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Victoria L. Lowell; Weijian Yan – TechTrends: Linking Research and Practice to Improve Learning, 2024
Virtual reality (VR) in education has tremendous potential in providing immersive and interactive experiences for students. Immersive virtual reality (IVR) technologies and IVR learning experiences have been increasingly used in education settings to support a variety of instructional methods and outcomes by providing experiential and authentic…
Descriptors: Systems Approach, Instructional Design, Computer Simulation, Learning Experience
Whitewolf, Elizabeth – ProQuest LLC, 2022
In response to the maker movement, administrators are adding 3D printers, laser cutters, vinyl cutters, and other computer-controlled machinery into school-based makerspaces at a rapid rate. These digital fabrication tools can potentially engage students in hands-on learning across all subject areas. However, adding these extra tools into schools…
Descriptors: Technology Uses in Education, Computer Peripherals, Printing, Manufacturing
Shiyan Jiang; Jeanne McClure; Hongjing Mao; Jiahui Chen; Yunshu Liu; Yang Zhang – Journal of Chemical Education, 2024
Artificial intelligence (AI) is rapidly transforming our world, making it imperative to educate the next generation about both the potential benefits and the challenges associated with AI. This study presents a cross-disciplinary curriculum that connects AI and chemistry disciplines in the high school classroom. Particularly, we leverage machine…
Descriptors: Chemistry, Secondary School Curriculum, Science Instruction, Artificial Intelligence
LueCrecy Ragan – ProQuest LLC, 2024
Technology use, education technology, and innovations continue to grow in the 21st century. Information is abundant, and it can be challenging to process and decipher. Students are deficient in critical thinking and experience negative effects from the overuse of technology. Liberal education philosophy focuses on building critical thinking and…
Descriptors: Technology Uses in Education, Liberal Arts, Phenomenology, Critical Thinking
Yildirim, Denizer; Çirali Sarica, Hatice; Usluel, Yasemin – Education and Information Technologies, 2022
This study aims to implement an exemplary instructional design-based ICT integration to allow students to acquire both course achievement and knowledge society skills. The research used the case study method. The participants consist of 30 students, who attend the course of Science and Technology at the 7th grade level in a state school, along…
Descriptors: Instructional Design, Information Technology, Technology Integration, Secondary School Science
Valeria Aloizou; Stavey Linardatou; Michael Boloudakis; Symeon Retalis – British Journal of Educational Technology, 2025
Incorporating immersive technologies in education has become increasingly popular due to their ability to facilitate active learning and engage students in the acquisition of concepts and skills. One form of immersive technology includes educational games that incorporate movement interaction, allowing children to engage with in-game elements by…
Descriptors: Kindergarten, Core Curriculum, Classroom Environment, Movement Education
Yang, Dazhi; Baldwin, Sally J. – International Journal of Technology in Education and Science, 2020
This paper provides the first review and illustration of technology-use strategies for supporting student learning in different integrated science, technology, engineering, and mathematics (STEM) learning environments. An integrated STEM learning environment may focus on integrating and learning science and mathematics or integrating and learning…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, STEM Education
Lee, Carole K.; Shea, Marilyn – Journal of Research on Technology in Education, 2020
This research was conducted on two groups of pre-service elementary teachers (PSETs) (N = 38) in a pre/post within-subjects design. Participants were asked to critique, create, and evaluate the use of virtual reality (VR) classroom applications during a three-stage intervention. Pre/post questionnaires assessed the change in attitudes toward using…
Descriptors: Computer Simulation, Preservice Teachers, Elementary Schools, Science Instruction
Neokleous, Georgios – Research-publishing.net, 2019
This qualitative study provides baseline data on young learner attitudes towards the use of technology in primary schools. Through individual interviews, the students highlighted the importance of its application and acknowledged its potential in the education process. The benefits that they put forward are grouped into four categories:…
Descriptors: Foreign Countries, Elementary School Students, Educational Technology, Technology Uses in Education
Becker, Samantha Adams; Brown, Malcolm; Dahlstrom, Eden; Davis, Annie; DePaul, Kristi; Diaz, Veronica; Pomerantz, Jeffrey – EDUCAUSE, 2018
What is on the five-year horizon for higher education institutions? Which trends and technology developments will drive educational change? What are the critical challenges and how can we strategize solutions? These questions regarding technology adoption and educational change steered the discussions of 71 experts to produce this report. Six key…
Descriptors: Higher Education, Technology Integration, Educational Technology, Technology Uses in Education