Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 4 |
Descriptor
Creative Thinking | 4 |
Programming | 4 |
Technology Uses in Education | 4 |
Coding | 3 |
Creativity | 2 |
Educational Technology | 2 |
Skill Development | 2 |
Technological Literacy | 2 |
21st Century Skills | 1 |
Academically Gifted | 1 |
Barriers | 1 |
More ▼ |
Source
Education and Information… | 1 |
Gifted Child Today | 1 |
International Journal of… | 1 |
Waikato Journal of Education | 1 |
Author
Calder, Nigel | 1 |
Chen, Xufeng | 1 |
Hebda, Maryann R. | 1 |
Jeerungsuwan, Namon | 1 |
Piriyasurawong, Pallop | 1 |
Sayavaranont, Purita | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 3 |
Reports - Descriptive | 1 |
Education Level
Elementary Education | 2 |
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Thailand | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Chen, Xufeng – Education and Information Technologies, 2023
The educational process increasingly shifts towards the use of digital technologies every year. The change refers to all forms of education, namely primary, secondary, and higher. Hence, the possibility of interaction between higher and primary schools in the new conditions is of interest nowadays. The research paper aimed to assess the effect of…
Descriptors: Technology Uses in Education, Creative Thinking, Elementary School Students, Preservice Teachers
Hebda, Maryann R. – Gifted Child Today, 2023
As technologically gifted students apply their abilities to computer science, they naturally flow through the talent development stages of potential, competency, and expertise. Processes that have always been important for gifted students to learn as they develop potential are embedded in learning code, which engages the beginning programmer in…
Descriptors: Talent Development, Technology Uses in Education, Technological Literacy, Coding
Calder, Nigel – Waikato Journal of Education, 2019
This article reports on a research project that examined the ways that 10-year-old students, who were using Scratch for coding, engaged with mathematical ideas. Interactive software is emerging that has cross-curricula implications and facilitates thinking in rich, problem-solving environments. Scratch, a free-to-use graphical programming…
Descriptors: Programming, Coding, Computer Software, Educational Technology
Sayavaranont, Purita; Piriyasurawong, Pallop; Jeerungsuwan, Namon – International Journal of Learning Technology, 2018
This paper is a report on the findings of research and development into the instructional model 'enhancing Thai Generation Z' creative thinking with Scratch through the spiral mode. The purposes of this study are: 1) to develop; 2) to evaluate and gain experts' opinion on the proposed model, adapted from a creative thinking spiral first used in…
Descriptors: Foreign Countries, Generational Differences, Creative Thinking, Educational Technology