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Taljaard, Johann – Journal of Learning Design, 2016
This article reviews the literature on multi-sensory technology and, in particular, looks at answering the question: "What multi-sensory technologies are available to use in a science, technology, engineering, arts and mathematics (STEAM) classroom, and do they affect student engagement and learning outcomes?" Here engagement is defined…
Descriptors: STEM Education, Art Education, Multisensory Learning, Technology Uses in Education
Ferry, Brian; Kervin, Lisa; Cambourne, Brian; Turbill, Jan; Hedberg, John; Jonassen, David – Journal of Learning Design, 2005
This paper reports on the design of an on-line simulation that enhanced preservice teacher practicum experience in the important area of literacy teaching. Research with more than 200 users of the simulation showed that it developed pre-service teacher understanding of complex classroom situations associated with the teaching of literacy by giving…
Descriptors: Teaching Methods, Computer Simulation, Educational Technology, Preservice Teacher Education