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Showing 1 to 15 of 21 results Save | Export
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Ruofei Zhang; Di Zou; Gary Cheng – Interactive Learning Environments, 2024
The application and investigation of various virtual world experiences in language learning have been on the rise. However, mixed reality (MR) has received limited attention due to its ambiguous concepts, unclear affordances, and insufficient incorporation of theoretical frameworks. To promote the investigation and implementation of MR-enhanced…
Descriptors: Language Acquisition, Computer Simulation, Technology Uses in Education, Personal Autonomy
Sung, Hanall – ProQuest LLC, 2023
While the challenges of collecting multiple streams of digital trace data are diminishing with the help of the rapid development of learning technologies, the challenges of analyzing and understanding multimodal interactions remain substantial. Diverse multimodal data sources, such as digital tool use, speech, gesture, and more, can make it…
Descriptors: STEM Education, Teaching Methods, Learning Processes, Cooperative Learning
Rana Sanyal – ProQuest LLC, 2024
Purpose. Researchers have recommended using comprehensive visual materials in engineering courses, as visuals instill more information in students than auditory information and they have the ability to engage students more effectively than other types of content and to convey the nuances of non-verbal communication. The purpose of this study was…
Descriptors: Video Technology, Technology Uses in Education, Learner Engagement, Engineering Education
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Li, Wenjing; Wang, Fuxing; Mayer, Richard E.; Liu, Tao – Journal of Computer Assisted Learning, 2022
Background: With the rapid popularization of e-learning, how to improve online learning has aroused widespread concern. A human-like pedagogical agent (PA) that displays eye gaze and gestures, is often added to online multimedia lessons to increase social connection and improve learning in e-learning environments. However, there has been a debate…
Descriptors: Online Courses, Animation, Educational Technology, Technology Uses in Education
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Shaoyu Hu – Interactive Learning Environments, 2023
The work aims at improving Chinese music lessons using multimedia technologies. In this regard, the authors applied some testing methods, as well as statistical calculations. The research process involved 160 Chinese school and university students. The test results showed that the main percentage of the respondents had an average level of…
Descriptors: Foreign Countries, College Freshmen, Music Education, Elementary School Students
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Michael Li – Language Learning & Technology, 2023
The acquisition of Chinese characters has been widely acknowledged as challenging for learners of Chinese as a foreign language (CFL) due to their unique logographic nature and the time and effort involved. However, recent advancements in instructional technologies demonstrate a promising role in facilitating the teaching and learning of Chinese…
Descriptors: Orthographic Symbols, Technology Uses in Education, Teaching Methods, Research Reports
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Hu, Dongpin; Yuan, Bei; Luo, Jiutong; Wang, Minhong – Knowledge Management & E-Learning, 2021
The rapid development of information and communication technology (ICT) has been increasingly changing the ways of teaching and learning and teacher development. While the literature shows a proliferation of studies exploring various issues of applying ICT in teacher development and teaching practice, there is a lack of overview of the literature…
Descriptors: Teaching Methods, Faculty Development, Learning Processes, Journal Articles
Jiahui Zhang – ProQuest LLC, 2022
Competency-based education (CBE) has become well-accepted as a powerful way to personalize learning. Today's advanced technologies have enhanced CBE even further. Practitioners in the field are seeking means to take advantage of technology to increase CBE's effectiveness and efficiency, especially for adult learners. Microlearning and digital open…
Descriptors: Learning Processes, Technological Advancement, Technology Uses in Education, Technology Integration
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Zhu, Jiawen; Dawson, Kara; Ritzhaupt, Albert D.; Antonenko, Pavlo – Journal of Educational Multimedia and Hypermedia, 2020
This study investigated the effects of multimedia and modality design principles using a learning intervention about Australia with a sample of college students and employing measures of learning outcomes, visual attention, satisfaction, and mental effort. Seventy-five college students were systematically assigned to one of four conditions: a)…
Descriptors: Educational Technology, Technology Uses in Education, College Students, Multimedia Instruction
R. Thomas Richardson – ProQuest LLC, 2017
This study tested the proposition that the Augmented Reality Sandbox's (ARS) user-interaction from tactile sensory feedback and a realistic 3D perspective improved topographic map comprehension among novice users with reduced cognitive load compared to the same instruction and practice from a 2D topographic map. Undergraduate students were…
Descriptors: Computer Simulation, Simulated Environment, Cognitive Processes, Difficulty Level
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Pickering, James D. – Anatomical Sciences Education, 2017
The use of technology-enhanced learning (TEL) resources is now a common tool across a variety of healthcare programs. Despite this popular approach to curriculum delivery there remains a paucity in empirical evidence that quantifies the change in learning gain. The aim of the study was to measure the changes in learning gain observed with anatomy…
Descriptors: Anatomy, Technology Uses in Education, Medical Education, Learning Processes
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Jiménez-Castillo, David; Sánchez-Fernández, Raquel; Marín-Carrillo, Gema M. – Innovations in Education and Teaching International, 2017
This study explores the effectiveness of the sequential use of lectures and video podcasting in higher education. Drawing together several theories, this paper examines the influence of student's perceived prior knowledge gained from lectures and technology acceptance model-related variables on student's self-reported assimilation of new material…
Descriptors: Higher Education, Technology Uses in Education, Teaching Methods, Multimedia Materials
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Ghilay, Yaron; Ghilay, Ruth – Journal of Education and Learning, 2015
In many institutions of higher education worldwide, faculty members manage lessons based on information transfer whereas their students become passive listeners. According to international research, passive learning has disadvantages mainly because students do not engage in the lesson. The study introduces a new model for higher education called…
Descriptors: Active Learning, Higher Education, Handheld Devices, Technology Uses in Education
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Huang, Wen-Chen; Chen, Ching-Wen; Weng, Richard – International Journal of Distance Education Technologies, 2015
In the conventional classroom, many obstacles hinder interaction between an instructor and students, such as limited class hours, fixed seating, and inadequate time for meetings after class. This work develops a novel multimedia mobile classroom feedback system (MMCFS) that instantly displays students' responses, such as class-related questions or…
Descriptors: Educational Technology, Technology Uses in Education, Feedback (Response), Interaction
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Batra, Mansi; Marcketti, Sara B.; Ratute, Ashley – Journal of Family and Consumer Sciences, 2011
Teaching has always been a multimedia enterprise; what has changed dramatically is the technology available for delivering course information. The use of technology for today's "digital native" students is an assumed rather than a novel activity. From a pedagogical perspective, technology is a powerful tool for customizing instruction to the needs…
Descriptors: Higher Education, College Students, Clothing Instruction, Textiles Instruction
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