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Showing 1 to 15 of 26 results Save | Export
Eric C. Clinkscales – ProQuest LLC, 2023
Online technology in academia offers an opportunity to improve high school students' academic achievement and graduation status. The purpose of this quantitative comparative study was to determine if or to what extent a statistically significant difference exists in the graduation status of full-time online versus traditional high school students…
Descriptors: Electronic Learning, Conventional Instruction, High Schools, Technology Uses in Education
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Kenneth Silseth; Rolf Steier; Hans Christian Arnseth – International Journal of Computer-Supported Collaborative Learning, 2024
By adopting a situated and interactional approach, we explore students' immersive VR experiences as resources for collaborative meaning making and learning. We draw on data from a project in which teachers and researchers co-developed a learning design for upper secondary students involving immersive VR technology. In this learning design,…
Descriptors: Foreign Countries, Secondary School Students, Computer Simulation, Constructivism (Learning)
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Ai-Chu Elisha Ding – Journal of Research on Technology in Education, 2024
Multilingual learners (MLs) often struggle with science conceptual learning partly due to the abstractness of the concepts and the complexity of scientific texts. This study presents a case of a Virtual Reality (VR) enhanced science learning unit to support middle-school students' science conceptual learning. Using a transformative mixed methods…
Descriptors: Multilingualism, Science Education, Learning Processes, Computer Simulation
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Ai-Chu Elisha Ding; Kuo-Ting Tim Huang; Jessica DuBois; Huali Fu – Educational Technology Research and Development, 2024
Secondary science students still struggle to master scientific concepts and apply content-based knowledge. The instructional design behind the incorporation of innovative technology and the use of game-based learning (GBL) could be a key to increasing student acquisition of science knowledge. Using a mixed methods design, this study examined the…
Descriptors: Game Based Learning, Computer Simulation, Scaffolding (Teaching Technique), Student Motivation
Long He – ProQuest LLC, 2023
Achieving an in-depth understanding of unfamiliar science concepts has been found to be difficult when learners can not index science language to relevant sensorimotor experiences. Ongoing research in embodied cognition highlights the importance of relevant sensorimotor experiences in understanding and learning new information. Aiming to foster…
Descriptors: Computer Simulation, Learning Activities, Instructional Design, Instructional Effectiveness
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Rowsell, Jennifer – Journal of Adolescent & Adult Literacy, 2020
For literacy educators, there is a need to understand students' pathways into composition and mediate contemporary, multimodal compositional pathways with more academic ones. In an effort to mediate between middle and high school students' schooling and curricular demands and their everyday interests and investments in media and communicational…
Descriptors: Literacy Education, Middle School Students, High School Students, Writing (Composition)
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Smith, Blaine E.; Amgott, Natalie; Malova, Irina – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2022
This study examined 94 bilingual and emergent bilingual 10th grade students' perspectives on multimodal composing for academic purposes in their English Language Arts class. A social semiotics theoretical framework was employed to understand students' views of the affordances and constraints when composing three digital multimodal projects--a…
Descriptors: Bilingual Students, Language Arts, Grade 10, Intermode Differences
Ari Dolid – ProQuest LLC, 2021
Secondary English Language Arts teachers face classrooms with increasing linguistic and cultural diversity, yet privilege an approach to literacy associated with monolingual forms of English. Adherence to this ideological approach to teaching English reinforces conditions of White Supremacy. Simultaneously, the increasing presence of digital…
Descriptors: Literacy Education, Language Arts, Language Teachers, Digital Literacy
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Minttu Vänttinen; Leila Kääntä – Classroom Discourse, 2024
This study investigates the multimodal construction of blame attributions in peer interaction during digital tasks in English as a Foreign Language classrooms. Drawing on multimodal conversation analysis (CA), we examine how the force of blamings is manifested in and through the variety of resources used, and the role of digital devices in the…
Descriptors: Foreign Countries, Elementary School Students, Middle School Students, Grade 4
Safwa Abdul-Aziz – ProQuest LLC, 2024
Many students struggle with decoding and implementing feedback given to them on writing assignments. Researchers and instructors have used various technologies and strategies to improve students' uptake of feedback given on written assignments, one of which is a form of video feedback called screencasting. Research has been conducted on students'…
Descriptors: Visual Aids, Video Technology, Feedback (Response), Secondary School Teachers
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Canady, Fawn; Scott, Chyllis E.; Hicks, Troy – Journal of Language and Literacy Education, 2020
Tensions between high school writing curricula and students' lived literacies persist in spite of burgeoning research in multimodal composition. Drawn from the second iteration of a multi-year formative experiment, this narrative explores the dissonance stemming from the meeting of these two worlds in a project titled Digital Self Portrait. This…
Descriptors: Grade 10, High School Students, Writing Instruction, Electronic Publishing
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Guedes António Caetano; Milton Zaro – European Educational Researcher, 2018
The article addresses an exploratory study that took place in May and June of 2017 in the fourteen public secondary schools in Nampula city, north of Mozambique. The study aimed to understand how digital technologies as a whole are used in the teaching and learning process of Nampula city secondary schools. In order to collect data in schools, it…
Descriptors: Foreign Countries, Secondary School Teachers, Technology Uses in Education, Learning Modalities
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Zhang, Lechen; Nouri, Jalal – International Association for Development of the Information Society, 2018
Due to the increased popularity of tablets in schools, this systematic review examines the literature on tablet-mediated learning attempting to identify how tablets support the emergence of new teaching and learning practices as well as the transformation of existing ones in primary and secondary schools. 39 studies were selected using predefined…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Technology Uses in Education
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Emily Howell – English Teaching: Practice and Critique, 2018
Purpose: This study was conducted in ninth- and tenth-grade classrooms with the goal of studying effective scaffolding for improving argumentative writing, both conventional and digital/multimodal. Design/methodology/approach: The author conducted a formative experiment in two high-school classrooms to study ways teachers integrated forms of…
Descriptors: Scaffolding (Teaching Technique), Multimedia Instruction, Intermode Differences, Learning Modalities
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Pellerin, Martine – Journal of Interactive Learning Research, 2018
This article examines the complexity of the affordances that mobile technologies offer in the K-12 educational context. It builds on an ecological perspective (Mercer, 2012; van Lier, 2008) informed by theories of dynamic systems and complexity (Larsen-Freeman & Cameron, 2008) to explore the concept of affordance as a complex and dynamic…
Descriptors: Affordances, Handheld Devices, Technology Uses in Education, Learner Engagement
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