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Grinnell, Lynn; Sauers, Amy; Appunn, Frank; Mack, Larry – Journal of College Teaching & Learning, 2012
Students and faculty are grappling with learning teams in the online environment - more than half of all higher education organizations offer online courses (Hoffman, 2006). As online course developers try to replicate the best practices of traditional classrooms, the asynchronous technology of the Internet has added great capability while also…
Descriptors: Online Courses, Best Practices, Distance Education, Asynchronous Communication

Maxwell, Jon – Journal of Experiential Education, 1997
Discusses the goals of team building, scope of team-building interventions, and specific contributions of both experiential (corporate adventure training) and nonexperiential (traditional) methods for increasing work-group effectiveness. A model for effectively combining the two approaches involves establishing goals, clarifying team members'…
Descriptors: Adventure Education, Cooperation, Corporate Education, Experiential Learning
Hanson, Philip G.; And Others – 1977
Based on experiential learning models for improvement of individual behavior and teamwork effectiveness, this handbook is designed to assist personnel in the Veterans Administration (VA) health delivery system with interpersonnel processes that will improve organizational effectiveness. Chapter 1 contains background information concerning the…
Descriptors: Experiential Learning, Group Behavior, Group Dynamics, Health Personnel
Reynolds, Michael – 1994
This book, which is intended for educators and trainers involved in designing group activities, examines the theory and practice of group activities. The first three chapters, which introduce theories about group instruction, deal with the following topics: the rationale for group instruction (types of group methods and reasons for using them);…
Descriptors: Adult Education, Case Studies, Classroom Techniques, Educational Benefits