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Vieira, Camilo; Magana, Alejandra J.; García, R. Edwin; Jana, Aniruddha; Krafcik, Matthew – Journal of Science Education and Technology, 2018
Computational tools and methods have permeated multiple science and engineering disciplines, because they enable scientists and engineers to process large amounts of data, represent abstract phenomena, and to model and simulate complex concepts. In order to prepare future engineers with the ability to use computational tools in the context of…
Descriptors: Thermodynamics, Integrated Curriculum, Computation, Learning Modules
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Bhattacharya, Arghya; Jackson, Paul; Jenkins, Brian C. – Journal of Economic Education, 2018
The authors present a version of the Diamond-Mortensen-Pissarides model of unemployment that is accessible to undergraduates and preserve the dynamic structure of the original model. The model is solvable in closed form using basic algebra and admits a graphical representation useful for illustrating a variety of comparative statics. They show how…
Descriptors: Undergraduate Students, Economics Education, Unemployment, Models
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Zulfiqar, Salman; Zhou, Rongting; Asmi, Fahad; Yasin, Affan – Cogent Education, 2018
This study focuses on adoption of simulation system in rapidly changing technology and information flow. Given the prevalent popularity of simulation system, it is important to understand and adopt simulation system to develop future educational plans. This paper addresses how simulation system enhances student collaborative learning and learner…
Descriptors: Technology Uses in Education, Educational Technology, Computer Simulation, Student Attitudes
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Korozi, Maria; Leonidis, Asterios; Ntoa, Stavroula; Arampatzis, Dimitrios; Adami, Ilia; Antona, Margherita; Stephanidis, Constantine – British Journal of Educational Technology, 2018
This paper presents "Home game," a multimodal interactive educational game that supports training in independent living for children with cognitive disabilities. It is intended to be used under the supervision of educators in a rehabilitation center. The game features a variety of exercises that incorporate multimedia, virtual…
Descriptors: Educational Games, Independent Living, Intellectual Disability, Children
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Irwin, John L.; Mehendale, Sunil – Engineering Design Graphics Journal, 2018
This paper is intended to investigate the merits of adding manipulative devices and solid model simulations to accompany traditional lecture and demonstration materials to a Dynamics course. Based on the successes of Graphics courses using manipulative devices and simulation software to enhance spatial visualization skills in engineering students,…
Descriptors: Engineering Education, Computer Simulation, Manipulative Materials, Concept Formation
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Greene, Kiersten – Language and Literacy Spectrum, 2018
This article merely scrapes the surface of the possibilities and problems of digital literacy knowledge (or lack thereof) in a teaching and learning context. Further, it suggests that more work can and should be done to support the development of a language, framework, or set of ideas that more consistently supports teachers' movement between…
Descriptors: Technological Literacy, Teaching Methods, Criticism, Educational Technology
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Malmstrom, Marianne – set: Research Information for Teachers, 2018
Digital games are responsible for turning my pedagogical practice on its head and landing me in New Zealand. My journey down the digital games "rabbit hole" started in 2007. Not having a map to follow ended up being revolutionary as I learnt to follow the learning. I describe four important lessons I have learnt through working with…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Computer Simulation
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White, Alice E.; Sabourin, Katherine R.; Scallan, Elaine – Journal of Food Science Education, 2018
The Integrated Food Safety Centers of Excellence aim to develop novel learning methods to educate and train the future public health workforce to investigate foodborne outbreaks. The Foodborne Outbreak Challenge (FOC) was a one-day event hosted by the Colorado Integrated Food Safety Center of Excellence at the Colorado School of Public Health. The…
Descriptors: Foods Instruction, Safety, Public Health, Training
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Yiannoutsou, Nikoleta; Johnson, Rose; Price, Sara – Educational Technology & Society, 2021
Digital developments that foreground the sensory body and movement interaction offer new ways of engaging with mathematical ideas. Theories of embodied cognition argue for the important role of sensorimotor interaction in underpinning cognition. For visually impaired children this is particularly promising, since it provides opportunities for…
Descriptors: Psychomotor Skills, Mathematics Instruction, Teaching Methods, Video Technology
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Balwant, Paul Tristen; Doon, Roshnie – International Journal of Educational Technology in Higher Education, 2021
In higher education, one commonly used teaching approach that is intended to develop deep learning is that of the 'Oxford' tutorial--a personalized Socratic approach in which an instructor discusses course-related issues with a handful of students. Even though this conventional tutorial model is well supported in the literature, it may be…
Descriptors: Tutoring, Tutors, Teaching Methods, Questioning Techniques
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Quazi, Afshan Naz – Journal of Educational Technology, 2021
The flight of globalization is steered through its course when fueled by knowledge, thrust by engines of technology and uplifted by force of information drive. The emergence of Information and Communication Technology era has the concrete potential of drastically transforming the teaching-learning process. Technology facilitates pedagogy and makes…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Teaching Methods
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Whipple, Sarah; Tiwari, Shardul; Osborne, Tashiana C.; Bowser, Gillian; Green, Sarah A.; Templer, Pamela H.; Ho, Susie S. – Scholarship and Practice of Undergraduate Research, 2021
The authors present a new approach to show how interdisciplinary collaborations among a group of institutions can provide a unique opportunity for students to engage across the science-policy nexus using the framework of the Sustainable Development Goals and the United Nations Framework Convention on Climate Change. Through collaboration across…
Descriptors: Higher Education, Youth Programs, Sustainable Development, Objectives
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Enderle, Patrick; King, Natalie; Margulieux, Lauren – Science Teacher, 2021
Teaching about wave structure and function is a critical element of any physical science curriculum and supported by "Next Generation Science Standards (NGSS)" PS4: Waves and Their Applications in Technologies for Information Transfer. To support students' learning of these ideas, teachers often rely on developing graphic models of a…
Descriptors: Science Education, Standards, Teaching Methods, Science Curriculum
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Gray, Colin M. – Design and Technology Education, 2021
Our undergraduate UX program at Purdue University launched in 2016 as one of the first UX-focused undergraduate degree programs in the United States, intentionally designed to support the unique characteristics of a residential, research-intensive, land-grant institution. We designed multiple overlapping studio experiences that formed multiple…
Descriptors: Educational Change, Design, Undergraduate Students, Online Courses
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Warrick, Andrew; Woodward, Heather – Research-publishing.net, 2021
In this preliminary research study, Japanese university students created two dimensional (2D) interactive posters and 360° Virtual Reality (VR) presentations using Thinglink software. Students can use Thinglink software to annotate images with photos, videos, and descriptions. Researchers explore the extent to which students believed that creating…
Descriptors: Visual Aids, 21st Century Skills, Critical Thinking, Thinking Skills
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