NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
No Child Left Behind Act 20011
What Works Clearinghouse Rating
Showing 1 to 15 of 186 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Adi Perry-Kates; Anat Cohen – Journal of Computer Assisted Learning, 2025
Background: In light of the growing need to understand interactive learning effectivity and especially post-COVID 19 pandemic constraints, the key question is how to develop interactive videos in order to get the most effective results. Objectives: This research aims to explore the pedagogical benefits of interactive video with branching…
Descriptors: Video Technology, Interaction, Instructional Effectiveness, Teaching Methods
Belinda Post McFerren – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore how online undergraduate students describe their use of instructional videos and their perceptions of the ease of use, usefulness, and enjoyment of instructional videos in colleges in the southeastern United States. According to the Technology Acceptance Model (TAM), the use of…
Descriptors: Undergraduate Students, Electronic Learning, Technology Uses in Education, Instructional Films
Peer reviewed Peer reviewed
Direct linkDirect link
Aron Truss; Karen McBride; Hannah Porter; Valerie Anderson; Geraldine Stilwell; Christina Philippou; Andy Taggart – British Journal of Educational Technology, 2024
Effective video resources are assumed to promote learner engagement, but the extent to which this occurs is unclear. This study examines learners' engagement with instructor-generated video. It contributes an analytical synthesis of qualitative and quantitative data that provides the basis for investigating the extent to which, and how, learners…
Descriptors: Learner Engagement, Video Technology, Technology Uses in Education, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Xiuyu; Feng, Shihui – Journal of Computer Assisted Learning, 2023
Background: Video-based learning (VBL) is the learning process of acquiring defined knowledge, competence, and skills with the systematic use of video resources. Currently, the relationship between teaching presence and social presence in VBL is underexamined. Objectives: This study examined the relationships between social presence and teaching…
Descriptors: Teacher Student Relationship, Social Behavior, Electronic Learning, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Danielle Jayne Millea – Interactive Learning Environments, 2024
Filmmaking is an inherently practical area of study. Not all students can access film school because of monetary, location and health issues. Options without schooling are online in the form of tutorial videos. 360° video offers a more interactive approach than traditional learning tools, and the technology can enhance learning and promote…
Descriptors: Technology Uses in Education, Video Technology, Film Production, College Students
Peer reviewed Peer reviewed
Direct linkDirect link
Witton, Gemma – Interactive Learning Environments, 2023
The published literature on lecture capture technologies is often conflicting and sometimes controversial. A common thread among many studies is the impact of recorded lectures on student satisfaction, attendance and performance; however, many of these studies fail to acknowledge the wider context and the many and varied ways in which capture…
Descriptors: Lecture Method, Educational Technology, Technology Uses in Education, Learner Engagement
Alyssa Hahn – ProQuest LLC, 2024
The purpose of this study was to explore nursing faculty experiences in creating and using short videos to engage prelicensure nursing students. Short videos are an innovative teaching strategy to help engage learners by decreasing cognitive workload and increasing knowledge retention. Learner engagement in prelicensure nursing education is…
Descriptors: Nursing Education, College Faculty, Teaching Methods, Technology Uses in Education
Awad Albalawi – ProQuest LLC, 2024
Open educational resources (OER) have gained immense popularity in recent years, due to their ability to offer students and educators access to high-quality, free-to-use educational materials. The widespread use of OER has also been driven by the increasing availability of digital resources and the internet, which has made it easier to create and…
Descriptors: Video Technology, Open Educational Resources, Scores, Learner Engagement
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Gedik, Nuray; Uça Günes, Esra Pinar; Beylik, Ayfer; Çabuk, Alper; Tiras, Engin – Open Praxis, 2023
The emergency distance education period has led to new instructional experiences and unique practices in higher education. This study focuses on one such practice that included portable lightboards designed as a cost-effective solution to support instructors' online teaching processes from their homes. Using a case study design, data were…
Descriptors: Educational Technology, Video Technology, Technology Uses in Education, College Students
Peer reviewed Peer reviewed
Direct linkDirect link
Grant Cooper; Li Ping Thong; Kok-Sing Tang – Educational Media International, 2024
Immersive virtual reality (IVR) offers significant transformative potential for science education by supporting learning experiences that deeply engage students and improve their understanding of scientific concepts. Despite considerable interest, research on the use of IVR in science education is still in its formative stage. Currently, there is…
Descriptors: Science Education, Computer Simulation, Learning Experience, Learner Engagement
Peer reviewed Peer reviewed
Direct linkDirect link
Renawi, Abdulrahman; Alnajjar, Fady; Parambil, Medha; Trabelsi, Zouheir; Gochoo, Munkhjargal; Khalid, Sumaya; Mubin, Omar – Education and Information Technologies, 2022
Monitoring students' attention and engagement levels in classrooms are critical in promoting an interactive teaching process. Therefore, in addition to teaching, instructors are constantly making an effort to monitor and maintain the students' attention and engagement levels throughout the lecture session. Recent advancements in computer vision…
Descriptors: Attention, Learner Engagement, Technology Uses in Education, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Lampe, Nik M. – Teaching Sociology, 2023
Maintaining class participation and engagement poses a unique challenge in teaching online courses at postsecondary institutions. With the distinctive rise of online instruction during the COVID-19 pandemic, there is a critical need to develop innovative and exciting opportunities in online course concept learning, application, and peer-to-peer…
Descriptors: Sociology, Social Media, Video Technology, Online Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Ping He; Judson Carter Edwards; Ying Schwarte – Journal of International Education in Business, 2024
Purpose: This paper aims to explore the significance of videoconferencing in blended learning, using the technology acceptance model to investigate students' perceptions and its impact on course engagement, student satisfaction and future technology use intention. In addition, it examines the role of teacher support in fostering interactive…
Descriptors: Blended Learning, Foreign Students, COVID-19, Pandemics
Peer reviewed Peer reviewed
Direct linkDirect link
Lyn K. Sonnenberg; Arif Onan; Jaime C. Yu; Victor Do – Learning Environments Research, 2024
Engagement through the use of technology requires a level of vulnerability and trust amongst teachers and learners. The emotional and social aspects of engagement can be significantly affected by the nuances of the learning setting. The study goal was to explore learner needs related to uploaded lecture-captured recordings and examine how the use…
Descriptors: Asynchronous Communication, Lecture Method, Video Technology, Undergraduate Students
Sean McLaughlin – ProQuest LLC, 2023
Classroom engagement is critical to academic success for high school students (Marks, 2000). Increasing student classroom engagement can improve academic performance and student self-confidence (Reeve, 2013). This study aims to determine how student classroom engagement is impacted by the use of immersive virtual reality (VR) video. This study…
Descriptors: Learner Engagement, High School Students, Video Technology, Computer Simulation
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  12  |  13