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Showing 1 to 15 of 51 results Save | Export
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Sun Kyung Kim; Youngho Lee; Hye Ri Hwang; Oe Nam Kim – Journal of Computer Assisted Learning, 2025
Background: Comprehensive assessment of skills and performance are necessary to improve the quality of care in nursing education. Various factors pose challenges to accurate assessments, including high student-teacher ratio and observer bias. Objectives: To establish an assessment system based on first-person video of smart glasses and validate…
Descriptors: Handheld Devices, Technology, Video Technology, Evaluation Methods
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Venus Chan – Interactive Technology and Smart Education, 2025
Purpose: Studies on technology and interpreting have increasingly explored how technology influences the role and performance of interpreters in their practice; however, there is a lack of comprehensive reviews and analyses. This paper aims to synthetically review the state-of-the-art application and integration of various interpreting…
Descriptors: Influence of Technology, Communications, Translation, Technology
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Meiyan Huang; Tang Yongquan – Journal of Computer Assisted Learning, 2025
Aim: In recent years, the integration of cutting-edge technology into professional sports training (ST) has revolutionized the way athletes prepare for competition. The study aims to quantitatively analyse the impact of cutting-edge technology on enhancing performance, efficiency, and outcomes in professional ST programs. Purpose: The purpose of…
Descriptors: Athletics, Technology, Influence of Technology, Training
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Ayse Gokcen; Özge Özel; Fatma Çalisandemir – International Journal of Psychology and Educational Studies, 2024
The purpose of this study is to investigate the activities that children engage in with technology. In this direction, preschool children's ownership of technological devices, which devices they own and what they do with these devices were examined. This study was designed as qualitative research. The study group consisted of 34 preschool children…
Descriptors: Preschool Children, Technology, Handheld Devices, Computer Use
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Hashem A. Almusawi; Christopher M. Durugbo – Education and Information Technologies, 2024
Digital technologies promote active, interactive, collaborative, and immersive learning but the challenge of how to prepare teachers effectively for digital technology utilisation in the instructional process remains a pertinent problem for education institutions. Guided by task-technology fit theory, this research delves into technology use by…
Descriptors: Career Readiness, Digital Literacy, Technology Uses in Education, Goodness of Fit
Education Week, 2024
The intersection of technology and social and emotional issues for kids is getting much busier. Students are now using social media sites like TikTok to diagnose themselves with anxiety and other mental health challenges. Counselors and teachers see more kids spend countless hours on social media--and then hear them complain they feel exhausted…
Descriptors: Student Welfare, Mental Health, Social Emotional Learning, Technology
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Silje Anderdal Bakken – International Journal of Social Research Methodology, 2023
Textual and visual app-based communication is standard everyday interaction. I argue that, as researchers, we have to be better equipped to include various ways of interacting digitally with participants in qualitative research interviews. In this paper, I do a methodological focused analysis of app-based textual interviews (n = 98) with young…
Descriptors: Computer Oriented Programs, Handheld Devices, Telecommunications, Interaction
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Müslüm Atas; Helmut Lindner; Thomas Strametz; Fatima Jammoul; Johannes Feiner; Antonius Metry Saad – International Association for Development of the Information Society, 2024
With the rapid growth of digital education, e-learning has become essential for offering accessible and flexible learning opportunities. This paper investigates strategies to achieve long-term learning outcomes and reduce study time in e-learning. It explores various techniques, including self-testing, spaced repetition, and the serial position…
Descriptors: Electronic Learning, Time on Task, Memory, Learning Strategies
Saba Kawas – ProQuest LLC, 2022
Today's technologies are rapidly impacting how children learn, play, communicate, and interact with others. Popular media and common wisdom often portray children's technology use as detrimental to their growth and wellbeing. However, in recent years, a wealth of research in Child-Computer Interaction (CCI), education, and health informatics…
Descriptors: Child Development, Technology, Design, Handheld Devices
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J. Schillings; R. Bennett; D. C. Rose – Journal of Agricultural Education and Extension, 2024
Purpose: End-user participation is often encouraged to promote the uptake of Digital Livestock Technologies (DLTs). However, managing participation during DLT development can be challenging. We explore how participation decisions can impact end-users' engagement and attitudes towards the process, before suggesting strategies for improved…
Descriptors: Agricultural Occupations, Animals, Animal Husbandry, Agricultural Production
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Huihua He; Wenwei Luo; Ying Gong; Ilene R. Berson; Michael J. Berson – Early Education and Development, 2024
"Research Findings:" This study examined the financial literacy of 5 and 6-year-old children in Shanghai, including their understanding of financial concepts and their preference for and ability to use digital payment methods. Using a mixed-methods research design, a sample of children ranging in age from 62 to 73 months completed…
Descriptors: Financial Literacy, Foreign Countries, Young Children, Computer Use
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Hsu, Ting-Chia; Chen, Mu-Sheng – Research and Practice in Technology Enhanced Learning, 2022
This research explored the creative thinking, learning achievement, and engagement of students when they integrated the application of the personal audio classifier (PAC) into the competition of a computational thinking (CT) board game (i.e., the experimental group), or did not integrate it into the competition but only collaborated with peers to…
Descriptors: Learner Engagement, Robotics, Games, Computation
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Xie, Kui; Vongkulluksn, Vanessa W.; Justice, Laura M.; Logan, Jessica A. R. – Journal of Early Childhood Teacher Education, 2019
This study examined how preschool teachers' perception of technology usability and associated beliefs about technology integration influence the way they integrate a technology-based, early language and literacy curriculum, RIA-Mobile. Through multiple regression and path analysis, results showed that technology usability was a key variable that…
Descriptors: Preschool Teachers, Teacher Attitudes, Technology, Technology Integration
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Mazhar Bal; Ayse Gül Kara Aydemir; Görkem Kibaroglu – Journal of Educational Technology, 2024
This paper aims to conduct an in-depth analysis of studies on the relationship between reading and writing skills and digital literacy at the K-12 level, following the PRISMA statement. The analysis included examining subjects, aims, digital materials, methodologies, and learning outcomes of relevant studies. Data were collected from the Web of…
Descriptors: Reading Writing Relationship, Digital Literacy, Literature Reviews, Writing Skills
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Georgina K. Wort; Gareth Wiltshire; Simon Sebire; Oliver Peacock; Dylan Thompson – Journal of School Health, 2024
Background: Wearable technologies offer new opportunities to address in-school physical inactivity. However, children are often excluded from discussing issues which directly impact them, including the use of wearable technologies in a school setting. Thus, the aim of this study is to understand primary school pupils' experiences and perceptions…
Descriptors: Elementary School Students, Student Attitudes, Handheld Devices, Technology
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