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Mads Paludan Goddiksen; Mikkel Willum Johansen; Anna Catharina Vieira Armond; Mateja Centa; Christine Clavien; Eugenijus Gefenas; Nóra Kovács; Marcus Tang Merit; I. Anna S. Olsson; Margarita Poškute; Júlio Borlido Santos; Rita Santos; Vojko Strahovnik; Orsolya Varga; P. J. Wall; Peter Sandøe; Thomas Bøker Lund – International Journal for Educational Integrity, 2024
Text-matching software (TMS) is a standard part of efforts to prevent and detect plagiarism in upper secondary and higher education. While there are many studies on the potential benefits of using this technology, few studies look into potential unintended side effects. These side effects include students worrying about being accused of plagiarism…
Descriptors: Computer Software, Secondary School Students, Bachelors Degrees, Undergraduate Students
Rasoul Bakhtiari; Farhad Seraji; Mohammadreza Farrokhnia; Zahra Habibzadeh; Omid Noroozi – Educational Technology Research and Development, 2025
This systematic review, utilizing the PRISMA framework, analyzes 248 international and 143 Iranian articles to provide an overview of studies on games in education. It examines five key themes: common terminology, methodology, type of study, variables studied, and technologies used, presenting findings in the same order of priority.…
Descriptors: Foreign Countries, International Education, Game Based Learning, Comparative Education
Mikkel Godsk; Pernille Risør Elving – Journal of Interactive Learning Research, 2024
The article provides an answer to the question: 'How can ChatGPT be used as an educational technology for learning?' by identifying its educational benefits and downsides for teaching and learning as seen from the educators' perspective. To answer this question a mixed methods case study was carried out in the context of two workshops involving a…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Learning Processes
Yu, Qing; Yu, Kun – Journal of Educational Computing Research, 2023
Body movements are regarded as part of the learning process. With the evolution of motion-sensing technology (MST) (e.g., Kinect, Xtion Pro, and Leap Motion), educational researchers try to explore the effect of MST on learning. However, the effect of MST on learning performance is still unclear. This is the first meta-analysis that aims to…
Descriptors: Human Body, Motion, Information Technology, Computer Software
Kobayashi, Rika; Goumans, Theodorus P. M.; Carstensen, N. Ole; Soini, Thomas M.; Marzari, Nicola; Timrov, Iurii; Ponce´, Samuel; Linscott, Edward B.; Sewell, Christopher J.; Pizzi, Giovanni; Ramirez, Francisco; Bercx, Marnik; Huber, Sebastiaan P.; Adorf, Carl S.; Talirz, Leopold – Journal of Chemical Education, 2021
The COVID-19 pandemic disrupted chemistry teaching practices globally as many courses were forced online, necessitating adaptation to the digital platform. The biggest impact was to the practical component of the chemistry curriculum--the so-called wet lab. Naively, it would be thought that computer-based teaching laboratories would have little…
Descriptors: COVID-19, Pandemics, Chemistry, Online Courses
Bamford, Anne – LEARNing Landscapes, 2017
In this interview, professor and researcher Anne Bamford describes how she initially became interested in virtual learning via cyberbullying, particularly how image manipulation affects young people's perceptions. Next, she discusses her European-wide study on "active 3D" in the classroom, which showed that the more control children took…
Descriptors: Educational Technology, Electronic Learning, Adolescent Attitudes, Foreign Countries
Portman, Daniel; Broido, Monica – Language Learning in Higher Education, 2019
Increasingly, professionally-oriented tertiary institutions are concerned with equipping their students with the English language skills needed in today's global professional world. The recently extended 2018 Common European Framework (CEFR) provides useful guidance to help institutions develop curricula to achieve this goal. This paper describes…
Descriptors: Guidelines, Rating Scales, English (Second Language), Second Language Learning
Bulman, George; Fairlie, Robert W. – National Bureau of Economic Research, 2016
A substantial amount of money is spent on technology by schools, families and policymakers with the hope of improving educational outcomes. This paper explores the theoretical and empirical literature on the impacts of technology on educational outcomes. The literature focuses on two primary contexts in which technology may be used for educational…
Descriptors: Educational Technology, Technology Uses in Education, Computer Software, Internet
Huang, Ronghuai, Ed.; Kinshuk, Ed.; Chen, Nian-Shing, Ed. – Lecture Notes in Educational Technology, 2014
The book addresses the main issues concerned with the new development of learning processes, innovative pedagogical changes, the effects of new technologies on education, future learning content, which aims to gather the newest concepts, research and best practices on the frontiers of technology enhanced learning from the aspects of learning,…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Computer Software