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Stefan Küchemann; Karina E. Avila; Yavuz Dinc; Chiara Hortmann; Natalia Revenga; Verena Ruf; Niklas Stausberg; Steffen Steinert; Frank Fischer; Martin Fischer; Enkelejda Kasneci; Gjergji Kasneci; Thomas Kuhr; Gitta Kutyniok; Sarah Malone; Michael Sailer; Albrecht Schmidt; Matthias Stadler; Jochen Weller; Jochen Kuhn – npj Science of Learning, 2025
Recently, the option to use large language models as a middleware connecting various AI tools and other large language models led to the development of so-called large multimodal foundation models, which have the power to process spoken text, music, images and videos. In this overview, we explain a new set of opportunities and challenges that…
Descriptors: Artificial Intelligence, Technology Uses in Education, Models, Intermode Differences
Caitlin E. Smith Sockbeson – Management Teaching Review, 2024
Throughout the COVID-19 pandemic, faculty have had to restructure classes to new formats, and expectations of flexibility may remain if and when the pandemic subsides. Quizizz[TM] is an online platform for quizzing and interactive lessons suitable for in-person, online, and hybrid/hyflex classes. Quizizz, which is available for free or with an…
Descriptors: Tests, Internet, Learner Engagement, Learning Modalities
Taub, Michelle; Azevedo, Roger – New Directions for Teaching and Learning, 2023
The goal of this chapter is to propose a cyclical process of how teachers can use multimodal multichannel data of cognitive, affective, metacognitive, motivational, and social processes to assist with the understanding of their own and their students' self-regulated learning (SRL), and their subsequent instructional decision making. What…
Descriptors: Independent Study, Learning Processes, Instructional Design, Decision Making
Chenghao Wang; Xueyun Li – International Journal of Computer-Assisted Language Learning and Teaching, 2025
D-ID Creative Reality Studio (D-ID) is a platform for creating Artificial Intelligence (AI) presenter (digital human) videos, translating videos, and designing conversational agents. D-ID seamlessly integrates deep-learning face animation technology, large language models (LLMs), natural language processing (NLP), and speech synthesis and…
Descriptors: Artificial Intelligence, Design, Video Technology, Animation
Paloma Sepulveda-Parrini; Paloma Valdivia-Vizarreta; Pilar Pineda-Herrero – Teaching in Higher Education, 2025
In this Point of Departure, we will present six key concepts, grouped into the following three dimensions which are salient for incorporating a cyberfeminist perspective into online higher education: Critical technologies (Platform capitalism and Digital gender gaps), Gendered gazes (Digital gender-based violence and Safer spaces) and…
Descriptors: Higher Education, Educational Quality, Electronic Learning, Internet
Rowsell, Jennifer – Journal of Adolescent & Adult Literacy, 2020
For literacy educators, there is a need to understand students' pathways into composition and mediate contemporary, multimodal compositional pathways with more academic ones. In an effort to mediate between middle and high school students' schooling and curricular demands and their everyday interests and investments in media and communicational…
Descriptors: Literacy Education, Middle School Students, High School Students, Writing (Composition)
Banks, Rebecca; Porchia, Starian; McCallum, Jasmine; Schiner, Nick – Childhood Education, 2023
In the wake of all that educators are navigating these days, they've proven to be not only resilient, but also innovative. They continue intentionally finding new and exciting ways to create powerful learning opportunities for all students. Reinvent the Classroom, an initiative by Digital Promise, HP, Microsoft, and Intel, supports, celebrates,…
Descriptors: Educational Innovation, Educational Technology, Technology Uses in Education, Writing (Composition)
Ross, Jen; Curwood, Jen Scott; Bell, Amani – E-Learning and Digital Media, 2020
Higher education institutions increasingly expect students to work effectively and critically with multiple modes, semiotic resources and digital tools. However, assessment practices are often insufficient to capture how multimodal artefacts represent disciplinary knowledge in complex ways. This study explores and theorises the design and…
Descriptors: Student Evaluation, Evaluation Methods, Learning Modalities, Educational Technology
Rusen Meylani; Gary G. Bitter – International Society for Technology, Education, and Science, 2023
The "App-Generation" the present student population that grew up in a world of digital technology and mobile apps faces obstacles explored in this article. It explores their traits, such as multitasking, limited attention spans, and technology fluency, and how these affect their involvement in and experiences with learning. The article…
Descriptors: Academic Achievement, High Achievement, Individual Characteristics, Student Projects
Rao, Kavita; Torres, Caroline; Smith, Sean J. – Journal of Special Education Technology, 2021
In online and blended learning environments, students may experience learning barriers that are more pronounced than in the traditional classroom. When designing online instruction, teachers can use digital tools along with instructional strategies to reduce those barriers. Digital tools have various instructional and assistive features, which can…
Descriptors: Educational Technology, Technology Uses in Education, Students with Disabilities, Online Courses
Oskoz, Ana; Elola, Idoia – CALICO Journal, 2016
This article provides an overview of how digital stories (DSs)--storylines that integrate text, images, and sound--have been used in second-language (L2) contexts. The article first reviews the methodical and planned, albeit non-linear, steps required for successful implementation of DSs in the L2 classroom and then assesses the observed…
Descriptors: Story Telling, Educational Technology, Technology Uses in Education, Program Implementation
Dunbar, Laura – General Music Today, 2016
Technology is constantly changing, and it can be challenging to move beyond the "bells and whistles" of a new app or piece of software to confirm worthiness for classroom use. This article explores the balance point between technology use and more traditional modalities in the music classroom.
Descriptors: Music, Music Education, Technology Uses in Education, Learning Modalities
Longo, Christopher M. – Middle School Journal, 2016
Educators need to delve further into effective ways to spark student interest, motivation, and curiosity both in the middle school classroom and in the online environment. A thoughtfully crafted blended learning process, infused with inquiry learning, can provide students with opportunities to collaborate, think critically, and pose questions,…
Descriptors: Inquiry, Science Instruction, Secondary School Science, Middle School Teachers
Oldakowski, Tim – InSight: A Journal of Scholarly Teaching, 2014
In education the linguistic is the mode most commonly assessed because it is important for students to write clear, complex pieces to show their understanding of content. However, in worlds outside of classrooms additional modes, such as visual, aural, and digital are often used to convey messages. This article demonstrates the value of multimodal…
Descriptors: Multiple Literacies, Learning Modalities, Intermode Differences, Adolescent Literature
Dusenberry, Lisa; Hutter, Liz; Robinson, Joy – Journal of Technical Writing and Communication, 2015
This article establishes traits of adaptable communicators in the 21st century, explains why adaptability should be a goal of technical communication educators, and shows how multimodal pedagogy supports adaptability. Three examples of scalable, multimodal assignments (infographics, research interviews, and software demonstrations) that evidence…
Descriptors: Communication Strategies, Technical Writing, Learning Modalities, Teaching Methods
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