Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 6 |
Since 2006 (last 20 years) | 7 |
Descriptor
Computer Games | 7 |
Computer Use | 7 |
Technology Uses in Education | 7 |
Educational Technology | 3 |
Handheld Devices | 3 |
Information Technology | 3 |
Video Games | 3 |
Bullying | 2 |
Computer Mediated… | 2 |
Computer Oriented Programs | 2 |
Elementary School Students | 2 |
More ▼ |
Source
Educational Media… | 2 |
Asia-Pacific Journal of… | 1 |
Educational Research and… | 1 |
Malaysian Online Journal of… | 1 |
Pegem Journal of Education… | 1 |
Society for Research on… | 1 |
Author
Anderson, Jimmeka | 1 |
Dominguez, Ximena | 1 |
Fattah Hanurawan | 1 |
Gezer, Tuba | 1 |
Hetti Rahmawati | 1 |
Hupert, Naomi | 1 |
Kiliç Çakmak, Ebru | 1 |
Kim, Sunha | 1 |
Lee, Ahlam | 1 |
Llorente, Carlin | 1 |
Martin, Florence | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Research | 6 |
Reports - Descriptive | 1 |
Education Level
Elementary Education | 2 |
Higher Education | 2 |
Postsecondary Education | 2 |
Secondary Education | 2 |
High Schools | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
Education Longitudinal Study… | 1 |
What Works Clearinghouse Rating
Siti Muthomimah; Fattah Hanurawan; Nur Eva; Hetti Rahmawati – Pegem Journal of Education and Instruction, 2023
Educational games are becoming a learning trend for elementary school students today because of their fun nature and attractive appearance which makes students interested in trying them. Pancasila educational games are also designed to make learning more interesting. Testing of educational games and their compatibility with human-computer…
Descriptors: Educational Games, Elementary School Students, Learner Engagement, Computer Games
Kim, Sunha – Educational Media International, 2019
This study examined the effects of two types of Information communication technology and media (ICT/media) use on college access using ICT/media to obtain college information as a mediator paying focused attention to English language learners. The study analyzed the Educational Longitudinal Study (ELS) from the US Department of Education,…
Descriptors: Access to Education, Higher Education, English Language Learners, Educational Technology
Martin, Florence; Gezer, Tuba; Anderson, Jimmeka; Polly, Drew; Wang, WeiChao – Educational Media International, 2021
Children are exposed to digital devices at an early age. This study examines parents' perception of student digital safety on technology use, time spent, parent concerns and knowledge on various digital safety topics. Through a survey-based study, we analyzed data collected from 113 parents. Parents mentioned that their kids use Internet via…
Descriptors: Parent Attitudes, Child Safety, Internet, Handheld Devices
Sirakaya, Mustafa; Kiliç Çakmak, Ebru – Malaysian Online Journal of Educational Technology, 2018
This study aimed at identifying the attitudes of secondary school students toward AR applications and to investigate the change in these attitudes according to different variables. The study also aspired to determine the relationship between attitudes toward AR and achievement. The general survey model was used in the study. The study group was…
Descriptors: Simulated Environment, Student Attitudes, Secondary School Students, Educational Technology
Lee, Ahlam – Educational Research and Evaluation, 2015
Among the disciplines of science, technology, engineering, and math (STEM), much attention has been paid to the influences of math- and science-related learning contexts on students' STEM major selection. However, the technology and engineering learning contexts that are linked to STEM major selection have been overlooked. In response, a…
Descriptors: STEM Education, Majors (Students), College Students, Hierarchical Linear Modeling
Silander, Megan; Moorthy, Savitha; Dominguez, Ximena; Hupert, Naomi; Pasnik, Shelley; Llorente, Carlin – Society for Research on Educational Effectiveness, 2016
Persistent inequalities in the academic learning trajectories of underserved students have led to a growing interest in interventions for young children who are at higher risk for academic difficulties later on. This study's primary goal was to understand how the integration of video, computer games and associated hands-on activities impacts…
Descriptors: Randomized Controlled Trials, Information Technology, Video Games, Computer Games
Merga, Margaret K.; Williams, Ross – Asia-Pacific Journal of Health, Sport and Physical Education, 2016
Contemporary health educators in schools are responsible for promoting the health of individual students, as well as a healthy school environment. The ongoing push for increasing device use in schools, which is underpinned by the information and communications technology (ICT) capability requirements of the new Australian Curriculum, can…
Descriptors: Health Education, Teacher Role, Risk Management, Health Promotion