Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 5 |
| Since 2007 (last 20 years) | 22 |
Descriptor
| Computer Interfaces | 31 |
| Technology Integration | 31 |
| Computer Software | 28 |
| Educational Technology | 22 |
| Computer Assisted Instruction | 13 |
| Instructional Design | 13 |
| Electronic Learning | 12 |
| Instructional Effectiveness | 11 |
| Internet | 11 |
| Distance Education | 10 |
| Computer Mediated… | 9 |
| More ▼ | |
Source
Author
| Aprea, Carmela | 1 |
| Baek, Eun-Ok | 1 |
| Banerjee, Manju | 1 |
| Barab, Sasha A. | 1 |
| Beasley, William | 1 |
| Beatty, Brian | 1 |
| Branzburg, Jeffrey | 1 |
| Brummel, Bradley J. | 1 |
| Campigotto, Rachelle | 1 |
| Carlo Perrotta | 1 |
| Cattaneo, Alberto A. P. | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 28 |
| Reports - Descriptive | 15 |
| Reports - Research | 11 |
| Reports - Evaluative | 3 |
| Collected Works - Proceedings | 2 |
| Opinion Papers | 1 |
| Speeches/Meeting Papers | 1 |
Education Level
| Higher Education | 13 |
| Elementary Secondary Education | 12 |
| Postsecondary Education | 12 |
| Secondary Education | 4 |
| Elementary Education | 3 |
| Adult Education | 2 |
| High Schools | 1 |
Audience
Location
| United Kingdom | 6 |
| Asia | 1 |
| Australia | 1 |
| Brazil | 1 |
| California | 1 |
| Canada | 1 |
| Connecticut | 1 |
| Denmark | 1 |
| Egypt | 1 |
| Estonia | 1 |
| Florida | 1 |
| More ▼ | |
Laws, Policies, & Programs
| Individuals with Disabilities… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Zhihan Wang – Education and Information Technologies, 2025
The integration of classical and modern teaching strategies enables the creation of an effective educational environment that meets the needs of various types of learners. The aim of this study is to explore the potential for integrating mobile applications into vocal education by analyzing their accessibility and effectiveness as learning tools,…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Computer Oriented Programs
Carlo Perrotta; Luci Pangrazio – Education Policy Analysis Archives, 2023
Digital platforms have become integral to contemporary schooling. Google Classroom, Compass, Office 365, EdQuire, ClassDojo and Canvas are just some of the many platforms that litter students' and teachers' computers today. While students may have only one school to physically attend, there is a labyrinth of digital enclosures for them to navigate…
Descriptors: Technology Uses in Education, Technology Integration, Educational Technology, Educational Research
Iatrellis, Omiros; Kameas, Achilles; Fitsilis, Panos – Education and Information Technologies, 2019
One of the main challenges to be confronted by Higher Educational Institutions (HEI), so as to increase quality, is the provision of personalized education services in a wide range of educational settings, often beyond the course sequences historically offered to students. However, this personalization requires the continuous reconfiguration and…
Descriptors: Technology Integration, Higher Education, Information Technology, Computer Interfaces
Moxon, Simon – IAFOR Journal of Education, 2021
A significant barrier to effective communication in a second language is the awareness and accurate reproduction of phonetic sounds absent in the mother tongue. This study investigated whether the automated evaluation of phonetic accuracy using speech recognition technology could improve the pronunciation skills of 105 (88 female, 17 male) Thai…
Descriptors: Automation, Computer Software, Computer Interfaces, Speech Communication
Cattaneo, Alberto A. P.; van der Meij, Hans; Aprea, Carmela; Sauli, Florinda; Zahn, Carmen – Interactive Learning Environments, 2019
In this article, we provide a conceptual model for the design of instructional scenarios integrating hypervideo as an instructional tool. The model provides a structural aid for making design decisions about using hypervideo in instruction. We start by introducing the theoretical rationale for hypervideo as a tool, exploiting three different…
Descriptors: Instructional Design, Vignettes, Hypermedia, Interactive Video
Navarro, Antonio; Cigarran, Juan; Huertas, Francisco; Rodriguez-Artacho, Miguel; Cogolludo, Alberto – Educational Technology & Society, 2014
Technology enhanced learning relies on a variety of software architectures and platforms to provide different kinds of management service and enhanced instructional interaction. As e-learning support has become more complex, there is a need for virtual campuses that combine learning management systems with the services demanded by educational…
Descriptors: Electronic Learning, Virtual Classrooms, Virtual Universities, Computer Software
Demmans Epp, Carrie; McEwen, Rhonda; Campigotto, Rachelle; Moffatt, Karyn – Education and Information Technologies, 2016
A framework connecting concepts from user interface design with those from information studies is applied in a study that integrated a location-aware mobile application into two special education classes at different schools; this application had two support modes (one general and one location specific). The five-month study revealed several…
Descriptors: Special Education, Computer Interfaces, Usability, Information Processing
Jackson, Alexander T.; Brummel, Bradley J.; Pollet, Cody L.; Greer, David D. – Educational Technology Research and Development, 2013
This research examined the effect that a relatively new Computer Supported Collaborative Learning (CSCL) device, specifically an interactive tabletop, has on elementary students' attitudes toward collaborative technologies, mathematical achievement, and the gender gap in mathematics. Prior research has shown many positive effects of CSCL…
Descriptors: Computer Interfaces, Educational Technology, Instructional Effectiveness, Student Attitudes
Valdés Aguirre, Benjamín; Ramírez Uresti, Jorge A.; du Boulay, Benedict – International Journal of Artificial Intelligence in Education, 2016
Sharing user information between systems is an area of interest for every field involving personalization. Recommender Systems are more advanced in this aspect than Intelligent Tutoring Systems (ITSs) and Intelligent Learning Environments (ILEs). A reason for this is that the user models of Intelligent Tutoring Systems and Intelligent Learning…
Descriptors: Intelligent Tutoring Systems, Models, Open Source Technology, Computers
Wang, Jianfeng; Doll, William J.; Deng, Xiaodong; Park, Kihyun; Yang, Ma Ga – Computers & Education, 2013
This study explores whether learning management systems (LMSs) enable faculty course developers to use the reconfigurable characteristics of the software to implement the seven principles of effective teaching (Chickering & Gamson, 1987). If LMSs are to be considered pedagogically effective, these systems must help engage faculty in effective…
Descriptors: Integrated Learning Systems, Usability, College Faculty, Teacher Attitudes
Lovell, Meridith; Phillips, Linda – Journal of Research on Technology in Education, 2009
This article reports the results of a systematic and comprehensive evaluation of the suitability of 13 commercially available, authorized software programs for teaching reading and writing in the primary grades. These programs were assessed on interface design, content, instructional design, whether manufacturers' educational claims were supported…
Descriptors: Feedback (Response), Student Needs, Computer Software, Reading Instruction
Wood, Simon; Romero, Pablo – Educational Technology & Society, 2010
Learner centred design methods highlight the importance of involving the stakeholders of the learning process (learners, teachers, educational researchers) at all stages of the design of educational applications and of refining the design through an iterative prototyping process. These methods have been used successfully when designing systems…
Descriptors: Foreign Countries, Electronic Learning, Interaction, Educational Technology
Mears, Derrick; Hansen, Lisa – Strategies: A Journal for Physical and Sport Educators, 2009
An emerging trend in physical education curriculum has been sparked by the influx of a relatively new technology to the market referred to as Active Gaming or Exergaming. Exergaming has become a new buzzword identified by Popular Science as one of the ten new terms predicted to enter mainstream vocabulary in the next few years. Defined as video…
Descriptors: Physical Education, Physical Activities, Interaction, Computer Software
Kong, Siu Cheung; Yeung, Yau Yuen; Wu, Xian Qiu – Computers & Education, 2009
In order to facilitate senior primary school students in Hong Kong to engage in learning by observation of the phenomena related to electrical circuits, a design of a specific courseware system, of which the interactive human-machine interface was created with the use of an open-source software called the LabVNC, for conducting online…
Descriptors: Observational Learning, Foreign Countries, Teaching Methods, Elementary School Students
George-Palilonis, Jennifer; Filak, Vincent – International Journal on E-Learning, 2010
As graphically driven, animated, interactive applications offer educators new opportunities for shaping course content, new avenues for research arise as well. Along with these developments comes a need to study the effectiveness of the individual tools at our disposal as well as various methods for integrating those tools in a classroom setting.…
Descriptors: Course Content, Learner Engagement, Science Instruction, Electronic Learning

Peer reviewed
Direct link
