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Jhon Holguin-Alvarez; Juana Cruz-Montero; Jenny Ruiz-Salazar; Raquel Leonor Atoche Wong; Irene Merino-Flores – Contemporary Educational Technology, 2025
The application of gamification methods is still complex for most Latin American teachers who apply gamified pedagogies. Many confuse their nature with cognitivist classes that are totally confusing when using gamified tools for active learning of their students. The background information states the reduction of academic obstacles for students to…
Descriptors: Feedback (Response), Gamification, Cognitive Processes, Educational Technology
Litster, Kristy; Moyer-Packenham, Patricia S.; Reeder, Rachel – Mathematics Education Research Journal, 2019
The purpose of the inquiry was to understand how children in primary grades (i.e., preschool, kindergarten, and second grade) engaged with affordances and constraints of features in a Base-10 Blocks virtual manipulative mathematics app designed to promote learning opportunities. Researchers conducted one-to-one interviews with 100 primary grade…
Descriptors: Elementary School Students, Primary Education, Preschool Education, Kindergarten
Bassette, Laura; Bouck, Emily; Shurr, Jordan; Park, Jiyoon; Cremeans, McKenzie – Education and Training in Autism and Developmental Disabilities, 2019
Elementary students with autism spectrum disorders (ASD) who struggle with mathematics may be limited in opportunities to pursue advanced mathematics potentially impacting post-school outcomes, including postsecondary education and employment opportunities. Interventions that provide visual instruction, such as manipulatives, along with systematic…
Descriptors: Autism, Pervasive Developmental Disorders, Elementary School Students, Mathematics Instruction
Songkhao, Rujira – ProQuest LLC, 2018
This study investigated the writing results from an existing data set of 36 students who performed braille writing dictation through the repeated writing activity in the braille writing app. The data was the writing results of students between the first and the sixth grade levels. Results were categorized into types of errors, the most common…
Descriptors: Blindness, Visual Impairments, Braille, Writing Assignments
Lewis, Stephen T.; Chao, Theodore; Battista, Michael – North American Chapter of the International Group for the Psychology of Mathematics Education, 2017
We report on the development and evaluation of MathVision, a mobile-application designed to develop Virtual Professional Learning Communities through asynchronous discussion about 2nd, 3rd, 4th, and 5th grade students' mathematical thinking. MathVision allows teachers to upload videos of problems solving sessions using Cognition Based Assessment…
Descriptors: Video Technology, Handheld Devices, Computer Oriented Programs, Mathematics Teachers
Moyer-Packenham, Patricia S.; Shumway, Jessica F.; Bullock, Emma P.; Anderson-Pence, Katie L.; Tucker, Stephen I.; Westenskow, Arla; Boyer-Thurgood, Jennifer; Gulkilik, Hilal; Watts, Christina; Jordan, Kerry – AERA Online Paper Repository, 2016
The purpose of this project was to examine young children's mathematics learning using virtual manipulative touch-screen apps. We interviewed over 100 young children as they interacted with mathematics apps on iPads and examined how these interactions supported mathematics learning and contributed to changes in efficiency. Children interacted with…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Educational Technology
Kim, James S.; Asher, Catherine A.; Burkhauser, Mary; Mesite, Laura; Leyva, Diana – AERA Open, 2019
This study employs a sequential multiple assignment randomized trial (SMART) design to develop an adaptive intervention with personalized print and digital content for kindergarten to Grade 2 children (n = 273). In Stage 1, we ask whether it is better for children to receive an adaptive intervention based on (a) 10 conceptually coherent texts or…
Descriptors: Computer Oriented Programs, Educational Technology, Technology Uses in Education, Randomized Controlled Trials
Redcay, Jessica D.; Preston, Sean M. – Interactive Technology and Smart Education, 2016
Purpose: This study aims to examine the differences in second grade students' reading fluency and comprehension scores when using varying levels of teacher-guided iPadĀ® app instruction to determine effective reading practices. Design/methodology/approach: This study reports the results of the quasi-experimental pre-post study by providing…
Descriptors: Grade 2, Elementary School Students, Reading Fluency, Reading Comprehension