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Nisula, Karoliina; Pekkola, Samuli – Education and Information Technologies, 2019
Business education has been criticized for being theoretical and distant from the dynamisms of the business life. To answer to this criticism, different types of experiential learning environments, such as manual role-plays, computer simulations, and enterprise resource planning (ERP) systems, have been used. In this paper, we study how a holistic…
Descriptors: Business Administration Education, Case Studies, Criticism, Role Playing
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Mamane, Adnane; Benjelloun, Nadia – Education Sciences, 2019
Our plan is to bring professors and their Moroccan pupils to focus on the teaching-learning of physics, without adopting forced mathematical modeling in previously unknown frames and registers, as is actually the practice. The preliminary study consists of developing a new analytical model for the teaching-learning of the radioactive decay law.…
Descriptors: Mathematical Models, Teaching Methods, Physics, Science Instruction
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Akuma, Fru Vitalis; Callaghan, Ronel – Research in Science Education, 2019
Inquiry-based science education has been incorporated in science curricula internationally. In this regard, however, many teachers encounter challenges. The challenges have been characterised into those linked to the personal characteristics of these teachers (intrinsic challenges) and others associated with contextual factors (extrinsic…
Descriptors: Inquiry, Science Instruction, Teaching Methods, Barriers
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Chambers, Fiona; Sandford, Rachel – Sport, Education and Society, 2019
It is argued that negotiation and performance of identity in contemporary society is linked with the value-laden spaces in which individuals spend time. Concepts of space, place and identity have become important when looking to understand elements of social practice, in light of the recognition that life is becoming progressively more mobile,…
Descriptors: Self Concept, Information Technology, Social Capital, Technological Literacy
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Kellems, Ryan O.; Cacciatore, Giulia; Osborne, Kaitlyn – Career Development and Transition for Exceptional Individuals, 2019
A basic understanding of math, numeracy, and related concepts are critical skills for functioning independently in society. Individuals with disabilities often struggle with basic math, which impedes their ability for independent living. Augmented reality (AR), which builds on the evidence-based principles of video modeling, is a promising…
Descriptors: Computer Simulation, Teaching Methods, Mathematics Instruction, Secondary School Students
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Altinpulluk, Hakan – Education and Information Technologies, 2019
This study aims to examine 58 articles, published in 8 educational technology journals under the Social Science Citation Index (SSCI) between 2006 and 2016, containing "augmented reality" in their title and, thereby, to determine the trends of using augmented reality (AR) in education by the content analysis technique. In this period of…
Descriptors: Periodicals, Content Analysis, Citation Analysis, Journal Articles
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Williams, Ryan J.; Chergosky, Anthony J. – Journal of Political Science Education, 2019
This article describes various iterations of a Supreme Court simulation that we developed for undergraduate political science classes. We address when simulations should be used to introduce a topic to students, and when simulations should be used to develop students' understanding of a topic after introducing it. In the simulations, we played the…
Descriptors: Court Litigation, Simulation, Political Science, Teaching Methods
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Berry, Sharla – Journal of Computing in Higher Education, 2019
In this qualitative case study, the researcher draws on interviews with 13 faculty in an online doctoral program to find out how professional development offerings strengthened distance instructors' technical, pedagogical and content knowledge. Findings suggest that guided practice sessions in the virtual classroom strengthened newer faculty…
Descriptors: Faculty Development, Distance Education, Online Courses, Case Studies
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Faggioni, Thaís; Ferreira, Natiele Carla da Silva; Lopes, Renato Matos; Fidalgo-Neto, Antonio Augusto; Cotta-de-Almeida, Vinicius; Alves, Luiz Anastacio – Advances in Physiology Education, 2019
The use of computers as a pedagogical resource is currently on the rise. In the case of immunology, students present difficulties in visualizing molecular phenomena. Thus the use of animations and simulations available on the internet might facilitate the learning of complex immunological concepts. In this context, it is important to map and…
Descriptors: Physiology, Science Instruction, Computer Software, Molecular Structure
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Jantakoon, Thada; Wannapiroon, Panita; Nilsook, Prachyanun – International Education Studies, 2019
This study aimed to synthesize theoretical and designing framework of Virtual Immersive Learning Environments (VILEs) based on digital storytelling to enhance deeper learning for undergraduate students. Documents analysis and survey research were employed in this study. The procedures were as follows: (1) to examine and analyze the principles,…
Descriptors: Educational Environment, Electronic Learning, Story Telling, Undergraduate Students
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Huang, Albert – Journal of Educational Technology Systems, 2019
This article describes how virtualization technology can provide a solution to the difficulties in teaching, learning, and assessing students' performance in computer networking subjects. The focus of this article is to show how virtualization technology can provide students with hands-on practice, can largely reduce the need for physical…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Experiential Learning
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Zhang, Cheng; Chen, Bing – Higher Education Studies, 2019
It is important for students in the built environment related disciplines to acquire subject-based knowledge and skills from reflecting on their experience. In return, the learning-by-doing approach has been widely adopted in the academic cluster of built environment. To further strengthen this, this paper proposes a Virtual Reality (VR) based…
Descriptors: Engineering Education, Building Design, Cooperative Learning, Physical Environment
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Riebenbauer, Elisabeth; Stock, Michaela – International Journal for Business Education, 2015
Virtual Enterprise is a multidimensional teaching method based on a business simulation for learning purposes. In a Virtual Enterprise, students execute procedures similar to real-life companies in a virtual market economy. To enable that students can act according to existing business principles, teachers must design this Virtual Enterprise as an…
Descriptors: Business Administration Education, Simulation, Teaching Methods, Entrepreneurship
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Huang, Wen; Roscoe, Rod D.; Craig, Scotty D.; Johnson-Glenberg, Mina C. – Journal of Educational Computing Research, 2022
Virtual reality (VR) has a high potential to facilitate education. However, the design of many VR learning applications was criticized for lacking the guidance of explicit and appropriate learning theories. To advance the use of VR in effective instruction, this study proposed a model that extended the cognitive-affective theory of learning with…
Descriptors: Affective Behavior, Learning Theories, Computer Simulation, Teaching Methods
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Postlewate, Laurie; Roesler, Layla – L2 Journal, 2022
We describe here strategies inspired by translation studies and implemented in a bilingual translation class pairing two student groups of native speakers of English (from Barnard College, Columbia University) and of French (from the École Normale Supérieure, Lyon). Student e-tandems use CMC (computer mediated communication) to collaborate on the…
Descriptors: Translation, Bilingualism, Native Speakers, English
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