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Lingyao Li; Zihui Ma; Lizhou Fan; Sanggyu Lee; Huizi Yu; Libby Hemphill – Education and Information Technologies, 2024
The rapid advancements in generative AI models present new opportunities in the education sector. However, it is imperative to acknowledge and address the potential risks and concerns that may arise with their use. We analyzed Twitter data to identify critical concerns related to the use of ChatGPT in education. We employed BERT-based topic…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Social Media
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Xiaohong Liu; Baoxin Guo; Wei He; Xiaoyong Hu – Journal of Educational Computing Research, 2025
Generative artificial intelligence (GenAI) has significant potential for educational innovation, although its impact on students' learning outcomes remains controversial. This study aimed to examine the impact of GenAI on the learning outcomes of K-12 and higher education students, and explore the moderating factors influencing this impact. A…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Technology Uses in Education
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Antonie Alm; Yuki Watanabe – Iranian Journal of Language Teaching Research, 2023
This paper explores the implications of ChatGPT for language teaching through the lens of Paulo Freire's critical pedagogy. A review of recent research on ChatGPT reveals promising opportunities for personalised and interactive learning, but also risks of propagating cultural bias, plagiarism and passive learning. Freire's concepts of 'banking'…
Descriptors: Artificial Intelligence, Natural Language Processing, Technology Uses in Education, Language Acquisition
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Ching-Huei Chen; Ching-Ling Chang – Education and Information Technologies, 2024
This study aimed to investigate the effectiveness of using AI-assisted game-based learning on science learning outcomes, intrinsic motivation, cognitive load, and learning behavior. A total of 202 seventh graders were recruited and randomly assigned to the following three groups: (1) Game only (N = 70), (2) GameGPT (N = 63), and (3)…
Descriptors: Artificial Intelligence, Game Based Learning, Technology Uses in Education, Science Instruction
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Xiaojing Weng; Qi Xia; Mingyue Gu; Kumaran Rajaram; Thomas K. F. Chiu – Australasian Journal of Educational Technology, 2024
Generative artificial intelligence (GenAI) impacts higher education assessment and learning outcomes, which are closely related and intertwined. Literature suggests that educators and researchers have many varied concerns regarding student assessment in the higher education GenAI context, such as how to assess students' learning and the new…
Descriptors: Evaluation Methods, Outcomes of Education, Artificial Intelligence, Natural Language Processing
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Alexandra R. Costa; Natércia Lima; Clara Viegas; Amélia Caldeira – Cogent Education, 2024
The use of AI tools, particularly ChatGPT, has been widespread in recent years. Its application in education has been criticized by some and supported by others. In this article we present the case of a work carried out as part of a course unit in a computer science degree program in which the use of ChatGPT was not only encouraged but required.…
Descriptors: Artificial Intelligence, Natural Language Processing, Technology Uses in Education, Computer Science Education
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Yiwen Li – Studies in Applied Linguistics & TESOL, 2024
In the realm of language acquisition, the integration of Artificial Intelligence (AI) presents a promising frontier. However, gaps exist in understanding the practical application of AI-driven tools, particularly in second language learning contexts. This study delves into the usability of ChatGPT, an advanced AI language model, within the domain…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Learning Processes
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers