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Waters, John K. – T.H.E. Journal, 2007
A growing number of K-12 districts are taking the open source plunge, both to cope with tight budgets and to escape proprietary vendor lock-in and expensive upgrade cycles. With the potential for cost savings and a growing number of educational applications, open source software is proving to be an effective alternative for schools willing to make…
Descriptors: Elementary Secondary Education, Peer Influence, Computer Software, Technology Integration
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Huizenga, J.; Admiraal, W.; Akkerman, S.; Dam, G. ten – Journal of Computer Assisted Learning, 2009
Using mobile games in education combines situated and active learning with fun in a potentially excellent manner. The effects of a mobile city game called Frequency 1550, which was developed by The Waag Society to help pupils in their first year of secondary education playfully acquire historical knowledge of medieval Amsterdam, were investigated…
Descriptors: Quasiexperimental Design, Student Motivation, Active Learning, History Instruction
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Lin, Hong; Kelsey, Kathleen D. – Journal of Educational Computing Research, 2009
Wikis, when used as an open editing tool, can have profound and subtle effects on students' collaborative learning process. Hailed as a collaborative learning and writing tool, many questions remain regarding the pedagogical impacts of using wikis in the classroom. Do students feel comfortable editing each others' wiki articles? Do students learn…
Descriptors: Editing, Collaborative Writing, Cooperative Learning, Educational Strategies
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Irving, Karen; Sanalan, Vehbi; Shirley, Melissa – Journal of Computers in Mathematics and Science Teaching, 2009
Case-study descriptions of secondary and middle school classrooms in diverse contexts provide examples of how teachers implement connected classroom technology to facilitate formative assessment in science instruction. Connected classroom technology refers to a networked system of handheld devices designed for classroom use. Teachers were…
Descriptors: Formative Evaluation, Computer Uses in Education, Physical Sciences, Science Instruction
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Gegner, Julie A.; Mackay, Donald H. J.; Mayer, Richard E. – Educational Technology Research and Development, 2009
High school students can access original scientific research articles on the Internet, but may have trouble understanding them. To address this problem of online literacy, the authors developed a computer-based prototype for guiding students' comprehension of scientific articles. High school students were asked to read an original scientific…
Descriptors: Control Groups, Scientific Research, Drug Abuse, Alcohol Abuse
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Floraino, Wely B. – Biochemistry and Molecular Biology Education, 2008
This article discusses the challenges that bioinformatics education is facing and describes a bioinformatics course that is successfully taught at the California State Polytechnic University, Pomona, to the fourth year undergraduate students in biological sciences, chemistry, and computer science. Information on lecture and computer practice…
Descriptors: Computer Uses in Education, Computer Software, Science Laboratories, Biological Sciences
Sivin-Kachala, Jay; Bialo, Ellen R.; Langford, Jonathan – 1997
This report summarizes 219 educational technology research reviews and reports from 1990-1997, from both published and unpublished sources. The report provides software developers and publishers with research that will enable them to improve educational technology. It can also help educators make effective decisions as they attempt to incorporate…
Descriptors: Academic Achievement, Computer Software Development, Computer Software Selection, Curriculum Development
Britain, Sandy; Liber, Oleg – 1999
Virtual Learning Environments (VLEs) are learning management software systems that synthesize the functionality of computer-mediated communications software and online methods of delivering course materials. This report focuses on how to evaluate the properties, capabilities and orientation of different systems from an educational perspective, and…
Descriptors: Computer Mediated Communication, Computer Software Evaluation, Computer Software Selection, Computer Uses in Education
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Chang, Kuo-En; Sung, Yao-Ting; Hou, Huei-Tse – Educational Technology & Society, 2006
Educational software for teachers is an important, yet usually ignored, link for integrating information technology into classroom instruction. This study builds a web-based teaching material design and development system. The process in the system is divided into four stages, analysis, design, development, and practice. Eight junior high school…
Descriptors: Content Analysis, Computer Software, Computer Software Evaluation, Computer Uses in Education
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de Boer, Wim; Collis, Betty – ALT-J: Research in Learning Technology, 2005
Changes in higher education frequently involve the need for more flexibility in course design and delivery. Flexibility is a concept that can be operationalized in many ways. One approach to conceptualizing flexibility within courses is to distinguish planning-type flexibility, which the instructor can designate before the course begins and which…
Descriptors: Higher Education, Case Studies, Foreign Countries, Computer Software
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Van Laarhoven, Toni; Munk, Dennis D.; Zurita, Leslie M.; Lynch, Kathleen; Zurita, Brian; Smith, Thomas; Chandler, Lynette – Journal of Special Education Technology, 2009
Students with disabilities are guaranteed access to assistive technologies (AT) by provisions of the Individuals with Disabilities Education Improvement Act (IDEIA) (2004) and its predecessor, the Technology Related Assistance Act (Tech Act) (1988). Design and development of AT, including devices and software programs, has burgeoned to a point…
Descriptors: Preservice Teachers, Disabilities, Educational Technology, Assistive Technology
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Hauge, Trond Eiliv; Norenes, Svein Olav – Technology, Pedagogy and Education, 2009
This study demonstrates the possibilities of videopaper to support teacher professional development in a workplace setting. A team of five mathematics teachers in a secondary school was followed over a period of six months as they worked jointly to improve their teaching and team practice. In a stepwise strategy for deliberate and object-oriented…
Descriptors: Mathematics Teachers, Professional Development, Teaching Methods, Secondary School Teachers
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Sinha, Neelu; Khreisat, Laila; Sharma, Kiron – Innovate: Journal of Online Education, 2009
Neelu Sinha, Laila Khreisat, and Kiron Sharma describe how learner-interface interaction promotes active learning in computer science education. In a pilot study using technology that combines DyKnow software with a hardware platform of pen-enabled HP Tablet notebook computers, Sinha, Khreisat, and Sharma created dynamic learning environments by…
Descriptors: Feedback (Response), Computer Science Education, Theory Practice Relationship, Active Learning
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Neo, Mai; Neo, Tse-Kian – Educational Technology & Society, 2009
This study was conducted in the Faculty of Creative Multimedia, Multimedia University, Malaysia and investigated students' perceptions while working on a multimedia project that was embedded within a constructivist-based learning environment. We studied the impact of using multimedia on students who have little experience with working in a…
Descriptors: Constructivism (Learning), Student Attitudes, Multimedia Materials, Multimedia Instruction
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Tuzun, Hakan; Yilmaz-Soylu, Meryem; Karakus, Turkan; Inal, Yavuz; Kizilkaya, Gonca – Computers & Education, 2009
The implementation of a computer game for learning about geography by primary school students is the focus of this article. Researchers designed and developed a three-dimensional educational computer game. Twenty four students in fourth and fifth grades in a private school in Ankara, Turkey learnt about world continents and countries through this…
Descriptors: Private Schools, Student Attitudes, Student Motivation, Achievement Tests
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