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Chorng-Shiuh Koong; Chih-Hung Chen; Yu-Tzu Chen; Gwo-Haur Hwang – Journal of Computer Assisted Learning, 2025
Background: Rhythm is the fundamental element of music and one of the indispensable aspects of training in music education, making it highly valued. However, due to the limitations of teaching hours and the large number of students in each class, it is difficult to foster the rhythm ability of elementary school students. Objectives: Hence, this…
Descriptors: Music Education, Telecommunications, Handheld Devices, Teaching Methods
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Damira Belessova; Almira Ibashova; Aziza Zhidebayeva; Guldana Shaimerdenova; Venera Nakhipova – Open Education Studies, 2024
This study aimed to investigate the impact of the Scratch programming environment on student engagement and academic performance in primary informatics education. The research was conducted over three academic years (2020-2023) in educational organizations (ADAN and Navoiy schools) involving 170 first and third-grade students. The Student…
Descriptors: Programming, Learner Engagement, Academic Achievement, Elementary School Students
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Zhong Zhengtao; Riyan Hidayat – Mathematics Teaching Research Journal, 2025
Incorporating technology into educational processes is increasingly necessary to address the complexities of contemporary learning environments. This study investigates the impact of Augmented Reality (AR) on the academic performance of third-grade students in the areas of graphs and geometry. A quasi-experimental design was employed, comparing a…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Mathematics Achievement
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Nancy Sharfun; Karl G. Jung – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2024
The switch to remote teaching and learning consequentially pushing educators in rapid adaptation of technology platforms has made it essential to build knowledge and understanding of how elementary teachers learn to use various technology tools to enhance student learning. For effective science instruction and sustaining student engagement,…
Descriptors: Flipped Classroom, Preservice Teachers, Elementary School Teachers, Coaching (Performance)
Carmen King Binford – ProQuest LLC, 2024
School districts are employing instructional technology coaches more frequently to support teachers in adopting technology in their classroom instruction. However, many school districts still face challenges with technology adoption, raising concerns about the influence of instructional technology coaches on technology adoption. This case study…
Descriptors: Technology Integration, Grade 3, Grade 4, Grade 5
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Necla Dönmez Usta; Neslihan Ültay – Science Insights Education Frontiers, 2025
This study seeks to determine the pre-service science teachers' STEM self-efficacy beliefs, STEM awareness, and 21st century skills at the beginning and end of a technology-based project. 28 pre-service science teachers, all aged 20-24, were included in the study. They were the 3rd or 4th grade pre-service science teachers studying at 13…
Descriptors: STEM Education, Self Efficacy, 21st Century Skills, Preservice Teachers
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Hier, Bridget O.; MacKenzie, Connor K.; Ash, Tory L.; Maguire, Samantha C.; Nelson, Kaytlin A.; Helminen, Emily C.; Watts, Emily A.; Matsuba, Erin S. M.; Masters, Ellen C.; Finelli, Carly C.; Circe, Joshua J.; Hitchings, Taylor J.; Goldstein, Alec R.; Sullivan, William E. – Journal of Positive Behavior Interventions, 2024
This multiple-baseline design study examined the effects of the Good Behavior Game (GBG) on class-wide academic engagement in online general education classrooms. Teachers in three third- through fifth-grade classrooms in the state of New York implemented the GBG remotely during the COVID-19 pandemic. Treatment integrity was supported using…
Descriptors: Behavior Patterns, Games, Learner Engagement, Distance Education
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Firuzan Hilal Karabay; Can Mese – Asia Pacific Education Review, 2025
In the study, problem-solving educational software (ProSES) was developed to reduce the challenges and mistakes experienced by primary school third-grade students in mathematical problem solving and to provide scaffolding and hint support for teacher help for the students using mobile technologies. The study aimed to determine the impact of the…
Descriptors: Computer Software, Elementary School Students, Grade 3, Mathematics Instruction
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Sclafani, Chris – Networks: An Online Journal for Teacher Research, 2022
Community mapping can be an important tool for educators who aim to freely allow students to share their own connections and experiences. During community mapping, students identify areas within their own localities that matter to them, and engage in various literacy events centered on those places. Often, classes will study foreign lands and…
Descriptors: Maps, Teaching Methods, Literacy Education, Grade 3
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Muhammet Remzi Karaman; I?dris Göksu – International Journal of Technology in Education, 2024
In this research, we aimed to determine whether students' math achievements improved using ChatGPT, one of the chatbot tools, to prepare lesson plans in primary school math courses. The research was conducted with a pretest-posttest control group experimental design. The study comprises 39 third-grade students (experimental group = 24, control…
Descriptors: Artificial Intelligence, Natural Language Processing, Lesson Plans, Instructional Effectiveness
Ashley Megregian – ProQuest LLC, 2023
The purpose of this study was to evaluate the impact of technology integration on third grade social studies students' academic performance and their engagement with the content of map skills at Peony Elementary. The study took place during the Fall of 2022 with 14 third grade social studies students. There is low academic performance and a lack…
Descriptors: Technology Integration, Academic Achievement, Learner Engagement, Social Studies
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Shai Cohen; Libby Azaryahu; Orit Broza; Sara Hershkovitz; Esther Adi-Japha – International Journal for Technology in Mathematics Education, 2023
In this paper, we present a computerized tool developed specifically for a study that examined the development of creative thinking among third and fourth graders, following multidisciplinary instruction that combined mathematics and music. The computerized tool included closed and open questions. The closed questions allowed the students to…
Descriptors: Creative Thinking, Grade 3, Grade 4, Elementary School Students
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Christelle Fayad; Hayat Hokayem; Ihsan Ghazal – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2024
To foster students' meaningful learning of science, we designed and implemented a unit for five third-grade students that allowed them to understand Carbon Footprint (CF) in a public school in North Texas. The unit lasted seven weeks, where students identified the effects of distance traveled and packaging on the CF of certain consumable products.…
Descriptors: Mathematics Skills, Grade 3, Climate, Conservation (Environment)
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Dhvani Toprani; Marcela Borge – Journal of Computer Assisted Learning, 2025
Background: In this paper, we extend findings from previous iterations of a design-based project called ThinkerSpaces design studios that promotes human-centred design among children. ThinkerSpaces design studios is a play-based afterschool club that follows principles of embedded design by prioritising learner agency, exploration and ongoing…
Descriptors: Children, After School Programs, Play, Technology Uses in Education
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Frischemeier, Daniel – Mathematics Teacher: Learning and Teaching PK-12, 2022
In this article, the author presents a short teaching sequence to show how to introduce young students in grades 3 (ages 8-9) and 4 (ages 9-10) to using digital tools for exploring larger and multivariate data sets. The teacher guided the young students from creating bar graphs in small data sets on embodied cognition and enactive levels to…
Descriptors: Grade 3, Grade 4, Elementary School Students, Data Analysis
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