, Lawrence – Early Childhood Education Journal, 2021
The global pandemic of COVID-19 forced trainee teachers from the United Arab Emirates to have virtual field experiences in the field of early childhood education. The various stakeholders, young children, families, preservice teachers, and university faculty hold different perceptions of online teaching formats. The purpose of this study was to…
Descriptors: Preservice Teachers, Student Attitudes, Online Courses, Field Experience Programs
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Pinto, Rafael Darque; Peixoto, Bruno; Melo, Miguel; Cabral, Luciana; Bessa, Maximino – Education Sciences, 2021
Virtual reality has shown to have great potential as an educational tool when it comes to new learning methods. With the growth and dissemination of this technology, there is a massive opportunity for teachers to add this technology to their methods of teaching a second/foreign language, since students keep showing a growing interest in new…
Descriptors: Second Language Learning, Second Language Instruction, Research Reports, Computer Games
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Hoffenson, Steven; Fay, Brendan – Advances in Engineering Education, 2021
In product design, there is often a disconnect between the engineers creating the product and the marketing team determining the best characteristics for the product. The research areas of "design for market systems" and "decision-based design" seek to bridge that disconnect through quantitative approaches that facilitate…
Descriptors: Engineering Education, Marketing, Decision Making, Design
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Yildirim, Fatih Serdar – Journal of Education in Science, Environment and Health, 2021
The aim of this study is to reveal the effect of using virtual lab application in science teaching on students' academic achievement and students' views on virtual lab application. The study group of the research consists of 62 students studying in the 8th grade of a secondary school in Antalya in the 2019-2020 academic years. Mixed method design…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Science Laboratories
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Pow, Wai Cheong Jacky; Lai, Kwok Hung – Journal of Global Education and Research, 2021
Microteaching and reflection remains an important technique that pre-service student teachers can use to practice their teaching in a safe environment. However, improvements in teaching are not guaranteed without the support and feedback from peers. Previous studies suggest that a learning community supported by information technology promotes…
Descriptors: Microteaching, Communities of Practice, Student Teachers, Teaching Methods
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Prestridge, Sarah; Exley, Beryl; Pendergast, Donna; O'Brien, Mia; Cox, Deniese; Schmid, Mirjam – Journal of Technology and Teacher Education, 2021
With the increase in distance and online teaching for mainstream schooling contexts, the advocacy of using a virtual world as a teaching and learning place has accelerated. Currently, there is no empirical evidence revealing the pedagogical elements defining teacher practices in virtual settings. This article reports on an exploratory study which…
Descriptors: Teaching Methods, Online Courses, Distance Education, Computer Simulation
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