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Jr Emerson Rogério de Oliveira; Adriano Pasqualotti – Interactive Learning Environments, 2024
E-learning is the direct result of the integration between technology and education. The lifelong learning process for older people should consider employing e-learning activities. The objective of this work was to identify the pedagogical processes involved in e-learning activities in learning environments used by elderly people. The literature…
Descriptors: Older Adults, Electronic Learning, Technology Uses in Education, Access to Education
Sanal Kumar T. S.; R. Thandeeswaran – Education and Information Technologies, 2024
The COVID-19 pandemic has forced a significant increase in the utilization of video-based e-learning platforms for programming education. These platforms never considered the essential attributes of student characteristics and learning preferences while designing such a problematic subject having high dropout and failure rates. The traditional…
Descriptors: Blended Learning, Electronic Learning, Higher Education, Programming
Joy, Jeevamol; Renumol, V. G. – International Journal of Learning Technology, 2021
In the e-learning domain, content recommender systems had evolved to recommend relevant learning contents based on the learner preferences. One of the significant drawbacks of content recommenders in the e-learning domain is the new user cold-start problem. The objective of this study is to propose a recommendation model for addressing the…
Descriptors: Cognitive Style, Electronic Learning, Metadata, Integrated Learning Systems
Mamon Saleem Alzboun; Niveen Z. Halalsheh; Feras Mahmoud Alslaiti; Hanadi Aldreabi; Nisreen Kareem Salama Dahdoul – International Journal of Education in Mathematics, Science and Technology, 2023
This study aimed at examining the effect of using digital educational content designed by learning style (audio, visual, or kinesthetic) on the academic achievement and motivation towards learning among students of the Life Skills subject at Al al-Bayt University during COVID-19. The study sample consisted of two groups chosen randomly; one was…
Descriptors: Electronic Learning, Cognitive Style, Academic Achievement, Student Motivation
Yu, Eunjyu – Journal of Educators Online, 2023
Artificial intelligence (AI) is increasingly being used as a cost-effective assistant to human instructors to generate performance feedback for online learners. This study found that AI-generated feedback had a positive impact on students' writing practice in an online learning space. Underperforming students stated that they wanted AI to further…
Descriptors: Artificial Intelligence, Feedback (Response), Electronic Learning, Cognitive Style
Ucar, Dilara; Yilmaz, Serkan – Journal of Baltic Science Education, 2023
E-learning is becoming more popular than conventional teaching methods, particularly in science education. The use of e-learning has increased worldwide, especially after the COVID-19 pandemic. Today, students' e-learning styles have gained even more importance. The participants of this survey, which aimed to examine e-learning styles for selected…
Descriptors: Preservice Teachers, Electronic Learning, Student Characteristics, Foreign Countries
Duong Huu Tong; Tien-Trung Nguyen; Bui Phuong Uyen; Lu Kim Ngan – Contemporary Educational Technology, 2023
Mobile learning (m-learning) is a crucial educational technology for teacher education due to its significant benefits and the development of mobile technology. This study's objective is to conduct a systematic review and present a recent synthesis of the m-learning literature from 2018 to 2023 in teacher education relating to subject publication…
Descriptors: Electronic Learning, Preservice Teacher Education, Preservice Teachers, Research Methodology
Chen, Chia-Chen; Huang, Po-Hao – Interactive Learning Environments, 2023
In order to explore whether STEAM education in combination with elementary school curriculums can help students' learning performance, this study developed a digital learning system. This digital learning system combined STEAM concepts with elements of gamebased learning. This study developed the curriculum content based on the unit of…
Descriptors: Art Education, STEM Education, Electronic Learning, Handheld Devices
Michele Haiken – National Council of Teachers of English, 2024
Unlock the power of personalized reading with practical strategies and easy-to-use ideas to engage students in the digital age. In the first edition of this book, the authors identified ways for working with four different types of readers--struggling readers, reluctant readers, English learners, and advanced readers--using technology to…
Descriptors: Reading Instruction, Individualized Instruction, Electronic Learning, Teaching Methods
Anna Y. Q. Huang; Jei Wei Chang; Albert C. M. Yang; Hiroaki Ogata; Shun Ting Li; Ruo Xuan Yen; Stephen J. H. Yang – Educational Technology & Society, 2023
To improve students' learning performance through review learning activities, we developed a personalized intervention tutoring approach that leverages learning analysis based on artificial intelligence. The proposed intervention first uses text-processing artificial intelligence technologies, namely bidirectional encoder representations from…
Descriptors: Academic Achievement, Tutoring, Artificial Intelligence, Individualized Instruction
Tacgin, Zeynep – Educational Media International, 2020
This research investigates the learning progress and bottlenecks of students during learning via an immersive virtual reality environment. At the planning stage of this action research, an immersive virtual reality learning environment -- myVOR- was designed and developed to teach concepts and procedures. myVOR was developed using the Unity game…
Descriptors: Computer Simulation, Simulated Environment, Electronic Learning, Learning Processes
Lin, Yong-Teng; Chen, Chih-Ming – Interactive Learning Environments, 2019
Online video-based learning has been increasingly used in educational settings. However, students usually do not have enough cognitive capacity and metacognition skills to diagnose and record their attention status during learning tasks by themselves. This study thus presents an attention-based video lecture review mechanism (AVLRM) that can…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Attention
Qudah, Dean – ProQuest LLC, 2017
The increased prevalence of Massive Open Online Courses (MOOCs) offered by top-tier colleges, institutions, and universities has altered the typical educational experience, and has made professors, educators, policy-makers, and researchers examine how these courses can be adopted and used best. MOOCs provide full open-access to recorded lectures,…
Descriptors: Online Courses, Electronic Learning, Arabs, Foreign Countries
Abdul Razak, Muhammad Razuan; Mohamad Ali, Ahmad Zamzuri – Turkish Online Journal of Distance Education, 2016
The literature review indicates that the benefit of screencast as an instructional media has not clearly proved effective for all categories of students. This is due to the individual differences in processing the information. Inadequate screencast design will cause strain to students' cognitive process which might impede learning. This…
Descriptors: Technology Uses in Education, Educational Technology, Tutorial Programs, Computer Mediated Communication
Al-Omari, Mohammad; Carter, Jenny; Chiclana, Francisco – International Journal of Information and Learning Technology, 2016
Purpose: The purpose of this paper is to identify a framework to support adaptivity in e-learning environments. The framework reflects a novel hybrid approach incorporating the concept of the event-condition-action (ECA) model and intelligent agents. Moreover, a system prototype is developed reflecting the hybrid approach to supporting adaptivity…
Descriptors: Electronic Learning, Integrated Learning Systems, Online Courses, Cognitive Style