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Heines, Jesse M. – Educational Technology, 1975
Article describes how teachers can teach themselves how to use computers so they can use them in their teaching. (HB)
Descriptors: Computer Science, Computer Science Education, Independent Study, Teacher Education
Classroom Computer Learning, 1985
Presents four teaching activities suitable for students in early elementary grades. The activities focus on creating a database for student use, a bulletin board which uses a visual diagram of modular programing, a program (with listing) which uses graphics to present a birthday greeting, and a random number program. (JN)
Descriptors: Computer Science Education, Databases, Elementary Education, Learning Activities
McCarley, Barbara – Classroom Computer Learning, 1984
Giving students their own disks to use as they please can inspire them to develop new programming skills and original approaches to using the computer. Offers suggestions on preparing disks for individual student use and making such disks a personal item. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
Cohen, Eli – Technological Horizons in Education, 1984
Reports on the use of a new version of the BASIC programing language to teach computer operation in both undergraduate and graduate curricula. Concludes that although it may not be the perfect teaching version, it appears to be much better than any other alternative. (JN)
Descriptors: Computer Science, Computer Science Education, Higher Education, Programing Languages
Holmes, Helen – Grade Teacher, 1972
The author describes an eight day program at forty-five minutes a day designed to introduce concepts of computer programming and simply describe how a computer operated. Detailed lesson plans are outlined. (MS)
Descriptors: Class Activities, Computer Science Education, Educational Games, Science Instruction
Price, Linda – Educational Psychology, 2004
This paper assesses the value of three learning style tests when used to examine the design of educational materials for teaching computer science at a distance. The paper presents three studies where three different learning styles were used to discriminate preference and performance in different contexts. The studies indicate that the Learning…
Descriptors: Teaching Methods, Program Effectiveness, Computer Science Education, Cognitive Style
Lattu, Matti; Meisalo, Veijo; Tarhio, Jorma – Computers & Education, 2003
As algorithms have been seen to be hard to teach and learn, teachers have tried to look for help in algorithm animation. While the effect of algorithm animation on learning has been studied, but not reliably evidenced, this study tries to approach the problem from a different perspective. Sixty hours of assignment sessions in an introductory…
Descriptors: Animation, Programming, Teaching Methods, Introductory Courses
Ragonis, Noa; Hazzan, Orit – Journal of Computers in Mathematics and Science Teaching, 2009
This paper offers a tutoring model its objective is to develop and establish the pedagogical-disciplinary knowledge of prospective computer science teachers with respect to guiding learners in problem-solving processes. The paper presents the tutoring model and the research that accompanied its implementation. The research findings indicate that…
Descriptors: Problem Solving, Tutoring, Models, Pedagogical Content Knowledge
McCauley, Renee; Fitzgerald, Sue; Lewandowski, Gary; Murphy, Laurie; Simon, Beth; Thomas, Lynda; Zander, Carol – Computer Science Education, 2008
This paper reviews the literature related to the learning and teaching of debugging computer programs. Debugging is an important skill that continues to be both difficult for novice programmers to learn and challenging for computer science educators to teach. These challenges persist despite a wealth of important research on the subject dating…
Descriptors: Troubleshooting, Computer Science, Programming, Computer Software
Esponda-Arguero, Margarita – Journal of Educational Computing Research, 2008
This article is a review of the pedagogical experience obtained with systems for algorithmic animation. Algorithms consist of a sequence of operations whose effect on data structures can be visualized using a computer. Students learn algorithms by stepping the animation through the different individual operations, possibly reversing their effect.…
Descriptors: Animation, Teaching Methods, Electronic Learning, Educational Technology
Garner, Stuart – Journal of Information Technology Education, 2009
This paper reports on the findings from a quantitative research study into the use of a software tool that was built to support a part-complete solution method (PCSM) for the learning of computer programming. The use of part-complete solutions to programming problems is one of the methods that can be used to reduce the cognitive load that students…
Descriptors: Control Groups, Academic Achievement, Computer Software, Statistical Analysis
Al-Fadhli, Salah; Khalfan, Abdulwahed – Assessment & Evaluation in Higher Education, 2009
This article investigated the impact of using e-learning models' with the principles of constructivism to enhance the critical thinking skills of students in higher education institutions. The study examines the effectiveness of e-learning model in enhancing critical thinking of students at university level. This effectiveness is measured by a…
Descriptors: Electronic Learning, Constructivism (Learning), Information Systems, Foreign Countries
Bunch, John M. – Journal of Information Technology Education, 2009
Vocational education by its nature has a need for delivery methods that place a strong focus on the relationship between school and work and seeks to deliver instruction in a manner that bridges the two as seamlessly as possible. This paper presents a curriculum and constructivist-based instructional delivery approach, designed to emphasize a…
Descriptors: Constructivism (Learning), Curriculum Development, Teaching Methods, Postsecondary Education
Al-Fadda, Hind; Al-Yahya, Maha – Online Submission, 2010
This paper reports on the students' experiments of using blogs to encourage themselves to do pre-class reading assignment and reflections after class. The sample in the study included five ESL (English as a Second Language) graduate students in a course of teaching methods, and 90 software engineering students in an undergraduate information…
Descriptors: Reading Assignments, Graduate Students, Undergraduate Students, Educational Technology
Brusilovsky, P.; And Others – 1994
Three different approaches to teaching introductory programming are reviewed: the incremental approach, the sub-language approach, and the mini-language approach. The paper analyzes all three approaches, providing a brief history of each and describing an example of a programming environment supporting this approach. In the incremental approach,…
Descriptors: Computer Science Education, Foreign Countries, Introductory Courses, Programming

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