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Siegle, Robert F.; Schroeder, Noah L.; Lane, H. Chad; Craig, Scotty D. – TechTrends: Linking Research and Practice to Improve Learning, 2023
Pedagogical agents are on-screen characters that help facilitate learning in a virtual or mixed-reality setting. The research on pedagogical agents has shifted focus since their creation, from understanding their underlying principles, identifying their potential roles and usage, and recently finetuning their design for applied practice. This…
Descriptors: Teaching Methods, Artificial Intelligence, Technology Uses in Education, Barriers
Chen Li; Yue Jiang; Peter H. F. Ng; Yixin Dai; Francis Cheung; Henry C. B. Chan; Ping Li – IEEE Transactions on Learning Technologies, 2024
Computer-supported collaborative learning aims to use information technologies to support collaborative knowledge construction by practicing the relevant pedagogical approaches, especially in the distance learning setting. The enabling technologies are fast advancing, and the need for solutions during the COVID-19 global pandemic led to the…
Descriptors: Computer Simulation, Computer Assisted Instruction, Cooperative Learning, Technology Uses in Education
Seongyong Lee; Jaeho Jeon; Hohsung Choe – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2025
Although Global Englishes (GE) research continues to grow in English language teaching (ELT), the role of technology in enhancing GE awareness remains underexplored. Addressing this gap, the study investigates the potential of English as a lingua franca (ELF) interactions with artificial intelligence (AI) chatbots in raising GE awareness. Using a…
Descriptors: Preservice Teacher Education, Preservice Teachers, English (Second Language), Global Approach
Virtual Reality in Language Learning: A Systematic Review and Implications for Research and Practice
Parmaxi, Antigoni – Interactive Learning Environments, 2023
The increasing popularity of Virtual Reality (VR) has provoked scholars' and educators' interest to explore its potential as a learning environment for various fields of education. Along this line, several literature reviews have analysed and synthesised the educational use of VR; however, scholar activity is lacking a recent review of VR on a…
Descriptors: Computer Simulation, Second Language Learning, Literature Reviews, Technology Uses in Education
Saw Fen Tan – Asian Association of Open Universities Journal, 2024
Purpose: This study aims to explore students' perceptions of the use of an artificial intelligence-generated content avatar (AIGC avatar) within a learning management system (LMS). Design/methodology/approach: This qualitative research involved seven postgraduate students. Data were collected through individual, in-depth interviews. The videos of…
Descriptors: Student Attitudes, Artificial Intelligence, Computer Simulation, Self Concept
Kaplan-Rakowski, Regina; Papin, Kevin; Hartwick, Peggy – CALICO Journal, 2023
Extended reality (XR) is rapidly gaining attention and popularity; however, scholars confuse what XR technologies are and how they can be applied in language education. This qualitative, exploratory study unveils language teachers' perceptions of XR, which is an umbrella term for virtual reality (VR), augmented reality (AR), and mixed reality…
Descriptors: Language Teachers, Teacher Attitudes, Computer Simulation, Computer Assisted Instruction
Fugui Duan – International Journal of Information and Communication Technology Education, 2024
With the rapid development of information technology, multimedia technology has gradually penetrated various fields, including physical education in colleges and universities. Traditional physical education teaching methods lack interaction, and it is difficult to ensure the durability and depth of the effect of teaching. In college physical…
Descriptors: Physical Education, Multimedia Materials, Technology Uses in Education, Teaching Methods
Diana Gaviria; Juan Arango; Alejandro Valencia-Arias; Lemy Bran-Piedrahita; Ángel Marcelo Rojas Coronel; Alejandra Romero Díaz – Cogent Education, 2024
The literature has identified a significant dropout of students at the transition from high school to higher education, especially in areas related to mathematics. Therefore, new didactic tools have been identified to help teachers in the process of knowledge transfer, as simulators are an increasingly popular tool in their integration into…
Descriptors: Foreign Countries, Undergraduate Students, Accounting, Mathematics Education
Battal, Ali; Tasdelen, Abdulkadir – Participatory Educational Research, 2023
The purpose of this study is to examine the publications conducted in education related to virtual worlds with the bibliometric analysis method. This study employed the appropriate keywords determined via digging the Web of Science database. A total of 2,978 publications meeting the criteria of the current study were examined. VOSviewer software…
Descriptors: Teaching Methods, Computer Simulation, Periodicals, Databases
Li, Kam Cheong; Wong, Billy Tak-Ming – Interactive Technology and Smart Education, 2022
Purpose: This paper aims to present a comprehensive review of the present state and trends of smart education research. It addresses the need to have a systematic review of smart education to depict its research landscape in view of the growing volume of related publications. Design/methodology/approach: A bibliometric analysis of publications on…
Descriptors: Electronic Learning, Artificial Intelligence, Technology Uses in Education, Bibliometrics
Marilyn Leask Ed.; Sarah Younie Ed. – Routledge, Taylor & Francis Group, 2024
This fully updated third edition of "Teaching and Learning with Technologies in the Primary School" introduces practising and student teachers to the range of ways in which technology can be used to support and extend teaching and learning opportunities in their classrooms. Newly expanded to include 50% brand new chapters reflecting the…
Descriptors: Educational Technology, Technology Integration, Technology Uses in Education, Elementary Education
Erin Riesland – ProQuest LLC, 2023
In the three papers that form this dissertation, I inquire about the future of learning (Ross, 2023) through a "postdigital" stance (Jandric, 2017) that I apply to place-based education (PBE) methods and practices (Sobel, 2005; Greenwood, 2008). I argue that a postdigital approach -- one that presupposes technology is "part" of…
Descriptors: Place Based Education, Technology Uses in Education, Culturally Relevant Education, Undergraduate Students
Qing Yu; Bao-min Li; Qi-yun Wang – Interactive Learning Environments, 2024
In recent years, 3D holographic technology (3DHT) has attracted more and more attention from the field of education, bringing new opportunities to reform the delivery of instruction and learning. Whether the application of 3D holographic technology can effectively improve student learning performance has become a pendent issue. In this study, a…
Descriptors: Visual Aids, Technology, Learning Processes, Meta Analysis
Rahma, Rezka Arina; Sucipto; Affriyenni, Yessi; Widyaswari, Monica – World Journal on Educational Technology: Current Issues, 2021
This research was aimed to test the effectiveness of cmaterials in improving the learning of the students. The development method used in this research is the ADDIE (Analysis, Design, Development or Production, Implementation or Delivery, and Evaluation) model. The subjects in this developmental research are the lecturers of the educational…
Descriptors: Educational Technology, Technology Uses in Education, Educational Benefits, Cognitive Style
Carsten Lecon – Athens Journal of Education, 2024
In this paper, we describe a teaching scenario using a virtual environment (known also in the context of the 'metaverse'). This is motivated by the challenges that arise during the pandemic. More and more teaching scenarios are transferred to online learning settings, which allow learning at any time and at any time. One of the possibilities are…
Descriptors: Electronic Learning, Virtual Classrooms, Computer Simulation, Artificial Intelligence