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Diego Addan Gonçalves; Ricardo Caceffo; José Armando Valente; Rodrigo Bonacin; Julio Cesar dos Reis; Maria Cecília Calani Baranauskas – Educational Technology & Society, 2024
Learning environments can benefit from the enactive concept which considers human and technological aspects as coupled together so that interaction is seen as a cycle of perceptually guided actions. Although existing literature reviews have been conducted to address the use of technologies in enactive learning environments, we observe they do not…
Descriptors: Interaction, Educational Technology, Technology Uses in Education, Barriers
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María Agustina Tuzinkievicz; Nadia Soledad Peralta; Mariano Andrés Castellaro – European Journal of Psychology of Education, 2025
The present study examined the influence of the technological environment and the technological mediation on argumentative interactions among university students. Eighty-two students, paired in dyads, participated in discussions on an academic task in different settings (face-to-face, chat, video call), and with or without technological mediation…
Descriptors: Influence of Technology, Persuasive Discourse, Environmental Influences, College Students
Birgit Pepin, Editor; Ghislaine Gueudet, Editor; Jeffrey Choppin, Editor – Springer, 2024
This handbook presents the state-of-the art scholarship on theoretical frames, mathematical content, learning environments, pedagogic practices, teacher professional learning, and policy issues related to the development and use of digital resources in mathematics education. With the advent of more and more open access digital resources, teachers…
Descriptors: Mathematics Education, Educational Technology, Technology Uses in Education, Teaching Methods
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Bellarhmouch, Youssra; Jeghal, Adil; Tairi, Hamid; Benjelloun, Nadia – Education and Information Technologies, 2023
Nowadays, the need for e-learning is amplified, especially after the COVID-19 pandemic. E-learning platforms present a solution for the continuity of the learning process. Learners are using different platforms and tools for learning. For this, it is necessary to model the learner for the personalization of the learning environment according to…
Descriptors: Electronic Learning, Educational Environment, Models, Individualized Instruction
Amanda M. Pierman – ProQuest LLC, 2023
Educational technology assists students and teachers, but little information is available for high school education. The problem this study explored was whether there were inconsistencies in the use of educational technology in high school classrooms between public and private institutions, what factors may be influencing any discrepancies, and if…
Descriptors: High School Teachers, Teacher Attitudes, Educational Technology, Educational Environment
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Kyungmee Lee; Olaf Zawacki-Richter; Berrin Cefa Sari – Studies in Continuing Education, 2024
Alongside the growing demand for doctoral degrees, there has been an increasing number of online doctoral programmes and online doctoral students enrolled across the globe. While the importance of mediating roles that communication technology plays in online doctoral education has been extensively documented, a comprehensive account of how and for…
Descriptors: Technology, Technology Uses in Education, Doctoral Students, Online Courses
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Yuhui Jing; Chengliang Wang; Zhaoyi Chen; Shusheng Shen; Rustam Shadiev – Journal of Computer Assisted Learning, 2024
Background Study: Technology-supported learning environments, act as significant observational and enabling indicators for evaluating and encouraging the digital revolution of education, are of vital importance in current educational research. Keeping track of the dynamics of technology-supported learning environment research allows for the…
Descriptors: Educational Technology, Technology Uses in Education, Educational Environment, Educational Research
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Xinyi Wu; Xiaohui Chen; Xingyang Wang; Hanxi Wang – Education and Information Technologies, 2025
With the application of virtual venues in the field of education, numerous educational empirical studies have examined the impact of deep learning in the learning environment of virtual venues, but the conclusions are not always in agreement. The present study adopted the meta-analysis method and RStudio software to test the overall effect of 45…
Descriptors: Literature Reviews, Meta Analysis, Artificial Intelligence, Intelligent Tutoring Systems
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Vânia Carlos; Gabriela Reses; Sandra C. Soares – Interactive Learning Environments, 2024
As spaces, physical or virtual, are change agents and can have an impact on learning, the power of built pedagogy is being acknowledged in Higher Education. Emphasis is being placed on the design of Active Learning Spaces (ALS) and its impact on pedagogy, by fostering active learning. However, the field is fragmented, due to a profusion of terms…
Descriptors: Literature Reviews, Content Analysis, Classroom Design, Educational Environment
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Ioseliani, Aza D.; Orekhovskaya, Natalia A.; Svintsova, Marina N.; Panov, Evgeny G.; Skvortsova, Elena M.; Bayanova, Almira R. – Contemporary Educational Technology, 2023
This study's main objective is to present bibliometric data on articles related to digital educational environments (DEEs) published in the journals indexed in Scopus database between 2003 and February 2023. The data collected from 61 articles published within the study's scope were subjected to bibliometric analysis based on six categories:…
Descriptors: Bibliometrics, Electronic Learning, Educational Environment, Citation Analysis
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Xiu-Yi Wu – Education and Information Technologies, 2024
The impact of digital technology on learning outcomes, specifically deep learning, has been a subject of considerable debate and scrutiny in educational settings. This study aims to provide clarity by conducting a meta-analysis of empirical publications that examine students' deep learning outcomes in relation to digital technology. A…
Descriptors: Learning, Technology Uses in Education, Outcomes of Education, Educational Technology
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Ben Rebah, Hassen; Barthes, Didier; Carnus, Marie-France – Learning Environments Research, 2023
The growing ubiquity of web 2.0 has created a new paradigm shift from traditional education methods and strategies to student-centered Personal Learning Environment (PLE) methods and networks. The PLE is an emerging learning concept that relies on the student's personal needs and preferences to create an individualized and flexible learning…
Descriptors: College Students, Student Needs, Educational Technology, Individualized Instruction
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Lahcen Oubahssi; Claudine Piau-Toffolon; Oussema Mahdi – Interactive Learning Environments, 2024
In this paper, we address the issue of the design and deployment of VR-oriented pedagogical scenarios by teachers as designers. To provide practical and theoretical solutions, we analyse the various existing models and tools for assisting teachers in the design and deployment of virtual reality learning environments (VRLEs). We identify a need for…
Descriptors: Computer Simulation, Teaching Methods, Instructional Design, Technology Uses in Education
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Qiguang Qiu – International Journal of Web-Based Learning and Teaching Technologies, 2025
This study focuses on the application of virtual reality (VR) technology in moral education. Traditional moral education faces many challenges, but VR technology, with its immersive, interactive, and imaginative characteristics, constructs an immersive moral education environment. Through quasi-experimental research, it was found that the…
Descriptors: Computer Simulation, Moral Values, Ethical Instruction, Values Education
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Mohammed Muneerali Thottoli; K. V. Thomas – Journal of Applied Research in Higher Education, 2024
Purpose: The primary objective of this study is to examine how students' technological factors affect remote access (RA) in smart learning (SL) environments. Additionally, the paper explores the moderating effect of students' technical skills (TS) on RA and SL. Design/methodology/approach: The study applied a quantitative research approach and…
Descriptors: Educational Technology, Technology Uses in Education, Computer Software, Technological Literacy
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