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Showing 1 to 15 of 18 results Save | Export
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Sung, Han-Yu; Hwang, Gwo-Jen – Interactive Learning Environments, 2018
Researchers have recognized the potential of educational computer games in improving students' learning engagement and outcomes; however, facilitating effective learning behaviors during the gaming process remains an important and challenging issue. In this paper, a collaborative knowledge construction strategy was incorporated into an educational…
Descriptors: Educational Technology, Technology Uses in Education, Computer Games, Teaching Methods
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Yang, Li – L2 Journal, 2017
This study investigated whether the effects of pragmatics instruction delivered via a self-access website in a Chinese as a foreign language learning environment vary according to learners' language proficiency. The website provided learners with explicit instruction in how to express gratitude appropriately in Chinese and offered them pragmatic…
Descriptors: Second Language Instruction, Chinese, Web Sites, Pragmatics
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Vivakaran, Mangala Vadivu; Maraimalai, Neelamalar – Gender and Education, 2017
The Constitution of India ensures equal treatment to all its citizens without any discrimination. On the contrary, the patriarchal roots of the Indian society have subjected women to experience severe inequalities. This has resulted in a wide gender gap, which has been perceived to affect all the facets of a woman's life. The field of…
Descriptors: Foreign Countries, Feminism, Social Media, Training
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Gentry, Roberta – Journal of International Special Needs Education, 2016
This exploratory study examined the frequency and content of text-based interactions between special education mentors (n = 22) and mentees (n = 50) within the Electronic Mentoring for Student Success Program (eMSS). Perceived outcomes of participants, based on an open ended survey question, were also analyzed. The Interstate Teacher Assessment…
Descriptors: Mentors, Special Education, Surveys, Attitude Measures
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Yu, Yawen; Hmelo-Silver, Cindy E.; Jordan, Rebecca; Eberbach, Catherine; Sinha, Suparna – International Journal of Environmental and Science Education, 2016
This study examines to what extent students transferred their knowledge from a familiar aquatic ecosystem to an unfamiliar rainforest ecosystem after participating in a technology-rich inquiry curriculum. We coded students' drawings for components of important ecosystems concepts at pre- and posttest. Our analysis examined the extent to which each…
Descriptors: Transfer of Training, Ecology, Natural Resources, Technology Uses in Education
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Grande, Marya; Pontrello, Camille – Journal on School Educational Technology, 2016
The purpose of this study was to investigate if teacher candidates could gain knowledge of the principles of Universal Design for Learning by enhancing traditional picture books with Quick Response (QR) codes and to determine if the process of making these enhancements would impact teacher candidates' comfort levels with using technology on both…
Descriptors: Picture Books, Preservice Teachers, Access to Education, Information Technology
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Lan, Yu-Ju; Lin, Yen-Ting – Educational Technology & Society, 2016
The current study aimed at investigating how mobile seamless technology can be used to enhance the pragmatic competence of learners of Chinese as a second language (CSL). 34 overseas CSL learners participated in this study. They were randomly assigned into two groups: the classroom group, executing language tasks in fake contexts in a traditional…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
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Leier, Vera; Cunningham, Una – Research-publishing.net, 2016
Student and teacher activity in a closed Facebook group for a tertiary German class was observed during a 12-week teaching semester. This was complemented by questionnaires, semi-structured interviews with students, and teacher reflections in a researcher journal. Collected data were analysed using an inductive thematic analysis followed by a…
Descriptors: Social Media, German, Second Language Instruction, Educational Technology
Neebe, Diana Combs – ProQuest LLC, 2017
Learning by example is nothing new to the education landscape. Research into think-aloud protocols, though often used as a form of assessment rather than instruction, provided practical, content-specific literacy strategies for crafting the instructional intervention in this study. Additionally, research into worked examples--from the earliest…
Descriptors: Reading Instruction, Literacy Education, Protocol Analysis, Teaching Methods
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Capraro, Robert M.; Barroso, Luciana R.; Nite, Sandra; Rice, Devyn; Lincoln, Yvonna; Young, Jamaal; Young, Jemimah – International Journal of Education in Mathematics, Science and Technology, 2018
STEM disciplinary language is a necessary component for STEM success. It can be developed through experiences and attention to the development of STEM activities that are rich in language and can be acquired through practical experiences and systematic practice. Secondary students participated in an informal STEM summer camp where they learned to…
Descriptors: STEM Education, Language Usage, Vocabulary, Secondary School Students
Rowe, Elizabeth; Baker, Ryan S.; Asbell-Clarke, Jodi – International Educational Data Mining Society, 2015
Educational games have the potential to be innovative forms of learning assessment, by allowing us to not just study their knowledge but the process that takes students to that knowledge. This paper examines the mediating role of players' moves in digital games on changes in their pre-post classroom measures of implicit science learning. We…
Descriptors: Educational Games, Science Instruction, Video Games, Coding
Kai, Shiming; Paquette, Luc; Baker, Ryan S.; Bosch, Nigel; D'Mello, Sidney; Ocumpaugh, Jaclyn; Shute, Valerie; Ventura, Matthew – International Educational Data Mining Society, 2015
Increased attention to the relationships between affect and learning has led to the development of machine-learned models that are able to identify students' affective states in computerized learning environments. Data for these affect detectors have been collected from multiple modalities including physical sensors, dialogue logs, and logs of…
Descriptors: Video Technology, Interaction, Physics, Affective Behavior
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Evans, Michael A.; Nino, Miguel; Deater-Deckard, Kirby; Chang, Mido – Asia-Pacific Education Researcher, 2015
This case study uses the Technological Pedagogical Content Knowledge (TPACK) framework to describe how teachers from two contiguous school districts in southwest Virginia implemented "The CandyFactory," an iPad-specific learning game that focuses on pre-algebraic concepts, particularly fraction knowledge. As a result of this…
Descriptors: Case Studies, Pedagogical Content Knowledge, Technological Literacy, School Districts
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Chen, Wen-Chun – English Language Teaching, 2014
The current study explored the effects of English as a foreign language (EFL) learners' proficiency level on English-medium instruction (EMI) in an online tutoring project. Sixteen Taiwanese college students (tutees) collaborated with preservice teachers (tutors) in the United States in an EMI online tutorial project. The online tutor-tutee…
Descriptors: English (Second Language), Second Language Instruction, Tutoring, Language Proficiency
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Casteleyn, Jordi; Mottart, Andre; Valcke, Martin – Research in Learning Technology, 2015
Instead of the traditional set of slides, the visual aids of a presentation can now be graphic organisers (concept maps, knowledge maps, mind maps) on an infinite canvas. Constructing graphic organisers has a beneficial impact on learning, but this topic has not been studied in the context of giving a presentation. The present study examined this…
Descriptors: Visual Aids, Concept Mapping, Maps, Instructional Materials
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