NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Harper, Ben – Journal of Research on Technology in Education, 2018
As technology becomes ubiquitous in education, it is critical to understand the ways in which technology influences interactions between teachers and their students. The overarching research question that guided this systematic review was: What does research tell us about how technology influences interactions between teachers and students in K-12…
Descriptors: Teacher Student Relationship, Influence of Technology, Educational Technology, Technology Integration
Peer reviewed Peer reviewed
Direct linkDirect link
Dolan, Jennifer E. – Journal of Research on Technology in Education, 2016
The digital divide has narrowed with regard to one definition of access to technology--the binary view of the "haves" and "have-nots." However, use of technology at home and in school is not equitable for all students. According to recent literature, a broader and more nuanced definition of the technological divide is necessary…
Descriptors: Elementary Secondary Education, Technology Uses in Education, Technology Integration, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Karamti, Chiraz – Journal of Research on Technology in Education, 2016
Measuring the impact of information and communication technologies (ICTs) is a contemporary question of interest. Despite the general acceptance that ICTs are changing ways of learning, empirical research conducted to date does not consistently verify the efficacy of such changes. Several studies supporting positive impacts of ICTs on achievement…
Descriptors: Foreign Countries, Information Technology, Influence of Technology, Academic Achievement
Gros, Begona – Journal of Research on Technology in Education, 2007
In recent years, electronic games have assumed an important place in the lives of children and adolescents. Children acquire digital literacy informally, through play, and neither schools nor other educational institutions take sufficient account of this important aspect. We consider that multimedia design for training and education should combine…
Descriptors: Educational Technology, Educational Games, Educational Environment, Computer Software Evaluation