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Ruofei Zhang; Di Zou; Gary Cheng – Interactive Learning Environments, 2024
The application and investigation of various virtual world experiences in language learning have been on the rise. However, mixed reality (MR) has received limited attention due to its ambiguous concepts, unclear affordances, and insufficient incorporation of theoretical frameworks. To promote the investigation and implementation of MR-enhanced…
Descriptors: Language Acquisition, Computer Simulation, Technology Uses in Education, Personal Autonomy
Jennifer D. LaVanchy – ProQuest LLC, 2024
With a recent interest in virtual reality, educators have begun to explore how using technology can mitigate feelings of Foreign Language Anxiety, or FLA. For this dissertation, the author has co-created a virtual reality conversation scenario to test with novice and intermediate-level Spanish students at the University of Wyoming. The research…
Descriptors: Computer Simulation, Second Language Learning, Anxiety, Technology Uses in Education
Domenic DeSocio – Unterrichtspraxis/Teaching German, 2024
Immersive virtual reality (iVR) is a novel form of computer technology that promises to transform not only the delivery of language and cultural instruction but also how students produce language. The existing, yet limited, scholarship on the applications of iVR in the language classroom suggests affective and cultural benefits (e.g., increased…
Descriptors: Computer Simulation, Technology Uses in Education, Teaching Methods, Second Language Learning
A. Asrizal; Rose Amnah; Aprina Maharani Zan; Hidayati Hidayati; Helma Helma; N. Annisa – International Journal of Education in Mathematics, Science and Technology, 2024
In the midst of the dynamics of globalization and the industrial revolution 4.0, the 21st century education is increasingly evident in equipping the younger generation with relevant and adaptive skills. These skills include critical thinking skills, creativity, collaboration, and effective communication. In an effort to improve the quality of…
Descriptors: STEM Education, Computer Simulation, Educational Innovation, Learning Processes
Bourina, Helena V.; Dunaeva, Larisa A. – Journal of Education, 2023
The process of mastering a foreign language at a Russian university is carried out in a specially organized linguodidactic environment, which implies a methodical system created in accordance with peculiarities of a natural linguocultural society. This system combines components of effective teaching and methods of pedagogical management ensuring…
Descriptors: Computer Simulation, Second Language Instruction, Foreign Countries, College Students
Chi-Jen Lin; Husni Mubarok; Rakha Ramadhana A.B.; Samuel Gasperius; Chia-Ying Liu; Salisa Sawettanun; Kantapat Meesomyut; Ling-Rong Zheng – Interactive Learning Environments, 2024
This systematic review aimed to investigate the role of technology as a solution in Speech-Language Pathology (SLP). A total of 49 articles published between 2004 and 2023 were examined to gather information on general aspects, methodology, technology implementation, learning outcomes, and limitations and solutions related to technology-enhanced…
Descriptors: Educational Trends, Technology Uses in Education, Learning Strategies, Speech Language Pathology
Sahika Simsek Çetinkaya; Gülçin Gümüs Çalis; Serife Kibris; Mehmet Topal – Interactive Learning Environments, 2024
This study aimed to determine the effectiveness of two simulation types used for family planning consultation of midwifery students and to compare these methods. This study was conducted at a university in Kastamonu, Turkey, in 2020-2021. The sample of the study was 90 midwifery students. The family planning skill training and communication skills…
Descriptors: Computer Simulation, Technology Uses in Education, Family Planning, Obstetrics
Amarpreet Singh Gill; Derek Irwin; Pinzhuang Long; Linjing Sun; Dave Towey; Wanling Yu; Yanhui Zhang; Yaxin Zheng – Interactive Technology and Smart Education, 2025
Purpose: This study aims to examine the effects on student motivation and perception of technological interventions within undergraduate mechanical engineering and product design and manufacture programs at a Sino-foreign international university. The authors use an augmented reality game application within a class on Design for Manufacturing and…
Descriptors: Computer Simulation, Technology Uses in Education, Game Based Learning, Student Motivation
Dora Kourkoulou, Editor; Anastasia-Olga Tzirides, Editor; Bill Cope, Editor; Mary Kalantzis, Editor – Springer, 2024
"Trust and Inclusion in AI-Mediated Education: Where Human Learning Meets Learning Machines" is a resource for researchers and practitioners in a field where the mainstreaming of AI technologies, and their increased capacities for deception, have produced confusion and fear. Identifying theoretical frameworks and practices in teaching…
Descriptors: Trust (Psychology), Inclusion, Artificial Intelligence, Technology Uses in Education
Adam Carreon; Sean J. Smith; Bruce Frey; Amber Rowland; Maggie Mosher – Journal of Research on Technology in Education, 2024
Virtual reality (VR) has evolved to include non-immersive to fully-immersive experiences for the classroom. This study seeks to understand the potential effects VR may offer, specifically characteristics associated with how a student experiences a VR intervention and the effects of using a VR device for learning. A group experimental design was…
Descriptors: Computer Simulation, Simulation, Comparative Analysis, Interpersonal Competence
Alice Gruber; Manuela Wagner – Intercultural Communication Education, 2024
Intercultural dialogue is an essential component of intercultural citizenship, i.e., students' ability to address complex societal issues. With more interconnected problems comes an increased need for students to communicate and collaborate with people from differing backgrounds. This pilot study combined the framework of Intercultural Citizenship…
Descriptors: Interdisciplinary Approach, Cultural Pluralism, Citizenship, Computer Simulation
Denise Romano – ProQuest LLC, 2022
This purpose of this multiple article dissertation was to explore clinical reasoning in Doctor of Physical Therapy (DPT) students using a computer-based simulation. The first article, is a systematic literature review, examining the use of technology-enhanced simulation in physical therapy (PT) education. Sixteen articles met the inclusion…
Descriptors: Physical Therapy, Allied Health Occupations Education, Doctoral Students, Computer Simulation
Davis, Alyssa; Linvill, Darren L.; Hodges, Larry F.; Da Costa, Albert Florencio; Lee, Alexzander – Communication Education, 2020
This exploratory study examines the role virtual reality can play in student speech practice for oral communication courses. The study focuses on situational communication apprehension of the virtual reality practice session in relation to students who practice face-to-face and the final grade of the subsequent speech. Test and control groups…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Communication Skills
Kelley, Michelle J.; Wenzel, Taylar – SRATE Journal, 2019
This article describes the collaborative journey of two elementary education instructors at a large metropolitan university in the Southeast Region of the United States as they transformed and developed an innovative, engaging, and meaningful assignment utilizing adult avatars in TeachLivE™ to simulate parent-teacher reading conferences. The…
Descriptors: Teaching Methods, Reading Instruction, Preservice Teachers, Elementary Education
Sezer, Baris; Sezer, Tufan Asli – Australasian Journal of Educational Technology, 2019
Virtual patient (VP) is a concept used in the teaching of communication skills, and like physical examinations and other professional skills, must be taught with utmost care. In Turkey, as VPs are yet to be used in medical training, the usual practice when teaching such skills is to use standardised patients (individuals pretending to be…
Descriptors: Simulated Environment, Computer Simulation, Communication Skills, Medical Education