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Showing all 12 results Save | Export
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Wang, Jun; Jin, Shuaizhen; Zhong, Zheng; Feng, Sijia; Deng, Yaxin; Li, Ruining – Journal of Educational Computing Research, 2023
Immersive Virtual Environments can provide users with a sense of spatial presence and experience. But learners with Color Vision Deficiency cannot receive information entirely in the environments because they are difficult to distinguish some or all colors. This study selects learners with red-green color blindness as the sample, and designs three…
Descriptors: Students, Color, Visual Impairments, Teaching Methods
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Rashmi Aggarwal, Editor; Prachi Gupta, Editor; Satinder Singh, Editor; Rajni Bala, Editor – IGI Global, 2024
In the field of education, the quick progression of technologies poses both unprecedented challenges and unparalleled opportunities. As our classrooms undergo a large shift, traditional practices are being questioned, demanding a reevaluation of how we teach, learn, and prepare the leaders of tomorrow. The consensus is clear: for our students to…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Luona Wang; Qiaoping Zhang; Daner Sun – International Journal of Science and Mathematics Education, 2025
Augmented reality (AR) has the potential to enhance visual cognition through virtual object experimentation and practice, while also fostering spatial skills relevant to mathematics. This experimental study was conducted with 86 sixth graders in Eastern China, involving a 3-month AR integrated Mathematics Curriculum (ARiMC), with pre- and…
Descriptors: Technology Integration, Mathematics Curriculum, Elementary School Mathematics, Spatial Ability
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Yvonne M. Baptiste; Samuel Abramovich – Anatomical Sciences Education, 2024
Digital model platforms and applications are common in anatomy education and continue to grow in number, which suggests that educators and students find use for these tools despite the lack of widely accepted best practices. Consequently, it is a challenge for educators to mindfully integrate digital models into curriculum. This short-term,…
Descriptors: Community College Students, Student Attitudes, Technology Uses in Education, Anatomy
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Rene Schmidt; Britta Stumpe – Review of Education, 2025
Augmented reality (AR) as a mobile educational technology enables self-directed and interactive learning by anchoring multimedia-enhanced three-dimensional (3D) content at selected locations. Numerous systematic and meta-reviews for education, specifically for science, technology, engineering and mathematics (STEM), have demonstrated a wide range…
Descriptors: Elementary Secondary Education, Geography Instruction, STEM Education, Computer Simulation
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Elford, Daniel; Lancaster, Simon J.; Jones, Garth A. – Journal of Science Education and Technology, 2022
Augmented reality (AR) has the capacity to afford a virtual experience that obviates the reliance on using two-dimensional representations of 3D molecules for teaching stereochemistry to undergraduate students. Using a combination of quantitative instruments and qualitative surveys/interviews, this study explored the relationships between…
Descriptors: Computer Simulation, Simulated Environment, Science Instruction, Chemistry
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Ling, Yizhou; Zhu, Pengfei; Yu, Jiayan – Educational Technology Research and Development, 2021
Considering the individual differences in previous content knowledge, skill, and attitude, which types of learners are suitable for AR is a valuable but complex question. The study used quasi-experimental design, and divided 97 10th-grade students into two groups: traditional group (N = 48) and AR group (N = 49), who participated in 4-week organic…
Descriptors: Computer Simulation, Technology Integration, Organic Chemistry, Science Instruction
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Wong, Carrie H. S.; Tsang, Ken C. K.; Chiu, Wang-Kin – Journal of Chemical Education, 2021
The promotion of spatial skills is essential in chemistry education. However, the process of acquiring these skills can be monotonous if learning is limited to the memorization of Newman projections or 3D molecular kits. Existing approaches to learning using visualizing tools require physical models which limit learning activities to within the…
Descriptors: Computer Simulation, Technology Integration, Science Instruction, Instructional Effectiveness
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Omar, Kassem Ayman; Mozol, Vivian – Papers on Postsecondary Learning and Teaching, 2020
Spatial ability is an important tool in chemistry and this ability can be improved. Various technologies have been used to improve spatial ability. However, it is not clear if viewing technologies should take the place of the model kit; the traditional method of learning about molecular structures. Our research aims to address this gap. In our…
Descriptors: Technology Integration, Computer Simulation, Handheld Devices, Telecommunications
Danielle Eve Schneider – ProQuest LLC, 2021
Immersive virtual reality as a tool in the middle-school classroom is a promising avenue to aid in cognitively challenging tasks requiring access to visual processes. As these tools become ever present in society, the expectation of school districts to include them into classroom curricula has become challenging, as there is inconsistent data…
Descriptors: STEM Education, Middle Schools, Computer Simulation, Technology Uses in Education
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Ferrer-Torregrosa, J.; Torralba, J.; Jimenez, M. A.; García, S.; Barcia, J. M. – Journal of Science Education and Technology, 2015
The evolution of technologies and the development of new tools with educational purposes are growing up. This work presents the experience of a new tool based on augmented reality (AR) focusing on the anatomy of the lower limb. ARBOOK was constructed and developed based on TC and MRN images, dissections and drawings. For ARBOOK evaluation, a…
Descriptors: Anatomy, Computer Simulation, Questionnaires, Delphi Technique
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education