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Charlotte Beal; Rolf Steier – International Journal of Computer-Supported Collaborative Learning, 2024
In this study, we investigate how pre-service teachers' group dialogues emerged and intersected across time and space as students collaboratively constructed a video-based mind map to prepare for oral exams in a pedagogy course. The study was conducted as part of a design-based research project investigating the ways that video-based mind maps can…
Descriptors: Video Technology, Technology Uses in Education, Cooperative Learning, Concept Mapping
Mimi Li – International Journal of Computer-Assisted Language Learning and Teaching, 2024
This paper discusses the increasingly prominent role of ChatGPT in providing feedback and assessment for L2 writing in the digital age. It reviews representative studies that address five research strands about the use of ChatGPT in L2 writing contexts. After a critical evaluation of the existing literature, the author extensively explains four…
Descriptors: Second Language Learning, Feedback (Response), Evaluation, Artificial Intelligence
Zachary Michael Deets – ProQuest LLC, 2023
Inclusive learning opportunities lead to better outcomes for students with extensive support needs (ESN). In the absence of targeted intervention, however, students with ESN are unlikely to interact meaningfully with their peers or the general education curriculum. The literature describes evidence-based strategies in support of the meaningful…
Descriptors: Special Needs Students, Technology Uses in Education, Intervention, Peer Teaching
Chen Li; Yue Jiang; Peter H. F. Ng; Yixin Dai; Francis Cheung; Henry C. B. Chan; Ping Li – IEEE Transactions on Learning Technologies, 2024
Computer-supported collaborative learning aims to use information technologies to support collaborative knowledge construction by practicing the relevant pedagogical approaches, especially in the distance learning setting. The enabling technologies are fast advancing, and the need for solutions during the COVID-19 global pandemic led to the…
Descriptors: Computer Simulation, Computer Assisted Instruction, Cooperative Learning, Technology Uses in Education
Chen, Wenli; Tan, Jesmine S. H.; Zhang, Si; Pi, Zhongling; Lyu, Qianru – Educational Technology Research and Development, 2023
Nurturing twenty-first-century competency is one important agenda in this era, especially in developing collaborative learning and critical thinking skills. Yet, facilitating such a computer-supported collaborative learning (CSCL) environment is challenging. Although several technological platforms from past research studies were developed to…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Learning Analytics, Educational Technology
Thomas Anthony Chun Hun Chan; Jason Man-Bo Ho; Michael Tom – RELC Journal: A Journal of Language Teaching and Research, 2024
To create a more collaborative and communicative learning environment, digital tools are often looked to as possible solutions. Miro, an online whiteboard, is one such tool that allows students to easily share ideas and exchange information using a range of different media. Its strengths are its ability to allow real-time sharing and creation of…
Descriptors: Learning Management Systems, Electronic Learning, Educational Technology, Cooperative Learning
Matilda Ståhl; Katri Hansell; Sandra Bäck; Mattias Wingren – International Journal of Game-Based Learning, 2025
Playing video games engages children and youth and offers a potential for learning in general and situated language learning in particular. The aim of this paper is to explore the situated conditions and affordances for facilitating in-game interaction, as well as to discuss the language learning potential and educational implications of these…
Descriptors: Video Games, Cooperative Learning, Interaction, Children
Moore, Robert L.; Jiang, Shiyan; Abramowitz, Brian – Journal of Research on Technology in Education, 2023
This systematic review examines the empirical literature published between 2014 and 2021 that situates artificial intelligence within K-12 educational contexts. Our review synthesizes 12 articles and highlights artificial intelligence's instructional contexts and applications in K-12 learning environments. We focused our synthesis on the learning…
Descriptors: Artificial Intelligence, Technology Uses in Education, Elementary Secondary Education, Computer Assisted Instruction
Xinyue Zuo; Denise Ives – ECNU Review of Education, 2024
Purpose: By methodologically reviewing the literature on Technology-Assisted Reading Instruction (TARI) for English Language Learners (ELLs) in K-12 settings, this study aims to advance the knowledge of TARI research and guide future research directions. Design/Approach/Methods: This study examines 32 peer-reviewed journal articles published…
Descriptors: Reading Instruction, English Language Learners, Elementary Secondary Education, Computer Assisted Instruction
Jasmin Breitwieser; Andreas B. Neubauer; Florian Schmiedek; Garvin Brod – npj Science of Learning, 2024
Mobile devices are ubiquitous, but their potential for adaptive educational interventions remains largely untapped. We identify three key promises of mobile interventions for educational research and practice: 1) intervening when it is most beneficial (i.e., "just-in-time adaptivity"), 2) estimating causal effects of interventions in…
Descriptors: Students, Handheld Devices, Computer Assisted Instruction, Educational Technology
Perales Aguilera, Oscar Antonio – ProQuest LLC, 2022
There has been a move towards integrating educational technology into K-12 mathematics classrooms. This emphasis has been partly driven by policy, increases in technology resources available, and a need to engage students in their mathematical learning. Most studies on technology integration in mathematics education are focused on teachers'…
Descriptors: Student Experience, Computer Assisted Instruction, Cooperative Learning, Technology Uses in Education
Shaikh, Rafikh Rashid; G., Nagarjuna; Gupta, Ayush – Education and Information Technologies, 2023
Networked computers can potentially support classrooms to be more interactive. It can help students share representations amongst themselves and work together on a shared virtual activity space. In research on the role of shared screens or shared virtual workspace in learning settings, there has been less attention paid to contexts where learners…
Descriptors: Technology Uses in Education, Computer Assisted Instruction, Computer Games, Mathematics Education
Tommasi, Francesco; Ceschi, Andrea; Weller, Joshua; Costantini, Arianna; Passaia, Giulia; Gostimir, Marija; Sartori, Riccardo – European Journal of Training and Development, 2021
Purpose: This paper aims to empirically compare the degree to which two technological interventions, based on the computer-supported collaborative learning (CSCL) and the technology acceptance model (TAM), were associated with a different incidence of financial biases. Design/methodology/approach: The study adopted a quasi-experimental research…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Money Management, Consumer Education
Xiu Xin; Meng Zhang – Journal of Computer Assisted Learning, 2024
Background: Some studies have researched the correlation between flipped learning and cognitive learning outcomes; however, there is a paucity of research elaborating on the effects of flipped language learning on cognitive load (CL). Objectives: This study investigates the effects of using flipped learning designs (student-led, teacher-led and…
Descriptors: Flipped Classroom, Second Language Learning, English (Second Language), Computer Assisted Instruction
Carsten Lecon – Athens Journal of Education, 2024
In this paper, we describe a teaching scenario using a virtual environment (known also in the context of the 'metaverse'). This is motivated by the challenges that arise during the pandemic. More and more teaching scenarios are transferred to online learning settings, which allow learning at any time and at any time. One of the possibilities are…
Descriptors: Electronic Learning, Virtual Classrooms, Computer Simulation, Artificial Intelligence