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Moye, Johnny J. – Technology and Engineering Teacher, 2019
Today's world is shaped by technology and products engineered to serve society's needs and wants. The knowledge and skills required to develop and use these products are changing at an exponential rate (NASE&M, 2017; NRC, 2011). In order to understand and meet future challenges, it is vital that the United States produce technology- and…
Descriptors: Technology Education, Engineering Education, STEM Education, Problem Solving
Prasa, Anthony R., Jr.; Del Guercio, Ryan – Technology and Engineering Teacher, 2016
Engineers are faced with solving important problems every day and must follow a step-by-step design process to arrive at solutions. Students who are taught an effective design process to apply to engineering projects begin to see problems as an engineer would, consider all ideas, and arrive at the best solution. Using an effective design process…
Descriptors: Engineering Education, Engineering, Secondary School Science, High School Students
Chien, Yu-Hung – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study developed an integrated-STEM CO[subscript 2] dragster design course using 3D printing technology. After developing a pre-engineering curriculum, we conducted a teaching experiment to assess students' differences in creativity, race forecast accuracy, and learning performance. We compared student performance in both 3D printing and…
Descriptors: Foreign Countries, High School Students, Grade 10, Engineering Education
Orr, Taylor; Flowers, Jim – Technology and Engineering Teacher, 2014
The goal of formal education is student learning. By emphasizing experimentation in the classroom or lab, students learn about the results of a particular inquiry. But more importantly, they learn to refine their approach to learning by creating new knowledge rather than merely remembering what they have been told. An inquiry approach where…
Descriptors: Active Learning, Inquiry, Science Experiments, Scientific Methodology
Oparaocha, Didacus O. – ProQuest LLC, 2017
Inequality of resources in urban schools is a structural barrier to college preparation, access to social capital, college success. Per the literature, a number of issues prevent urban STEM high school students from participating in this innovative learning experience. Studies have shown that STEM experiential learning can influence attitudes,…
Descriptors: Urban Schools, High School Students, STEM Education, Case Studies
Ejiwale, James A. – Journal of STEM Education: Innovations and Research, 2012
The reformation of the contents for instruction across STEM fields has changed the role of STEM educators from being a "dictator" in the classroom/laboratory to a facilitator of students' activities. More important, this new paradigm and professional orientation for STEM educators is no more limited to delivering instruction intuitively, but with…
Descriptors: Educational Environment, Educational Strategies, Models, STEM Education
Bianco, Andrew S. – Technology and Engineering Teacher, 2014
All technology educators have favorite lessons and projects that they most desire to teach. Many teachers might ask why teach robotics when there are many other concepts to cover with the students? The answer to this question is to engage students in science, technology, engineering, and math (commonly referred to as STEM) concepts. In order for…
Descriptors: Robotics, Class Activities, Classroom Techniques, Technology Education
Sutton, Kevin; Grubbs, Michael E.; Ernst, Jeremy – Technology and Engineering Teacher, 2014
Engineering design has been suggested as a viable instructional approach for Technology Education (TE) to intentionally provide students the opportunity to apply multidisciplinary concepts to solve ill-defined design challenges (Wells & Ernst, 2012; Sanders & Wells, 2010; Wicklein, 2006). Currently, the context for design challenges in TE…
Descriptors: Design, Design Crafts, Design Requirements, Engineering Technology
Hong, Jon-Chao; Chen, Mei-Yung; Wong, Ashley; Hsu, Tsui-Fang; Peng, Chih-Chi – International Journal of Technology and Design Education, 2012
In a contest featuring hands-on projects, college students were required to design a simple crawling worm using planning, self-monitoring and self-evaluation processes to solve contradictive problems. To enhance the efficiency of problem solving, one needs to practice meta-cognition based on an application of related scientific concepts. The…
Descriptors: Physics, Competition, Scientific Concepts, Hands on Science
Gura, Mark – Learning & Leading with Technology, 2012
Lego robotics is engaging, hands-on, and encompasses every one of the NETS for Students. It also inspires a love of science, technology, engineering, and mathematics (STEM) and provides the experience students need to use digital age skills in the real world. In this article, the author discusses how schools get involved with Lego Robotics and…
Descriptors: Student Participation, Robotics, Educational Technology, Learning Motivation
Herbert, Doug, Ed. – US Department of Education, 2010
The purpose of the U.S. Department of Education's online newsletter "The Education Innovator" is to promote innovative practices in education; to offer features on promising programs and practices; to provide information on innovative research, schools, policies, and trends; and to keep readers informed of key Department priorities and…
Descriptors: Human Capital, Science Achievement, Science Education, Technology Education
Morales, Hector – Techniques: Connecting Education and Careers (J1), 2010
Incorporating business skills such as problem-solving, public presentations, collaboration, and self-direction into STEM (science, technology, engineering and mathematics) subjects is an excellent way to build students' enthusiasm for these disciplines. When educators add workplace internships to the learning experience, they are well on their way…
Descriptors: Careers, Experiential Learning, Engineering, High School Seniors
Benson, B.; Arfaee, A.; Choon Kim; Kastner, R.; Gupta, R. K. – IEEE Transactions on Education, 2011
Early exposure to embedded computing systems is crucial for students to be prepared for the embedded computing demands of today's world. However, exposure to systems knowledge often comes too late in the curriculum to stimulate students' interests and to provide a meaningful difference in how they direct their choice of electives for future…
Descriptors: Foreign Countries, Undergraduate Study, High School Students, Summer Programs
Silver, Anne; Rushton, Brian S. – Education 3-13, 2008
This research examines the effects of the Horsham Greenpower Goblin Challenge (HGGC), a hands-on science, engineering and technology (SET) project, on the attitudes of Year 5, primary-school children towards SET. The data collection centred on pre- and post-HGGC questionnaires using Likert scales and picture/word images of scientists and…
Descriptors: Hands on Science, Likert Scales, Engineering Education, Student Attitudes

Calkins, Andrew; Hopping-Egan, Lorraine – Science Scope, 1997
Explains that the focus of National Science and Technology Week (NSTW) is to engage students in science and engineering activities that explore the world of communication technology. Provides a description of some hands-on exploration materials available for activities related to the theme of NSTW 1997, and includes a sample activity, The Binary…
Descriptors: Computer Science Education, Elementary Secondary Education, Engineering Education, Hands on Science
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