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Yung Po Tsang; Carman Ka Man Lee; Chun Ho Wu; Yanlin Li – IEEE Transactions on Education, 2024
Contribution: This research explores the effectiveness of a proposed teaching strategy in blockchain education, finding that it enhances learning outcomes, cognitive well-being, and student engagement in tertiary education, ultimately resulting in a shallower learning curve for STEM knowledge. Background: In the context of Industry 4.0, blockchain…
Descriptors: Gamification, Experiential Learning, Cognitive Processes, Well Being
Wang, Zhonghua; Cheng, Lifang; Wang, Hao – Journal of Education and e-Learning Research, 2017
Electronic industry is an economic pillar in China. Due to the Moore's Law, the industry requires continuous development and innovation. In order to achieve these goals, the cultivation of electronic application-oriented undergraduate is essential. However, at current, the innovative educational concepts and teaching methods are lagging behind so…
Descriptors: Training, Foreign Countries, Technology, Manufacturing Industry
Childress, Vincent W. – Technology and Engineering Teacher, 2019
Humans have become the most dominant animal on the planet. They have adaptations providing advantages over other animals. They have even out competed other species in their own genus. Humans have opposable forefingers and thumbs for superior dexterity, very large brains for intelligence, walk upright with bipedal locomotion to cover distances more…
Descriptors: Animals, Climate, Environmental Education, Sustainability
Mentzer, Nathan; Farrington, Shawn; Tennenhouse, Jason – Technology and Engineering Teacher, 2015
Innovation has been an important aspect of economic and scientific success in the United States for decades. Hobday, Coffey, Saalfeld, and Colwell (2011) suggested that, in order to produce innovative ideas, one must have a design-thinking mentality. This article provides the readers with an example of brainstorming techniques that have been…
Descriptors: Educational Strategies, Brainstorming, Industry, Technology
Tech & Learning, 2009
Engaging the digital natives isn't as daunting as one thinks. This article describes how three classrooms do it. One of these is in Brevard Public Schools in Viera, Florida. Pete Episcopo, the digital-media artist of the school, wanted to share his love of all things digital and teach essential 21st-century skills so students could be better…
Descriptors: High Schools, Public Schools, Graphic Arts, Teachers
Buffer, James J.; And Others – 1971
The objective of the Industrial Arts Curriculum Project (IACP) was to develop, refine, and institutionalize a new and relevant 2-year junior high industrial arts program. The study focused on "industrial technology," the knowledge of management, production, and personnel practices used by men to produce goods to satisfy their needs…
Descriptors: Construction Industry, Curriculum Development, Curriculum Evaluation, Educational Innovation

Henderson, Jenny; And Others – Journal of Biological Education, 1991
Traditional and novel uses of enzymes and microbes in the baking, brewing, and dairy industries are described. Cheese, yogurt, baking, brewing, vinegar, soy sauce, single-cell proteins, enzymes, food modification, vanilla, citric acid, monosodium glutamate, xanthan gum, aspartame, and cochineal are discussed. Industrial links with firms involved…
Descriptors: Bacteria, Bakery Industry, Biology, Enzymes
Berger, Ernest G. – School Shop, 1972
The simplification of selected technologies for instructional use involves the five steps of selection, delimitation, venture analysis, prototype development, and dissemination which are outlined here for numerous products and processes. (MU)
Descriptors: Industrial Education, Industry, Relevance (Education), Teaching Methods
Sutliff, Ronald I.; Baldwin, Virginia – Journal of Technology Studies, 2001
Describes components of Kolb's learning styles model and the results of administration of Kolb's Learning Style Inventory to 52 industrial technology students. Matches teaching activities to styles and advocates a balanced instructional delivery system. (Contains 19 references.) (SK)
Descriptors: Cognitive Style, Higher Education, Industry, Instructional Effectiveness
Texas Univ., Austin. Div. of Extension. – 1972
This manual on current building materials technology and selling, together with a separate answer key for the self-study assignments, contains detailed product information purchased from The Retail Lumber Dealers Foundation of Rochester, New York, teaching guidelines, behavioral objectives, and occupational information. Developed by means of a…
Descriptors: Answer Keys, Behavioral Objectives, Building Trades, Construction Industry

Freeman, Steven A.; Field, Dennis W.; Dyrenfurth, Michael J. – Journal of Industrial Teacher Education, 2001
Advocates alternatives to lectures for developing hands-on, interdisciplinary industrial technology practitioners. Discusses the efficacy of contextual methods such as cooperative, cross-functional, and experiential learning. (Contains 24 references.) (SK)
Descriptors: Cooperative Learning, Experiential Learning, Higher Education, Industry
Stuessy, Eugene L. – 1969
Two approaches to teaching college algebra were evaluated to determine their effectiveness in achieving the objectives of college algebra in the industrial technology curriculum. The null hypothesis of no significant difference in the effectiveness of the traditional approach to teaching college algebra and an experimental approach was…
Descriptors: Algebra, Bibliographies, College Instruction, Comparative Analysis
Loepp, Franzie L. – Man/Society/Technology--A Journal of Industrial Arts Education, 1972
Descriptors: Curriculum Development, Educational Change, Educational Trends, Industrial Arts
Todd, Ronald D.; And Others – Man/Society/Technology--A Journal of Industrial Arts Education, 1972
Descriptors: Educational Media, Educational Technology, Industry, Instructional Materials
Streichler, Jerry; Ray, Willis E. – American Council on Industrial Arts Teacher Education Yearbook, 1971
Man's technology may be the determining factor of his future society. (GB)
Descriptors: Curriculum Development, Educational Technology, Industrial Arts, Industry