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Wenxue Yan; Minhua Ma – Journal of Educational Multimedia and Hypermedia, 2023
Despite a large number of augmented reality (AR) picture books available on the market, their quality varies. The aim of this study is to analyse AR picture books' features, benefits and drawbacks through a review of academic literature and award-winning commercial works on the subject and to provide insight into future trends. Our approach has…
Descriptors: Computer Simulation, Picture Books, Educational Technology, Technology Uses in Education
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Todd Cherner; David Russo – Journal of Educational Multimedia and Hypermedia, 2022
Creation-based augmented reality platforms (CB-ARPs) are an emerging technology that allows users to design, develop, and deliver content in the form of augmented reality without having to code. Though researchers have found AR to be motivational and engaging to students, they are only beginning to determine if it results in higher levels of…
Descriptors: Computer Simulation, Technology Uses in Education, Technology Integration, Learner Engagement
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Christensen, Rhonda; Knezek, Gerald – Journal of Educational Multimedia and Hypermedia, 2020
Using innovative technologies to study Mars and the sun and other stars is one way to engage learners in learning more about our solar system and how it impacts us on a daily basis. The focus of this paper is to highlight several innovative technologies such as augmented reality and virtual reality that are easily accessible by educators and…
Descriptors: Astronomy, Technology Uses in Education, Learner Engagement, Instructional Innovation
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Muršic, Sara – Journal of Educational Multimedia and Hypermedia, 2020
While there is a growing body of research on affordances and benefits of integrating augmented reality (AR) technology in education, barriers to engagement (often misinterpreted as negative results) can sometimes be overlooked and unpublished. Based on observation and reflections on 6 conducted classroom sessions, together with the interview…
Descriptors: Educational Technology, Technology Uses in Education, Cooperative Learning, Barriers
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Connell, Michael; Abramovich, Sergei – Journal of Educational Multimedia and Hypermedia, 2016
Today technology allows for the utilization of new classes of mathematical objects which are themselves subject to new modes of student interaction. A series of notable examples may be found in the National Library of Virtual Manipulatives. These virtual manipulatives draw much of their power from their physical embodiment in the form of hand-on…
Descriptors: Technology Uses in Education, Elementary School Mathematics, Computer Simulation, Manipulative Materials