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Elisa Serrano-Ausejo – Digital Education Review, 2025
Immersive Virtual Reality (iVR) is increasingly being used in education for its ability to recreate vivid, realistic environments that enhance engagement and motivation. In history education, iVR is often considered when fostering emotional connection and empathy. However, its potential to support critical historical thinking, such as analysing…
Descriptors: Teacher Attitudes, Computer Simulation, Technology Uses in Education, History Instruction
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Haymes, Tom – Current Issues in Education, 2020
Productive "Third Spaces" are often an afterthought when designing learning environments, both in a physical sense and online. These areas, properly mediated by technology and designed around humans, can often be a key facilitator for student success. The STAC Model is designed to provide a framework for understanding what makes these…
Descriptors: Models, Informal Education, Instructional Design, Technology Uses in Education
Vargas Zúniga, Juan Pablo, Ed.; Barrantes León, Jesús Irán, Ed. – Online Submission, 2021
Teachers everywhere are always faced with new challenges as they engage in their pedagogical praxis; it is not easy to cater for students' needs (whether special or not) and bring about new ideas to teach and arouse students' interest and desire to learn, especially when one's job does not end at the workplace and continues at home. These are but…
Descriptors: Foreign Countries, Second Language Instruction, English (Second Language), Language Teachers
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de Palo, Valeria; Limone, Pierpaolo; Monacis, Lucia; Ceglie, Flavio; Sinatra, Maria – Australian Journal of Adult Learning, 2018
This study assesses the efficacy of e-learning content that has been adapted to cognitive styles in a sample of older adults. Since the personalisation of learning content has been generally associated with learning processes, it was hypothesised that intrinsic motivation, metacognition and self-regulated learning and learning strategies would…
Descriptors: Older Adults, Hypothesis Testing, Learning Motivation, Metacognition
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Criollo-C., Santiago; Luján-Mora, Sergio – International Association for Development of the Information Society, 2018
In current education there is a trend called bring your own devices (BYOD), this refers to the policy of use of resources that allows students to bring their own mobile device to use in the classroom. BYOD allows students and educators to take advantage of technological tools to improve learning and instruction. Mobile devices in a BYOD…
Descriptors: Electronic Learning, Handheld Devices, Technology Uses in Education, Educational Trends
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McDonough, Darlene – Journal of Learning in Higher Education, 2014
Malcolm Knowles (2011) indicates that adult learners are most likely to be actively engaged in learning when they are given some choice and control over the learning process. When the curriculum relates to the adult learner's interests, is individualized, and authentic; the adult learner becomes actively engaged in the process by making a…
Descriptors: Adult Learning, Learner Engagement, Blended Learning, Barriers