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Showing 1 to 15 of 19 results Save | Export
Brien Waller Luck – ProQuest LLC, 2024
The purpose of this qualitative study was to collect data from 18 published augmented reality researchers to determine their perceptions on: (a) how augmented reality will influence high school education in the future; (b) how augmented reality will impact curriculum and instruction, taking into account specific content areas (e.g., science,…
Descriptors: Computer Simulation, Simulated Environment, High Schools, Technology Uses in Education
Amanda Rae Powell – ProQuest LLC, 2020
This study focuses on the life and times of a monster: a) the creation of a virtual reality (VR) simulation intended to enhance student engagement with Fitzgerald's (2004/1925) The Great Gatsby in a secondary English classroom; b) the subsequent suppression of the simulation when the creation, but not the researcher's intentions, were realized;…
Descriptors: High Schools, English, Computer Simulation, Technology Uses in Education
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MacCallum, Kathryn; Parsons, David – International Journal of Mobile and Blended Learning, 2022
Physical field trips have long been used in education, but virtual field trips are increasingly being used to enhance them. This article focuses on the use of mixed reality to enhance a physical field trip before, during, and after the field experience as part of a project in teacher professional development. The context is a field trip to a…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Tare, Medha; Rood, Elizabeth – Joan Ganz Cooney Center at Sesame Workshop, 2023
Virtual, mixed, and augmented reality, termed "extended reality," or XR, have great potential for classroom-based learning. Yet many questions about the use and widespread adoption of these emerging technologies remain. To share insights, opportunities, and challenges, the Joan Ganz Cooney Center at Sesame Workshop and the XR Association…
Descriptors: Secondary Education, Educational Technology, Technology Uses in Education, Computer Simulation
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Nonkanyiso Pamella Shabalala – Research in Social Sciences and Technology, 2024
The integration of Artificial Intelligence (AI) into Open Distance eLearning (ODeL) represents a significant evolution in STEM education, offering transformative benefits in teaching, learning and administrative processes. This conceptual paper explores how AI-driven platforms are revolutionising ODeL by providing personalised learning…
Descriptors: STEM Education, Distance Education, Artificial Intelligence, Educational Technology
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MacCallum, Kathryn; Rimmer, Tynneale; Le Comte, Kay – Teachers and Curriculum, 2021
To drive the wider adoption of STEM in schools, researchers have promoted the benefits of teaching STEM subjects integrated across the curriculum. This integration can support more authentic learning opportunities where learning is framed in real-world application or driven through problem/project-based learning. The integration of digital…
Descriptors: STEM Education, Technology Uses in Education, Technology Integration, High Schools
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Aoki, Yuki; Ujihara, Shingo; Saito, Takanori; Yuminaka, Yasushi – Physics Education, 2020
We developed a three-dimensional motion tracking system that displays trajectories as augmented reality in real time on a tablet device. The features of this system are as follows: (1) the three-dimensional trajectory can be observed from any direction. (2) Velocity and acceleration can be visualized as augmented reality. The device consists of an…
Descriptors: Computer Simulation, Scientific Concepts, Motion, Science Instruction
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Benacka, Jan – Physics Education, 2017
This paper gives an account of an experiment in which thirty-three high school students of ages 17-19 developed spreadsheet numerical models of satellite and space probe motion. The models are free to download. A survey was carried out to find out the students' opinion of the lessons.
Descriptors: Science Instruction, High Schools, Secondary School Science, Physics
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Ozdemir, Muzaffer; Sahin, Cavus; Arcagok, Serdar; Demir, M. Kaan – Eurasian Journal of Educational Research, 2018
Purpose: The aim of this research is to investigate the effect of Augmented Reality (AR) applications in the learning process. Problem: Research that determines the effectiveness of Augmented Reality (AR) applications in the learning process with different variables has not been encountered in national or international literature. Research…
Descriptors: Meta Analysis, Learning Processes, Journal Articles, Technology Uses in Education
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Chong, Sin Wang, Ed.; Reinders, Hayo, Ed. – New Language Learning and Teaching Environments, 2023
This edited book documents practices of learning-oriented language assessment through practitioner research and research syntheses. Learning-oriented language assessment refers to language assessment strategies that capitalise on learner differences and their relationships with the learning environments. In other words, learners are placed at the…
Descriptors: Foreign Countries, Language Tests, Evaluation Methods, Student Centered Learning
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Wilkerson-Jerde, Michelle; Wagh, Aditi; Wilensky, Uri – Science Education, 2015
To successfully integrate simulation and computational methods into K-12 STEM education, learning environments should be designed to help educators maintain balance between (a) addressing curricular content and practices and (b) attending to student knowledge and interests. We describe DeltaTick, a graphical simulation construction interface for…
Descriptors: STEM Education, Computer Simulation, Science Instruction, Educational Technology
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Case, Catherine; Whitaker, Douglas – Mathematics Teacher, 2016
In the criminal justice system, defendants accused of a crime are presumed innocent until proven guilty. Statistical inference in any context is built on an analogous principle: The null hypothesis--often a hypothesis of "no difference" or "no effect"--is presumed true unless there is sufficient evidence against it. In this…
Descriptors: Mathematics Instruction, Technology Uses in Education, Educational Technology, Statistical Inference
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Loong, Esther Yook-Kin – Indonesian Mathematical Society Journal on Mathematics Education, 2014
Whilst the technological, pedagogical and content knowledge (TPACK) model has been increasingly adopted for understanding teachers' use of technology, there have been many calls for greater discussion about the constituent constructs, their relationship with one another and the central TPACK. This paper analyses qualitatively the TPACK…
Descriptors: Internet, High Schools, Secondary School Mathematics, Technology Uses in Education
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Gorlewicz, Jenna L.; Kratchman, Louis B.; Webster, Robert J., III – Advances in Engineering Education, 2014
The haptic paddle is a force-feedback joystick used at several universities in teaching System Dynamics, a core mechanical engineering undergraduate course where students learn to model dynamic systems in several domains. A second goal of the haptic paddle is to increase the accessibility of robotics and haptics by providing a low-cost device for…
Descriptors: College Instruction, Laboratory Equipment, Undergraduate Students, Engineering Education
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Gilbuena, Debra M.; Kirsch, F. Adam; Koretsky, Milo D. – Advances in Engineering Education, 2012
This paper is intended for engineering educators, high school curriculum designers, and high school teachers interested in integrating authentic, project-based learning experiences into their classes. These types of projects may appear complex, but have many advantages. We characterize the successful implementation of one such project, the…
Descriptors: Engineering Education, High Schools, Secondary School Curriculum, Secondary School Teachers
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