NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 89 results Save | Export
Paolo Castro – ProQuest LLC, 2023
Virtual reality refers to the technology used to create multi-sensory, three-dimensional environments its users can interact with. Occupational therapists may find virtual reality-based therapy appealing as it allows them to access many virtual environments and tasks that would be difficult to recreate in traditional settings. Despite literature…
Descriptors: Computer Simulation, Simulated Environment, Occupational Therapy, Allied Health Personnel
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Carisma Nel; Elma Marais – Reading & Writing: Journal of the Literacy Association of South Africa, 2023
Background: Concerns have been raised about the inconsistency and quality of pre-service teacher preparation, especially in reading literacy. Mixed-reality simulations can potentially revolutionise initial teacher education by offering realistic, risk-free practice opportunities to master reading practices. Objectives: This study explores…
Descriptors: Preservice Teachers, Computer Simulation, Reading Skills, Reading Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Mohamed Amine Marhraoui; Olugbenga Ayo Ojubanire – European Journal of Education, 2025
Prior research has highlighted the importance of smart learning in raising awareness and engagement about sustainable development. Nevertheless, few papers have focused on the impact of climate change simulation environments. In this paper, a systematic literature review has helped to shed the light on the research gaps and to propose a conceptual…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Sustainable Development
Peer reviewed Peer reviewed
Direct linkDirect link
Vlasios Kasapakis; Elena Dzardanova – Interactive Learning Environments, 2024
Virtual Learning Environments (VLEs) became the primary space for education during the Coronavirus disease (COVID-19) lockdowns. One of the additions that specifically VR has to offer is its potential to incorporate some of the qualities that define interpersonal communication and typically lack in distance-learning VLEs. This study's aim is…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Distance Education
Peer reviewed Peer reviewed
Direct linkDirect link
Chun-Chun Chang – Journal of Computer Assisted Learning, 2024
Background: Cultivating students' problem-solving knowledge and skills in the workspace has been regarded as a primary goal in technical and vocational education. To this end, students are usually guided to complete the learning of workspace knowledge and skills by following the question, prompt, interaction and evaluation (QPIE) procedure.…
Descriptors: Computer Simulation, Questioning Techniques, Evaluation Methods, Vocational Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Johan Lind – Design and Technology Education, 2024
Given the profound influence that technology has on society, shaping our behaviours, conversations, and decisions, it is essential to understand its development and nature. Obtaining a complete understanding of technology requires us to explore both the nature of technology and its historical aspects. This study examines how using supportive…
Descriptors: Computer Simulation, Technology Uses in Education, Information Technology, Interaction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Samuel E. Inkabi; Josh Bernstein – Journal of Education and Learning, 2024
Researchers have revealed the advantages of experiential learning for students and professionals at all levels of the health care delivery system. The purpose of this study is to determine the effectiveness of the use of head simulators in dental school in acquiring proficient periodontal knowledge, dental skills, and confidence by practicing oral…
Descriptors: Dental Health, Dentistry, Knowledge Level, Skill Development
Peer reviewed Peer reviewed
Direct linkDirect link
Mya H. Kelley; Logan W. Qualls; Samantha N. Scott; Shanna E. Hirsch – Journal of Special Education Technology, 2025
By 2031, culturally and linguistically diverse students will represent approximately 55% of students enrolled in United States public schools (National Center for Educational Statistics, 2023). Despite increased ethnic diversity among students, most teachers are White. Consequently, many new teachers report feeling ill-equipped to implement…
Descriptors: Student Diversity, Culturally Relevant Education, Preservice Teacher Education, Teacher Competencies
Peer reviewed Peer reviewed
Direct linkDirect link
Laura Claudia Johanna Pflieger; Christian Hartmann; Maria Bannert – Discover Education, 2024
In the rapidly evolving landscape of educational technologies, Immersive Virtual Reality (iVR) stands out as a transformative tool for teaching and learning. The learner must actively engage, particularly when visual and auditory knowledge information is presented simultaneously. Generative learning strategies support learners in processing and…
Descriptors: Computer Simulation, Knowledge Level, Information Technology, Imagination
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lu, Yi – Canadian Journal of Learning and Technology, 2022
Construction detail (CD) knowledge is one of the leading learning components in architectural technology (AT) study. The traditional pedagogical method adopts a series of two-dimensional drawings to explain three-dimensional objects. The interactive and immersive features of virtual reality (VR) technology attract attention from the educational…
Descriptors: Architectural Education, Computer Software, Knowledge Level, Computer Simulation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Özdemir, Adem; Vural, Mustafa; Süleymanogullari, Mesut; Bayraktar, Gökhan – Journal of Educational Technology and Online Learning, 2022
Metaverse is a new concept which is frequently discussed in many fields such as health, art, sports, entertainment, education, trade, and marketing. The scope and actuality of this concept, which expresses a new digital world beyond the universe, necessitated this study. In this study; gender, age, duration of social media usage and levels of…
Descriptors: College Students, Computer Simulation, Student Attitudes, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Rosliza Abdul Hamid; Irwan Mahazir Ismail; Wan Ahmad Jaafar Wan Yahaya – Interactive Learning Environments, 2024
Augmented reality (AR) is a new emerging technology that can improve the learning experience while making learning interesting and keeping students' attention. Schools and higher education have already implemented AR in the teaching and learning process to convey information more effectively. However, there is a lack of information about AR for…
Descriptors: Computer Simulation, Educational Technology, Skill Development, Vocational Education
Peer reviewed Peer reviewed
Direct linkDirect link
Deepti Prit Kaur; Archana Mantri – Education and Information Technologies, 2024
Student perception is an essential component in education; especially in engineering courses, which involve complex spatial processes, manipulation and interpretation of graphs, diagrams, and concepts. Incorporation of special training instructions improve spatial skills of learners, assisting them to acquire enhanced conceptual knowledge. Through…
Descriptors: Computer Simulation, Interaction, Visual Aids, Engineering Education
Peer reviewed Peer reviewed
Direct linkDirect link
Marc Gilbey; Shea Palmer; Louise Moody; Christopher Newton; Natasha Taylor; Ksenija Maravic da Silva – Journal of Workplace Learning, 2024
Purpose: This study, which is a cross-sectional survey, aims to investigate health-care academics, clinicians and students' perspectives of health-care simulation-based learning (SBL) and extended reality (XR) haptics use within health-care education. Participants' views regarding the application, barriers and facilitators of SBL and XR haptics…
Descriptors: Allied Health Occupations Education, Surveys, Technology Uses in Education, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Sharmeen Adnan; Amanda C. Benson; Junhua Xiao – Anatomical Sciences Education, 2025
Virtual anatomy is being increasingly adopted in anatomy education. This systematic review evaluated the literature between January 2000 and August 2024 to understand how virtual reality (VR) in Anatomy Education is implemented in Health Sciences and Allied Health, focusing on learning outcomes and student perceptions. Following registration with…
Descriptors: Computer Simulation, Anatomy, Knowledge Level, Retention (Psychology)
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6