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The AI Generative Text-to-Image Creative Learning Process: An Art and Design Educational Perspective
Tore Andre Ringvold; Ingri Strand; Peter Haakonsen; Kari Saasen Strand – Design and Technology Education, 2024
In today's constantly changing world technological developments in artificial intelligence (AI) can induce educational visions of both utopia and dystopia. New technologies and communication platforms can provide new forms and possibilities of learning. Creating an image has historically mostly been a human process of using knowledge and…
Descriptors: Artificial Intelligence, Computer Software, Design, Teaching Methods
Banerjee, Gargi; Murthy, Sahana – Australasian Journal of Educational Technology, 2018
Instructors face difficulty in creating student-centred, customized learning designs (LDs) for teaching with information and communication technology (ICT) tools such as visualizations (animations, simulations or videos). This problem is compounded for tertiary-level instructors teaching in instructor-mediated classrooms. In such classrooms,…
Descriptors: Visualization, Design, Educational Technology, Technology Uses in Education
Strimel, Greg J.; Morehouse, Abby; Bartholomew, Scott R.; Swift, Colin; Woessner, Jonathan – Technology and Engineering Teacher, 2019
Computational thinking is a problem-solving technique traditionally employed by computer scientists to develop computer applications. However, computational thinking practices are now believed to be applicable to other fields (Google for Education, 2018), specifically those related to engineering and technology. Accordingly, the Advancing…
Descriptors: Computation, Thinking Skills, Assistive Technology, Technology Uses in Education
Nuhoglu-Kibar, Pinar; Sullivan, Kevin; Akkoyunlu, Buket – Journal of Information Technology Education: Innovations in Practice, 2019
Aim/Purpose: The main aim of this study was modeling a collaborative process for knowledge visualization, via the creation of infographics. Background: As an effective method for visualizing complex information, creating infographics requires learners to generate and cultivate a deep knowledge of content and enables them to concisely visualize and…
Descriptors: Visual Aids, Design, Cooperative Learning, Teamwork
Laakso, Mikko-Jussi; Kaila, Erkki; Rajala, Teemu – Education and Information Technologies, 2018
Automatically assessed exercises with immediate feedback can be a powerful tool for enhancing the effectiveness of education. In this article, we discuss the design and implementation of a collaborative learning tool called ViLLE. The design is based on experiences gathered from a previously developed and thoroughly researched visualization tool.…
Descriptors: Feedback (Response), Cooperative Learning, Visualization, Design
Nisha, Bobby – Educational Psychology, 2019
Spatial design as a discipline relies on the psychological construct of space. In the light of shortcomings and challenges faced by traditional approaches to spatial design learning, this paper investigates the role and value of Virtual Reality (VR) as a pedagogic vehicle. Based on understandings informed by action-research using VR with learners…
Descriptors: Teaching Methods, Computer Simulation, Interdisciplinary Approach, Spatial Ability
Rumanová, Lucia; Smiešková, Edita – Acta Didactica Napocensia, 2015
In this paper we focus on creativity needed for geometric tasks designing, visualization of geometric problems and use of ICT. We present some examples of various problems related to tessellations. Altogether 21 students--pre-service teachers participated in our activity within a geometry course at CPU in Nitra, Slovakia. Our attempt was to…
Descriptors: Creativity, Mathematics Instruction, Geometry, Geometric Concepts
Santos, Marc Ericson C.; Chen, Angie; Taketomi, Takafumi; Yamamoto, Goshiro; Miyazaki, Jun; Kato, Hirokazu – IEEE Transactions on Learning Technologies, 2014
Augmented reality (AR) technology is mature for creating learning experiences for K-12 (pre-school, grade school, and high school) educational settings. We reviewed the applications intended to complement traditional curriculum materials for K-12. We found 87 research articles on augmented reality learning experiences (ARLEs) in the IEEE Xplore…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Meta Analysis
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Isaias, Pedro, Ed.; Hol, Ana, Ed. – International Association for Development of the Information Society, 2017
These proceedings contain the papers and posters of the 5th International Conference on Educational Technologies 2017 (ICEduTech 2017), which has been organised by the International Association for Development of the Information Society and co-organised by the Western Sydney University, held in Sydney, Australia, 11-13 December 2017. ICEduTech is…
Descriptors: Conference Papers, Educational Technology, Technology Uses in Education, Bibliometrics
Chick, Helen L., Ed.; Vincent, Jill L., Ed. – International Group for the Psychology of Mathematics Education, 2005
The first volume of the 29th annual conference of the International Group for the Psychology of Mathematics Education contains plenary lecture and research forum papers as listed below. Short oral communications papers, poster presentations, brief summaries of discussion groups, and working sessions are also included in the volume. The plenary…
Descriptors: Educational Theories, Elementary School Mathematics, Semiotics, Mathematics Education
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers