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Wang, Cixiao; Dong, Qian; Ma, Yuying – Journal of Science Education and Technology, 2023
With the advancement of informational and portable technologies, virtual manipulatives based on tablets are applied to support students' learning in science education. However, research on the impact of tablet-student ratios on individual knowledge acquisition and cognitive load in collaborative inquiry learning has not been addressed in detail…
Descriptors: Tablet Computers, Technology Uses in Education, Electronic Learning, Cognitive Processes
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Aleksandar Milenkovic; Milan Milikic; Tomislav Jovovic – Research in Pedagogy, 2024
The inability to directly communicate mathematical content through various representations of concepts presented a significant challenge after the shift from face-to-face teaching to distance mathematics education in Serbia. Some mathematics teachers attempted to overcome this gap by using a pen tablet during mathematics classes. The aim of this…
Descriptors: Educational Technology, Technology Uses in Education, Distance Education, Mathematics Education
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Ryan O. Kellems; Melissa Steinburg; Damon Bahr; Blake D. Hansen – Journal of Special Education Technology, 2024
There is a growing body of research that suggests that video-based interventions, such as video modeling and video prompting, are effective tools for teaching academic skills to struggling learners. This study used a single subject, multiple-baseline-across-subjects design to evaluate whether a video-prompting intervention could effectively assist…
Descriptors: Technology Uses in Education, Tablet Computers, Mathematics Instruction, Multiplication
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Uhomoibhi, James; Onime, Clement; Wang, Hui – International Journal of Information and Learning Technology, 2020
Purpose: The purpose of this paper is to report on developments and applications of mixed reality cubicles and their impacts on learning in higher education. This paper investigates and presents the cost effective application of augmented reality (AR) as a mixed reality technology via or to mobile devices such as head-mounted devices, smart phones…
Descriptors: Computer Simulation, Technology Uses in Education, Teaching Methods, Instructional Effectiveness