Publication Date
In 2025 | 1 |
Since 2024 | 4 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 15 |
Descriptor
Computer Simulation | 15 |
Influence of Technology | 15 |
Technology Integration | 15 |
Educational Technology | 10 |
Electronic Learning | 7 |
Internet | 7 |
Computer Assisted Instruction | 5 |
Information Technology | 5 |
Teaching Methods | 5 |
Foreign Countries | 4 |
Instructional Design | 4 |
More ▼ |
Source
Author
Ahn, Song-ee | 1 |
Bissell, Christopher | 1 |
Dalal Alharthi | 1 |
Demski, Jennifer | 1 |
Edelbring, Samuel | 1 |
Edgar, Edmund | 1 |
Joanna Kic-Drgas | 1 |
Joanna Wozniak | 1 |
Johri, Aditya | 1 |
Jones, Allan | 1 |
Kemp, Jeremy | 1 |
More ▼ |
Publication Type
Journal Articles | 13 |
Reports - Descriptive | 6 |
Reports - Research | 4 |
Reports - Evaluative | 2 |
Collected Works - Proceedings | 1 |
Information Analyses | 1 |
Opinion Papers | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 8 |
Postsecondary Education | 7 |
Elementary Secondary Education | 4 |
Middle Schools | 2 |
Early Childhood Education | 1 |
Junior High Schools | 1 |
Preschool Education | 1 |
Secondary Education | 1 |
Audience
Location
United Kingdom | 2 |
Asia | 1 |
Australia | 1 |
Brazil | 1 |
China | 1 |
Connecticut | 1 |
Denmark | 1 |
Egypt | 1 |
Estonia | 1 |
Florida | 1 |
Germany | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Yiluo Wang; Lifang Pan – Education and Information Technologies, 2025
At present, when the educational process takes place both in classrooms and remotely, the role of innovative technologies is rapidly increasing. The purpose of the study is to determine the influence of immersive virtual reality in teaching on predictors of emotional intelligence development in university students. The questionnaire method was…
Descriptors: College Students, Computer Simulation, Emotional Intelligence, Technology Integration
Raffaele Di Fuccio; Joanna Kic-Drgas; Joanna Wozniak – Smart Learning Environments, 2024
This paper addresses the limited exploration of the impact of virtual and augmented reality on the learning process, particularly within the context of foreign language learning among young learners. Motivated by this research gap, the EULALIA, conducted from 2019 to 2023 (2019-1-IT02-KA203-063228), sought to evaluate the efficacy of integrating…
Descriptors: Computer Simulation, Computer Oriented Programs, Second Language Learning, Cultural Awareness
Paul Wagner; Dalal Alharthi – Journal of Cybersecurity Education, Research and Practice, 2024
The United States faces persistent threats conducting malicious cyber campaigns that threaten critical infrastructure, companies and their intellectual property, and the privacy of its citizens. Additionally, there are millions of unfilled cybersecurity positions, and the cybersecurity skills gap continues to widen. Most companies believe that…
Descriptors: Artificial Intelligence, Computer Simulation, Information Technology, Computer Security
Ahn, Song-ee; Edelbring, Samuel – International Journal of Learning Technology, 2020
This study is based on observations of the design process of a virtual patient (VP), which aimed to facilitate interprofessional learning. By following the design process of this particular VP, this study aimed to trace how different practices and the knowledge within these practices were enacted as a VP and to understand the design team's…
Descriptors: Patients, Health Services, Nursing Students, Medical Students
Xinyi Wang; Mohd Nazri Bin Abdul Rahman; Mohd Shahril Nizam Shaharom – Cogent Education, 2024
Augmented reality (AR) technology is increasingly utilized in cognitive development and education of preschoolers. The Augmented Reality Integrated STEM Preschooler (ARISP) module combines AR technology with STEM (Science, Technology, Engineering, and Mathematics) in teaching and learning activity. This study aims to assess the impacts of the…
Descriptors: Foreign Countries, Preschool Education, STEM Education, Learning Activities
Office of Educational Technology, US Department of Education, 2014
Student access to technology is no longer a privilege: it is a prerequisite for full participation in high-quality education opportunities. While this fundamental right to technology access for learning is nonnegotiable, it is also just the first step to equitable learning opportunities. Society must continue to ask questions about the…
Descriptors: Educational Technology, Influence of Technology, Program Effectiveness, Academic Achievement
O'Connor, Eileen – Journal of Educational Technology Systems, 2013
With the advent of web 2.0 and virtual technologies and new understandings about learning within a global, networked environment, online course design has moved beyond the constraints of text readings, papers, and discussion boards. This next generation of online courses needs to dynamically and actively integrate the wide-ranging distribution of…
Descriptors: Web 2.0 Technologies, Learning Activities, Instructional Development, Instructional Innovation
Wimmer, Jennifer J.; Skramstad, Erik; Khan, Ibraheem – Educational Forum, 2012
As teachers negotiate the integration of new literacies in the classroom, one of their greatest resources may, in fact, be their students. In this essay, the use of dialogue between educators and a student is highlighted in order to demonstrate how classrooms are evolving in the area of new literacies. In regard to the integration of new…
Descriptors: Urban Schools, Science Instruction, Middle School Students, Teacher Student Relationship
Johri, Aditya – Research in Learning Technology, 2011
Although the use of digital information technologies in education has become commonplace, there are few, if any, central guiding frameworks or theories that explicate the relationship between technology and learning practices. In this paper, I argue that such a theoretical framework can assist scholars and practitioners alike by working as a…
Descriptors: Information Technology, Educational Technology, Informal Education, Case Studies
Thomas, Herbert – British Journal of Educational Technology, 2010
Traditionally, at least according to popular wisdom, learning took place in venues that were custom-designed for the purpose. The purpose, given the evidence of the artefacts with which we are confronted, seems to have been the educational equivalent of the production line that so succinctly characterised the industrialisation of society. One…
Descriptors: Educational Change, Educational Principles, Educational Philosophy, Epistemology
Jones, Allan; Bissell, Christopher – Research in Learning Technology, 2011
A major strand of science and technology studies in recent decades has related to the social construction of technology (SCOT) movement, whose adherents maintain that technological systems are determined just as much by social forces as by technological ones. Taking this SCOT notion as a starting point, and putting a focus on the user, this paper…
Descriptors: Foreign Countries, Constructivism (Learning), Computer Software, Educational Technology
Livingstone, Daniel; Kemp, Jeremy; Edgar, Edmund – ALT-J: Research in Learning Technology, 2008
While digital virtual worlds have been used in education for a number of years, advances in the capabilities and spread of technology have fed a recent boom in interest in massively multi-user 3D virtual worlds for entertainment, and this in turn has led to a surge of interest in their educational applications. In this paper we briefly review the…
Descriptors: Educational Technology, Virtual Classrooms, Educational Environment, Educational Games
Demski, Jennifer – T.H.E. Journal, 2009
Algebra, geometry, earth science, physics--these require patience and perseverance to master. That kind of academic stamina is hard to advertise to kids nurtured on the instant engagement and gratification of modern digital technology. And there's little hope they'll be sustained by an intrinsic interest in math and science; they have to be shown…
Descriptors: Student Interests, Mathematics Education, Science Education, Technology Education
Riegle, Rodney P. – Journal of College Teaching & Learning, 2007
In the 20th century, student work was dominated by paper-print assignments, particularly essays. This was a reflection of the dominant media technology of that century--books, magazines, newspapers, radio, and television. But those days are gone. In the 21st century, the dominant media technology of today's students is the Internet. In addition to…
Descriptors: Student Projects, Essays, Printed Materials, Assignments
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers