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Showing 1 to 15 of 54 results Save | Export
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Pilhyoun Yoon; Sangsun Han; Kibum Kim – Active Learning in Higher Education, 2025
This study is based on the hypothesis that group cohesion and efficacy have significant effects on the academic performance of individuals in online (virtual) education environments no less than in-person education environments. To that end, this study explores the effectiveness of group activities in a virtual classroom environment using VC…
Descriptors: Group Dynamics, Cooperative Learning, Group Behavior, Group Activities
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Susan Watson; Kara A. Fulton; Carlos Carpio; Tullaya Boonsaeng – American Journal of Distance Education, 2024
Virtual teamwork in higher education is increasingly common. Asynchronous course delivery may provide additional challenges, particularly when collaborating on projects. In this study, we examine the influences of personality and teamwork attributes using regression and correlation analysis to determine which factors contribute the most to real…
Descriptors: Teamwork, Asynchronous Communication, Electronic Learning, Higher Education
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Oumaima Derouech; Hamid Hrimech; Mohamed Lachgar; Mohamed Hanine – Journal of Information Technology Education: Research, 2024
Aim/Purpose: The purpose of this research is to evaluate the available literature on Collaborative Virtual Environments (CVEs). It aims to investigate the impacts, guiding principles, and problems of CVEs, giving light to their revolutionary potential in a variety of sectors, such as education, healthcare, and gaming. Background: CVEs have…
Descriptors: Computer Simulation, Environment, Design, Barriers
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Christopher Hundhausen; Phill Conrad; Olusola Adesope; Ahsun Tariq – ACM Transactions on Computing Education, 2023
Assessing team software development projects is notoriously difficult and typically based on subjective metrics. To help make assessments more rigorous, we conducted an empirical study to explore relationships between subjective metrics based on peer and instructor assessments, and objective metrics based on GitHub and chat data. We studied 23…
Descriptors: Teamwork, Computer Software, Undergraduate Students, Computer Science Education
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Samadi, Mohammad Amin; Cavazos, Jacqueline G.; Lin, Yiwen; Nixon, Nia – International Educational Data Mining Society, 2022
Collaborative problem solving (CPS) is a 21st-century skill essential for learning gains, workplace success, and tackling increasingly complicated global problems. Group diversity plays a vital role during collaborative activities, especially in a digital space. Although CPS involves dynamic communication behaviors, few studies have considered the…
Descriptors: Systems Approach, Cultural Pluralism, Teamwork, Communication (Thought Transfer)
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Stoica, Michael; Hickman, Thomas M.; Yong, Liu; Smith, Russell E. – Journal of Teaching in International Business, 2023
The paper presents the results of an investigation into the virtual teamwork of culturally mixed teams engaged in common projects in international settings. Data was collected from students attending four different universities on four continents (Asia, Europe, North America, and South America). They worked for a semester, in virtual teams, to…
Descriptors: International Trade, Business Administration Education, Teamwork, Computer Simulation
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Tseng, Hungwei; Yeh, Hsin-Te; Tang, Yingqi – International Journal of Distance Education Technologies, 2019
Trust is one of the important factors either fostering or damaging students' online teamwork learning experience. Building trust among team members has become a necessary step for a successful collaboration experience. The purpose of the article was to understand students' learning and teamwork experiences and further to investigate the…
Descriptors: Trust (Psychology), Cooperative Learning, Teamwork, Online Courses
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Bakir, Nesrin; Humpherys, Sean; Dana, Kareem – Information Systems Education Journal, 2020
Effective collaboration in small teams is valued by employers. Group projects can be a valuable experience in academics to apply knowledge, solve problems, and develop teamwork skills. Students frequently encounter group work in academic classes but are often not taught how to facilitate effective group collaboration and left to "figure it…
Descriptors: Student Attitudes, Synchronous Communication, Barriers, Cooperative Learning
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Aouine, Amina; Mahdaoui, Latifa – International Journal of Information and Communication Technology Education, 2020
In this article, the authors propose a set of examination strategies for distributing tasks of collaborative activities. The first purpose behind this proposal is to assess fairly the learners who are involved in group or team work at the e-learning platform. Indeed, in the literature, few methods are used to assess the learners' individual…
Descriptors: Electronic Learning, Task Analysis, Teamwork, Cooperative Learning
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Aritz, Jolanta; Walker, Robyn; Cardon, Peter W. – Business and Professional Communication Quarterly, 2018
This study was undertaken to provide a more complete understanding of how the selection of various media in virtual team settings affects student team coordination. A total of 75 teams of 304 undergraduate participants took part in the study. Participants were asked to complete surveys before and after the project. Findings suggest that…
Descriptors: Computer Mediated Communication, Teamwork, Undergraduate Students, Student Surveys
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Kerrigan, Simon; Feng, Shihui; Vuthaluru, Rupa; Ifenthaler, Dirk; Gibson, David – International Association for Development of the Information Society, 2019
Problem-solving and collaboration are regarded as an essential part of 21st Century Skills. This study describes a task-focused approach to network analysis of trace data from collaborative problem-solving in a digital learning environment. The analysis framework builds and expands upon previous analyses of social ties as well as discourse…
Descriptors: Network Analysis, Problem Solving, Task Analysis, Data Analysis
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Han, Soo Jeoung; Chae, Chungil; Macko, Patricia; Park, Woongbae; Beyerlein, Michael – European Journal of Training and Development, 2017
Purpose: As technology-mediated communication improves, many organizations increasingly use new types of collaborative online tools to promote team-based learning and performance. The purpose of this study is to explore how virtual team leaders cope with process challenges in developing a context for team creativity. Design/methodology/approach:…
Descriptors: Creativity, Coping, Barriers, Virtual Classrooms
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Lindner, Rachel; O'Brien, Dónal – Research-publishing.net, 2019
Our paper positions telecollaboration in the business context, in which culturally, geographically, temporally, and functionally dispersed teams -- so-called Global Virtual Teams (GVTs) -- are increasingly being used to engage an organisation's creative and problem-solving capabilities. In this virtual workplace, team members must complete tasks…
Descriptors: Teamwork, Group Dynamics, Computer Mediated Communication, Intercultural Communication
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Matsui, Hisae – Research-publishing.net, 2020
This chapter reports the challenges that both the students and the teachers experienced in a telecollaborative project between a Japanese university and an American university. In this semester-long project, the students in groups of three to five from both universities worked collectively mainly asynchronously and in occasional synchronous…
Descriptors: Barriers, Computer Mediated Communication, Synchronous Communication, Intercultural Communication
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Bhat, Swati Kaul; Pande, Neerja; Ahuja, Vandana – International Journal of Virtual and Personal Learning Environments, 2016
Advances in communication and information technology create new opportunities for organizations to build and manage virtual teams. Virtual teams have become a norm for organizations whose members work across disparate geographical locations, relying primarily or exclusively, on the usage of Information and Communications Technology (ICT) for the…
Descriptors: Teamwork, Information Technology, Internet, Computer Mediated Communication
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