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Vogler, Jane S.; Thompson, Penny; Davis, David W.; Mayfield, Blayne E.; Finley, Patrick M.; Yasseri, Dar – Instructional Science: An International Journal of the Learning Sciences, 2018
This two-year qualitative study explored the learning process alongside students' perceived outcomes within an interdisciplinary project-based learning (PjBL) task. Students from three different undergraduate courses were assigned a project that spanned across all three classes and placed student teams in the roles of client and contractor.…
Descriptors: Active Learning, Student Projects, Teamwork, Qualitative Research
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Medola, Fausto Orsi; Pavel, Nenad; Baleotti, Luciana Ramos; Santos, Aline Darc Piculo; Ferrari, Ana Lya Moya; Figliolia, Amanda Coelho – Design and Technology Education, 2021
Product design pedagogical approaches require a specific mix of competences that demand multiplicity of perspectives, hybrid knowledge that exceeds professional field silos, and continuous problem reformulations. To do this, design studio education follows many traditions, among which is design critique. Design critique is believed to provide…
Descriptors: Phenomenology, Design, Teaching Methods, Interdisciplinary Approach
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Raes, Elisabeth; Boon, Anne; Kyndt, Eva; Dochy, Filip – Research Papers in Education, 2017
The aim of this qualitative longitudinal study is to create a more in-depth picture of the emergence of team learning behaviours throughout the lifespan of temporary project teams. In order to grasp the emergence of these behaviours, three project teams were followed from the start until the end of their project during a period of three months.…
Descriptors: Qualitative Research, Longitudinal Studies, Teamwork, Learning Strategies
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Ainsworth, Judith – Journal of Management Education, 2016
We studied group and individual co-regulatory and self-regulatory strategies of self-managed student project teams using data from intragroup peer evaluations and a postproject survey. We found that high team performers shared their research and knowledge with others, collaborated to advise and give constructive criticism, and demonstrated moral…
Descriptors: Student Projects, Student Leadership, Teamwork, Low Achievement
Duus, Rikke; Cooray, Muditha – Journal of Marketing Education, 2014
In a global business environment, marketing education must support students to develop cross-cultural agility and adeptness with an aim to enhance their employability. This article contributes with an experiential cross-cultural exercise that enables students to develop new enterprises in collaboration with other students in a different country…
Descriptors: Foreign Countries, Marketing, Experiential Learning, Cooperation
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Wicks, David; Craft, Baine B.; Lee, Donghun; Lumpe, Andrew; Henrikson, Robin; Baliram, Nalline; Bian, Xu; Mehlberg, Stacy; Wicks, Katy – Online Learning, 2015
Researchers in a recent study found that online students' ability to self-regulate led to more focused attention and time on task, and in turn, these skills could lead to better learning. Given the need for more theoretical work in this area, as well as the potential practical benefits from the use of these pedagogical strategies, we sought to…
Descriptors: Electronic Learning, Cooperative Learning, Learning Strategies, Self Management
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Zhang, Xuesong; Dorn, Bradley – Journal of Information Technology Education: Innovations in Practice, 2012
Agile development has received increasing interest both in industry and academia due to its benefits in developing software quickly, meeting customer needs, and keeping pace with the rapidly changing requirements. However, agile practices and scrum in particular have been mainly tested in mid- to large-size projects. In this paper, we present…
Descriptors: Competition, Computer Software, Methods, Design
Rawlings, Melody – ProQuest LLC, 2012
The purpose of this participatory action research study was to answer the following research question: How does online instructional design impact students' virtual teamwork performance? Through the lens of social constructivism, a qualitative, in-depth multi-case study design was utilized to conduct document analyses, observations, and student…
Descriptors: Action Research, Instructional Design, Teamwork, Educational Technology
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Livshin, Alexander – International Journal for the Scholarship of Teaching and Learning, 2011
The SOTL project was based on the goal of developing learning tools that would help students think and act outside the narrow circles of relatives and friends and develop the potential for broader associations through participating in nonprofit organizations and philanthropy. This was done by having students work in groups to invent a charitable…
Descriptors: Foreign Countries, College Students, Public Administration Education, Business Administration Education
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Charlton, Terence; Devlin, Marie; Drummond, Sarah – Computer Science Education, 2009
As part of the CETL ALiC initiative (Centre of Excellence in Teaching and Learning: Active Learning in Computing), undergraduate computing science students at Newcastle and Durham universities participated in a cross-site team software development project. To ensure we offer adequate resources to support this collaboration, we conducted an…
Descriptors: Foreign Countries, Social Networks, Web Sites, Communication Strategies
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Hastie, Peter A.; Casey, Ashley; Tarter, Anne-Marie – Technology, Pedagogy and Education, 2010
This paper reports on the incorporation of wiki technology within physical education. Boys from two classes at a school in the United Kingdom were divided into small teams and given the task of creating a new game in a same genre as football, hockey, netball or rugby. Each team had a wiki on which were recorded all the plans and developments of…
Descriptors: Physical Education, Foreign Countries, Physical Education Teachers, Learning Experience