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Showing all 10 results Save | Export
Andrea Armour Trudeau – ProQuest LLC, 2024
With virtual reality (VR) tools becoming increasingly prevalent in K-12 schools today, educators now possess the means to transport students to digitally simulated times and places without ever leaving the classroom. However, current application of this experiential technology is in its nascent stage and subsequent research is often limited to…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Grade 7
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Bressler, Denise; Annetta, Leonard; Johnson, Ashley; Dunekack, Alexis; Tutwiler, M. Shane – Journal of Interactive Learning Research, 2023
This purpose of this study was to explore changes in science and reading interest among a diverse group of 5th grade science students who used a mixed reality reading experience, with a specific focus on the experience of low-fluency readers. This study involved pre-post measures and post-interviews with 15 fifth grade students. The intervention…
Descriptors: Computer Simulation, Science Education, Content Area Reading, Reading Fluency
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Dirin, Amir – Turkish Online Journal of Educational Technology - TOJET, 2020
Contemporary technological advancements, such as augmented reality and virtual reality, have extended smartphones' capabilities further than ever before. These devices are especially popular among students for performing their educational activities. However, students are skeptical or hesitant to try new technologies for various physical and…
Descriptors: Student Attitudes, Schemata (Cognition), Computer Simulation, Telecommunications
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Kruk, Mariusz – Computer Assisted Language Learning, 2022
The first part of the paper offers the characteristics of the affective variables of willingness to communicate, motivation, language anxiety and boredom as located within the framework of the complex dynamic systems. The second part aims to discuss the results of a study intended to examine the effect of "Second Life" on two English…
Descriptors: Student Attitudes, Communication (Thought Transfer), Student Motivation, Attention Control
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Boda, Phillip A.; Brown, Bryan – Journal of Research in Science Teaching, 2020
The development of three-dimensional learning among all K-12 student demographics remains a prominent goal for the field of science education. However, substantial research in science teacher education for urban populations showcases hurdles to overcome in order to achieve this goal, particularly for elementary teachers. Research shows that urban…
Descriptors: Scientific Attitudes, Elementary School Students, Student Attitudes, Urban Schools
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Sarioglu, Serhan; Girgin, Sönmez – Journal of Turkish Science Education, 2020
In this study, it was aimed to investigate the effect of virtual reality usage in science teaching on 100 students attending 6th grade in Orhaneli district of Bursa province in 2017-2018 academic year. The study was designed as an experimental model of quantitative research methods. The Cell Knowledge Test developed by the researcher in the…
Descriptors: Computer Simulation, Grade 6, Middle School Students, Science Education
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Vasiljevic, Jovica; Jovanov, Goran; Radovanovic, Radovan; Jovanov, Nemanja; Vranjes, Djordje – International Association for Development of the Information Society, 2018
Many studies have been conducted focusing on the use of virtual simulators in training in various scenarios, ranging from life and threats to situations in recreational activities. This study follows the direction of the discussion on the use of some virtual simulators that can be successfully exploited in the activities of training of drivers…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Video Technology
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Hsu, Wei-Che; Tseng, Ching-Mei; Kang, Shih-Chung – Educational Technology & Society, 2018
Taiwan has long been categorized as a country suffering from water shortages. The acquisition of knowledge and development of the concept of water conservation, and the development water conservation habits, are considered a civic responsibility of the citizens. The purpose of the present study was to utilize an immersive virtual environment…
Descriptors: Foreign Countries, Water, Conservation (Environment), Educational Technology
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Kampf, Ronit – Universal Journal of Educational Research, 2016
Two cross-national experimental studies examined the effects of PeaceMaker and Global Conflicts on knowledge acquisition and attitude change regarding the Israeli-Palestinian conflict. PeaceMaker and Global Conflicts are role-playing computerized simulations of this conflict. 248 undergraduate students from Turkey, Israel, Palestine and the US…
Descriptors: Conflict, Computer Simulation, Simulated Environment, Educational Technology
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Brown, James G. – Social Education, 2007
The "Darfur is Dying" website was the winning entry of a contest called Darfur Digital Activist, launched by MTV's 24-hour college network (mtvU). The site describes the winning game as "a narrative-based simulation where the user negotiates forces that threaten the survival of his or her refugee camp. It offers a faint glimpse of what it is like…
Descriptors: Death, Primary Sources, Technology Uses in Education, Computer Simulation